 Your new post is loading...
|
Scooped by
Joe Pereira
|
So, I’ve discussed what IF is and suggested how to choose a game for use with students. I think it’s a good idea now to look at why we should be using IF for learning in the first place:
|
Scooped by
Joe Pereira
|
|
Scooped by
Joe Pereira
|
|
Scooped by
Joe Pereira
|
|
Scooped by
Joe Pereira
|
Literature meets video game: Digital game-based language learning with Interactive Fiction. In English Digital 6 - Pages 25-27. By Joe Pereira.
|
Scooped by
Joe Pereira
|
These are my slides from my fill-in session at the ASTD Evidence-Based Learning Conference. It was a great conference filled with wonderful questions, ideas and
Via Maria Margarida Correia
|
Scooped by
Joe Pereira
|
I don’t like Gamification. It’s been a buzzword for years and too many people seem to be missing the point. Corporate suited types see the engagement people show video games and think “Oh, I’ll have some of that!”.
|
Scooped by
Joe Pereira
|
So how do we get students to read more? Many students will tell you they don’t have time – too many classes, too much homework. This is likely just an excuse, as a number of studies have shown that college has actually become a part-time job for most students.
|
Scooped by
Joe Pereira
|
This week in the Games Based Learning MOOC, we've been focusing on two tools for GBL: AR/ARGs and Interactive Fiction/Text Adventures. As I've mentioned in a previous post, I'm planning to integrat...
|
Scooped by
Joe Pereira
|
Jason Sellers wanted his 10th-grade English students at the French American International School to improve their descriptive writing skills. So, while subbing for a fellow teacher earlier this year, he launched a three-day classroom project—on writing code.
|
Scooped by
Joe Pereira
|
Witnessing the return of Interactive Fiction (IF) to the gaming world has felt a little bit like waking up to find a Dodo on my front porch. I feel a simultaneous urge to inform to world about the...
|
Scooped by
Joe Pereira
|
Interactive Fiction is becoming en vogue thanks to the proliferation of both games and digital reading devices, such as tablets and e-readers.
|
|
Scooped by
Joe Pereira
|
|
Scooped by
Joe Pereira
|
|
Scooped by
Joe Pereira
|
Five applications for writing IF, or text adventures. Each one takes a unique approach, so which one is best for you?
|
Scooped by
Joe Pereira
|
|
Scooped by
Joe Pereira
|
This second post in my series of articles on using IF for language learning from Classroom-Aid.com looks at where to get IF and how to choose an appropriate IF game for learners.
The role of video games in teaching and learning is a source of debate among many educators, researchers and in the popular press. Detractors and advocates have been discussing the influences and the potentials of video games for quite some time, and we feel that sound evidence and informed advice on these topics is still very much needed. Against this background, Futurelab at NFER felt that it was timely to provide practitioners, industry and researchers with an up-to-date account of what the evidence tells us about game-based learning and its potential impact on learning and teaching.
Via giovanni nulli, Maria Margarida Correia
|
Scooped by
Joe Pereira
|
IF Only: Interactive Fiction and Teaching English as a Foreign Language (TEFL/TESOL)
|
Scooped by
Joe Pereira
|
“All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident.” said Schopenhauer of the learning process.
|
Scooped by
Joe Pereira
|
In school we learn that mistakes are bad, and we are punished for making them. Yet, if you look at the way humans are designed to learn, we learn by making mistakes.
|
Scooped by
Joe Pereira
|
By Aran Levasseur The famous videogame designer, Shigeru Miyamoto, known for creating some of the most iconic and successful videogames in history, suc
|
Scooped by
Joe Pereira
|
|
Scooped by
Joe Pereira
|
And I'm kind of excited about it. Okay. I'm ecstatic. I'm like a hardcore gamer two minutes before the midnight release of the latest Call of Duty. If you're a regular reader, you know from one of ...
|
Scooped by
Joe Pereira
|
Merging creative writing and coding to create interactive stories. ‘Interactive fiction’ has been around for years. Reminiscing recently about my early computer use I recalled how I enjoyed playing...
|