Innovation and the knowledge economy
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Innovation and the knowledge economy
what is innovation? How are innovation and the knowledge economy related
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From World of Warcraft to Saving the World: Educational Game Teaches Ecology, Problem Solving on Alien Planet

From World of Warcraft to Saving the World: Educational Game Teaches Ecology, Problem Solving on Alien Planet | Innovation and the knowledge economy | Scoop.it

Avid gamer Lindsey Tropf was studying to get her Ph.D. in school psychology at the University of Florida when she realized something major — that World of Warcraft and Star Wars Galaxies could actually be used as ideal learning models for educational video games.

Since then, Lindsey founded the edtech startup Immersed Games in an effort to take full advantage of the medium that is online games. Immersed Games created Tyto Online, a World of Warcraft-style educational game about ecology, set in a futuristic universe where the Earth is no longer inhabitable. It is up to the players to learn how to improve ecosystems so that they can someday return to Earth and restore their planet.

In Tyto Online, users create a character and complete quests and activities. Tropf cites an example of one of these tasks: “If I go accept a quest from a scientist, they might be worried that this weird plant might be an invasive species. And so I start collecting evidence to convince them if I think it is, and go into a detective quest like that.

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Rescooped by Trudy Raymakers from CAS 383: Culture and Technology
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Top Tech Trends and People of 2012

Here is the textbook that I created/curated for teaching my New Media Technology class during the Spring semester of 2012 at Hannam University's Linton Global College. I took great effort to give credit where it is due. I aimed to show my students how they could access enough free info on the web that was of equal or greater value than the wonderful information found in expensive textbooks. Feel free to share and please support the true authors of this book in any way you can (money, likes, blog comments, links, etc.) I am simply the currator of this content.

If you would like a free tablet-friendly PDF file, just email me at kenmorrison30 @ yahoo.com (no spaces)

 


Via Ken Morrison, John Shank
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Barbara Kurts's comment, January 9, 2013 9:04 PM
my topics here http://www.scoop.it/t/health-leads-plus
ben bernard's comment, January 9, 2013 11:37 PM
thanks ! http://www.scoop.it/t/direct-marketing-services my newly made scoop.it :)
Toni Plourde's comment, February 1, 2013 2:47 PM
Thanks for the PDF ! It's great!
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Open Learning in the Future- Stephen Downes

Open Learning in the Future- Stephen Downes | Innovation and the knowledge economy | Scoop.it
This morning Dan Colman updated his master list (OpenCulture) of free and open courses offered by top universities, a list that now includes 1,200 courses and roughly 40,000 hours of audio and video instruction. (Colman, 2016) This is actually only a small percentage of the tens of thousands of learning resources available freely and openly on the internet.

To get a sense of the depth and breadth of free and open online learning resources, look at YouTube coverage of the Stirling Engine (also known as the external combustion engine). As of today, I count 154,000 results. (YouTube) These are not advertisements or spam—they are individual contributions, ranging from ‘Jim Tangeman’s wood fired Stirling engine powered tractor’ to ‘Homemade Stirling Watts Beam Engine, Hot Air Engine’ (“This is something I’ve been working on for five months,” says the author). (Knight, 2014)

The question we face is no longer whether we will live in a world of free and open learning resources, but rather, what that world will look like.
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