"Mathematics 4.0 enables the user to “do” math on the computer. This is helpful for anyone who has difficulty using pencil and paper. In the context of UDL (Universal Design for Learning) the program is also helpful because it offers powerful visual alternatives for representing information to learners, as well as options for action and expression. For example, the graphing calculator can animate graphsof 2D and 3D equations. Below is a list of what Microsoft says the program will do:
The Microsoft Mathematics Add-in can help you with the following tasks:
> Compute standard mathematical functions, such as roots and logarithms
> Compute trigonometric functions, such as sine and cosine
> Find derivatives and integrals, limits, and sums and products of series
> Perform matrix operations, such as inverses, addition, and multiplication
> Perform operations on complex numbers
> Plot 2-D graphs in Cartesian and polar coordinates
> Plot 3-D graphs in Cartesian, cylindrical, and spherical coordinates
> Solve equations and inequalities
> Calculate statistical functions, such as mode and variance, on lists of numbers
> Factor polynomials or integers
> Simplify or expand algebraic expressions"
Thank you Paul for sharing this information on MS Math 4.0 and how it can be used to support UDL principles.
Via Kathleen McClaskey