Interactive Fiction and Digital Game-based Learning
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Using Interactive Fiction and video games for learning
Curated by Joe Pereira
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Rescooped by Joe Pereira from Digital Delights - Avatars, Virtual Worlds, Gamification onto Interactive Fiction and Digital Game-based Learning
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Educational Games Research

Educational Games Research | Interactive Fiction and Digital Game-based Learning | Scoop.it
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Rescooped by Joe Pereira from Digital Delights - Avatars, Virtual Worlds, Gamification
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The 5 Decisive Components of Outstanding Learning Games

The 5 Decisive Components of Outstanding Learning Games | Interactive Fiction and Digital Game-based Learning | Scoop.it
eLearning experts believe that games and playing need to be part of a course for adults to learn effectively.

Via Ana Cristina Pratas
Joe Pereira's insight:
It's a common phrase to say "learn by playing." Different communication theories confirm this. Games make us produce dopamine, a brain chemical that increases learning and stimulates our state of attention. Here are the five most critical components of outstanding Learning Games:
Louise Robinson-Lay's curator insight, January 9, 6:12 PM

There is a growing trend in education into games for learning. Here are some of the main components for the best of games based learning. 

AnnC's curator insight, January 10, 10:29 PM

Securing engagement through games increases motivation and learning.

Elisabeth's comment, January 18, 1:39 AM
Personally, I just hate games, always did. I satisfy myself with my own challenge, to go further, high better than my own self.... and I'm not the only one !