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Interactive Website Shows What Tobacco Does to the Body

Interactive Website Shows What Tobacco Does to the Body | Interactive possibilities | Scoop.it
The Cancer Society of Finland has created “Tobacco Body,” an interactive website that shows what effect tobacco has on different parts of the body. Users can scroll between a healthy body and a smoker's body, and tour ...
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Is this sort of advertising, beyond it's "shareability", more engaging for the user?

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Interactive possibilities
Cool stuff with interactivity at the heart of it. A pin board of possibilities...
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CITIZEN EVIDENCE LAB

CITIZEN EVIDENCE LAB | Interactive possibilities | Scoop.it
Turning Citizen Media Into Citizen Evidence: Authentication Techniques For Human Rights Researchers

 


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mirmilla's curator insight, July 16, 9:35 AM

A new tool from Amnesty International to verify authenticity of a YouTube video during crisis.

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From Sherlock to cult movies, audiences get in on interactive act

From Sherlock to cult movies, audiences get in on interactive act | Interactive possibilities | Scoop.it




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The Digital Rocking Chair's curator insight, July 12, 10:44 PM


Vanessa Thorpe:  "Theme parks and heritage attractions join the booming new market for immersive theatre"

Henrik Safegaard - Cloneartist's curator insight, July 13, 8:29 AM

Great idea. I would love to go there -

Mattia Nicoletti's curator insight, July 14, 1:04 AM

In the whole world of entertainment immersive experience (even social tv and second screen may be considered a kind of immersive experience) is getting more and more important. Transmedia is taking place and creativity, good writying (and a good budget) is all you need to leverage storytelling to the next level.

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Digital and interactive storytelling at IDFA 2014 | IDFA

Digital and interactive storytelling at IDFA 2014 | IDFA | Interactive possibilities | Scoop.it
July 4, 2014 | Since 2008, IDFA explores the future of non-fiction storytelling with its DocLab program and the Forum for crossmedia projects. This year, in collaboration with De Brakke Grond, we will present the biggest interactive...
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Google, M&C Saatchi Sydney showcase storytelling cube

Google, M&C Saatchi Sydney showcase storytelling cube | Interactive possibilities | Scoop.it

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The Digital Rocking Chair's curator insight, July 7, 12:11 AM


Matthew Miller:  "Working with Google Play, M&C Saatchi Sydney has released a music video in an intriguing online format that invites the user to experience a story through the six facets of a cube."

Amanda Lane's curator insight, July 7, 12:41 PM

This 3d cube presents six audio/video streams on the six faces of a cube. As the user rotates the cube in three dimensions, the audio streams mix and transition smoothly according to which face is most in view.

 

The technology driving this is WebGL and HTML5 soon to become familiar to us all, and bringing improved quality for accessing and viewing three dimensional environments.

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Virtual Documentaries Try to Re-create Real-Life Drama | MIT Technology Review

Virtual Documentaries Try to Re-create Real-Life Drama | MIT Technology Review | Interactive possibilities | Scoop.it
One documentary filmmaker believes an immersive experience will make a more lasting impression on audiences.
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#Dispatches: Hong Kong Rising | Dispatch One

#Dispatches: Hong Kong Rising | Dispatch One | Interactive possibilities | Scoop.it
  DISPATCH ONE: Friday 27th June 2014 Storygami is now in its testing phase. We're stretching its capabilities in the only way we know how - being bold and by telling good stories. It's a huge...
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Facebook has Oculus, Google has Cardboard - CNET

Facebook has Oculus, Google has Cardboard - CNET | Interactive possibilities | Scoop.it
Google carves out a small slice of its annual I/O developers conference to give a shoutout to virtual reality, with a not-so-hi-tech invention.
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Lessons learnt from our latest participation in barcamps, hackathons & workshops

Lessons learnt from our latest participation in barcamps, hackathons & workshops | Interactive possibilities | Scoop.it

"At Klynt, we have always been heavy supporters of Hackathons. First off, we love the concept of building small prototypes in a very short time, since it’s an amazing way to learn and test ideas. Second, we believe this is a great way for filmmakers and storytellers to approach programming (and coders) in a fun & creative way."


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Digital Revolution: An immersive exhibition of art, design, film, music and videogames. Barbican

Digital Revolution: An immersive exhibition of art, design, film, music and videogames. Barbican | Interactive possibilities | Scoop.it

 

Digital Revolution is the most comprehensive presentation of digital creativity ever to be staged in the UK This immersive and interactive exhibition brings together for the first time a range of artists, filmmakers, architects, designers, musicians and game developers, all pushing the boundaries of their fields using digital media. It also looks at the dynamic developments in the areas of creative coding and DIY culture and the exciting creative possibilities offered by augmented reality, artificial intelligence, wearable technologies and 3-D printing...." Conceived and curated by Barbican International Enterprises, artists include:
Rafael Lozano-Hemmer
Lynn Hershman
Chris Milk
Marshmallow Laser Feast
Aaron Koblin
Lillian Schwartz
Olia Lialina 
Björk
Pauline van Dongen 
Studio XO
CuteCircuit 
Amon Tobin
Harmonix Music Systems (Dance Central)
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Hashtags Don’t Make Movements, People Do

Hashtags Don’t Make Movements, People Do | Interactive possibilities | Scoop.it
Andrew DeVigal and Laura Lo Forti started their company, A Fourth Act, to build community around story. With HARVIS, a new mobile web application, they bring people together in physical space to share their own stories and solve their own problems. Combining analog with digital, they redefine engagement.

 

For more information about HARVIS, have a look at this VIDEO: http://bit.ly/1lyZ5Ub


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mirmilla's curator insight, June 18, 6:52 AM

A promising new tool at the service of the story impact created by Andrew DeVigal and Laura Lo Forti.

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Street Art Project, by Google Cultural Institute

Street Art Project, by Google Cultural Institute | Interactive possibilities | Scoop.it
Explore an ongoing collection of art from the streets g.co/streetart #streetartproject (RT @bokehmia: Here is an #interactive #documentary about #streetart http://t.co/cHaQmP4MQu made by @google ...

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POV Hackathon 6: The Projects!

POV Hackathon 6: The Projects! | Interactive possibilities | Scoop.it
POV has announced the projects and participants for POV Hackathon 6 in Los Angeles! Over the course of a single weekend, five teams of media makers and technologists will create prototypes that “re-invent” the documentary for the web.

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Liquid Cinema software allows viewers to step into a movie

Liquid Cinema software allows viewers to step into a movie | Interactive possibilities | Scoop.it
Toronto filmmaker and game designer Thomas Wallner's DEEP Inc. is working with Ryerson to create software for a virtual reality movie-viewing experience.

 

"By wearing a VR headset to watch projects made with 360-degree cameras, a movie will seem to flow all around the viewer, opening the door for filmmakers to express themselves differently and engage audiences in new ways.

(...) Gamers are enthusiastically embracing VR, said Wallner. Now it’s the filmmakers’ turn."


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mirmilla's curator insight, May 4, 12:42 AM

New amazing territories to explore.

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A Look into the World of Transmedia Storytelling and Alternate Reality Games

A Look into the World of Transmedia Storytelling and Alternate Reality Games | Interactive possibilities | Scoop.it

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The Digital Rocking Chair's curator insight, July 17, 1:15 AM


Molly Ebner:  "One step beyond admiring art; Transmedia Storytelling and ARGs let you become a part of the art yourself."

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Chrome Experiments - "Recollections" by Samuel Snider-Held

Chrome Experiments - "Recollections" by Samuel Snider-Held | Interactive possibilities | Scoop.it

Recollections is an experiment in digital time travel. In the mid 19th century, a form of three dimensional photography called steroscopy was invented. By taking two photos at the same time side by side, the illusion of depth was created when viewed through devices called stereoscopes.

Now there exist ways to create 3d models from photographs. This technique is called photogrammetry. The future of photogrammetry has wide implications for virtual and augmented reality. The minimum number of photographs needed to make a computer generated model is two, i.e. a stereographic set of images.

By feeding 100 year old stereograms into modern computer algorithms, we can recreate 3D models of the subject of those photographs. When viewed through modern stereo graphic displays such as the Oculus Rift, a form of digital time travel is achieved


Via siobhan-o-flynn
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CartoDB’s Odyssey.js Is An Open-Source Tool For Telling Stories With Interactive Maps | TechCrunch

CartoDB’s Odyssey.js Is An Open-Source Tool For Telling Stories With Interactive Maps | TechCrunch | Interactive possibilities | Scoop.it
Everything happens somewhere. That’s the logic behind Odyssey.js, an open-source tool that utilizes maps to help turn data into interactive multimedia..

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AND Hack #1: Filmdata Projects | Abandon Normal Devices

AND Hack #1: Filmdata Projects | Abandon Normal Devices | Interactive possibilities | Scoop.it
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NightVision | Make & See

NightVision | Make & See | Interactive possibilities | Scoop.it
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Chris Milk: the digital artist making music videos fly into the future

Chris Milk: the digital artist making music videos fly into the future | Interactive possibilities | Scoop.it

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The Digital Rocking Chair's curator insight, July 3, 2:05 AM


Simon Parkin:  'Milk wants to create art that can impact millions simultaneously, so he’s turned to virtual reality, which is set to make a triumphant return in the form of the Oculus Rift, VR goggles built from smart-phone technology. He is unequivocal about it: VR is what will succeed film as the “future of storytelling” and the “next great canvas for human expression”.'

Vivalist's curator insight, July 4, 3:01 AM

Chris Milk is a true 21st century artist. The fact that he learned to code at an early age is very relevant. His collaboration is Aaron Koblin are mind blowing and he can also truly shine on his own - as the Lincoln Hello Again project shows it

 

http://www.hello-again.com/beck360/main/beck360.html

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Sunny Side of the Doc: the founder Yves Jeanneau reflects on 25 years of the festival

Sunny Side of the Doc: the founder Yves Jeanneau reflects on 25 years of the festival | Interactive possibilities | Scoop.it
Ahead of the 25th anniversary of Sunny Side of the Doc, which kicks off on Monday, founder Yves Jeanneau (pictured) tells realscreen about the evolution of both the event and the doc industry itself over the last quarter-century.

 

"The multi-platform Sunny Lab is now more upfront and integrated into the main market. For five years, we’ve been introducing new media /transmedia/interactive projects and new digital platforms. The pioneers came to share their experiences, expertise and research. Today we’re no longer at that stage. This area will be the second phase of SSD, concentrating on all the new ways of writing, producing and distributing. I call them clever content formats."


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mirmilla's curator insight, June 21, 12:08 AM

"Clever content formats"... Perhaps this definition may trigger a strong polemic with those who work in fiction, but in any case it expresses quite good the sense of how difficult it is to represent in words the change of the documentary genre.

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Love & Engineering - an interactive film - YouTube

Aren't you always wondering what is actually going on at the other side of your online chat? In this interactive film, you can find out. Click the buttons on...
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Claudio Gentile's curator insight, June 23, 7:11 AM

#html5 #annotation e @youtube per un documentario interattivo molto interessante! 

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MoMA buys Björk's Biophilia app for its collection #ArtTuesday

MoMA buys Björk's Biophilia app for its collection #ArtTuesday | Interactive possibilities | Scoop.it
MoMA's first app is going to be Björk's Biophilia. Artnet News has the story. New York’s Museum of Modern Art will venture into the world of mobile apps, adding Biophilia, an app created for Icelan...

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Real is a Platform Too // Michel Reilhac // TFI Interactive Day 2014

"Stories come out of the screen, into the physical world. We've seen plenty of cohesive cross-platform narratives, but where can you go from there? The "real world" - that's where."


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mirmilla's curator insight, June 17, 12:20 AM

A small taste of the Reihac thought.

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Smartglass interface turns any surface into a touchscreen using AR and fingertip heat

Smartglass interface turns any surface into a touchscreen using AR and fingertip heat | Interactive possibilities | Scoop.it
A developer called Metaio believes it can make a smartglass interface far more interesting than what Google has done thus far: one that can turn any

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The ‘Holodeck’ Arrives in Newsrooms. How Will VR Influence Storytelling? | Idea Lab | PBS

The ‘Holodeck’ Arrives in Newsrooms. How Will VR Influence Storytelling? | Idea Lab | PBS | Interactive possibilities | Scoop.it

"It’s not every day that you stumble across a fundamentally new form of storytelling, but that’s exactly what’s happened in the last few months thanks to a confluence of exciting new technologies and some smart, motivated people working in the so-called field of “virtual reality..."


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siobhan-o-flynn's curator insight, May 6, 6:33 PM

very very cool: 


'WHAT WILL YOU PUT IN YOUR HOLODECK?

I predict that we will soon start seeing similar Holodecks all over the place. That’s because it’s not a single product you buy off the shelf. It’s made up of a bunch of different technologies, most under $400 and many open-source, that are combined to create immersive experiences. With enough tinkering and patience anyone can do this for $2,000 or less depending on what other computing equipment they have lying around...'