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YouTube Teachers - YouTube

YouTube Teachers - YouTube | Information Technology Learn IT - Teach IT | Scoop.it
YouTube.com/Teachers was created to show teachers how to use these videos to educate, engage and inspire their students. YouTube.com/Teachers is part of YouTube's larger educational initiative, YouTube EDU.
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Information Technology in Education Wordle - "Word Cloud"

Information Technology in Education Wordle - "Word Cloud" | Information Technology Learn IT - Teach IT | Scoop.it
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Alexandro Lebron's comment, December 24, 2012 9:05 PM
Thank-You! ~ σας ευχαριστούμε
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8 Best Coding Games For Kids

8 Best Coding Games For Kids | Information Technology Learn IT - Teach IT | Scoop.it
Help children become active rather than passive users of technology with these exciting coding games for kids. It’s much easier to teach kids programming when you offer them games that are interactive, entertaining and educational. Kids love playing games, so game based learning is a natural evolution and a perfect environment for coding games. Coding doesn’t have to be hard and boring, it can be fun if taught in the right way. Kids are growing up surrounded by technology so learning to program will be an essential part of their educational agenda and open up many opportunities for jobs in the future. Have a look at these eight best learn to code games for kids and choose the one your kid will love the most.

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David W. Deeds's curator insight, August 24, 6:14 PM

Good stuff! Thanks to John Evans.

Lee Hall's curator insight, August 25, 9:01 AM
Have fun with your children or students and learn something about coding yourself. 
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20 Habits of  Highly Unsuccessful And Ineffective Leaders

20 Habits of  Highly Unsuccessful And Ineffective Leaders | Information Technology Learn IT - Teach IT | Scoop.it
It's great to model ourselves on the best, but knowing what habits to avoid can also be beneficial.
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Ron McIntyre's curator insight, August 12, 12:16 AM
An anti-list - interesting
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7 Important Questions Before Implementing Digital Portfolios

7 Important Questions Before Implementing Digital Portfolios | Information Technology Learn IT - Teach IT | Scoop.it
Digital portfolios are something that are really starting to take off in schools. There are different software programs that will make “portfolios” easy to share, yet do we truly embrace the power that a digital portfolio can bring into our schools? Since it is “digital”, we need to go beyond a portfolio that only represents one year of learning, but can show the progression over time.

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Nik Peachey's curator insight, August 18, 1:08 AM

Some interesting thoughts on portfolios

Willem Kuypers's curator insight, August 20, 5:19 AM
Quelques bonnes questions à se poser en cas d'utilisation d'un portofolio numérique.
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Nik Peachey's Educational Technology Newsletter - August 18th 2016

Nik Peachey's Educational Technology Newsletter - August 18th 2016 | Information Technology Learn IT - Teach IT | Scoop.it
In this newsletter I have links to 7 new educational tools and 7 of the most interesting learning and tech related articles and ebooks.

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Nik Peachey's curator insight, August 19, 3:01 AM

My latest free edtech newsletter.

Rosemary Tyrrell, Ed.D.'s curator insight, August 19, 2:24 PM
Always worth checking out. 
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12 Principles of Modern Learning

12 Principles of Modern Learning | Information Technology Learn IT - Teach IT | Scoop.it

Infographic.


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Dr. Theresa Kauffman's curator insight, June 25, 1:35 PM
A very interesting infographic about engaging students in modern learning. What do you think?
Skylly_W's comment, June 27, 9:14 PM
Thank you very much
Evoluo's curator insight, June 28, 9:18 AM

Modern learning : vous voyez d'autres principes ? D'autres pratiques ?

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Great Free Websites for Learning

Great Free Websites for Learning | Information Technology Learn IT - Teach IT | Scoop.it
Believe it or not, there are lots of terrific free websites out there that are great for learning. Universities, nonprofits, and even for-profit companies make them available for free, for all kinds of reasons. If your school or district is strapped for cash, you can still ge
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Connectivism: Emerging perspectives on learning, teaching and technology

Connectivism: Emerging perspectives on learning, teaching and technology | Information Technology Learn IT - Teach IT | Scoop.it
Just like anything else that involves human experience or interaction, the act of learning does not happen in a vacuum. It is at the intersection of prior knowledge, experience, perception, reality, comprehension, and flexibility that learning occurs. In years past, the traditional learning paradigms of behaviorism, cognitivism, and constructivism have been the benchmarks against which the learning process has been measured. What happens, though, when you throw into the mix all the technological advancements that have come about over the last 40-50 years? These theories certainly do not become obsolete by any means, but they do need to be used in a very different way to be able to incorporate the attributes of a 21st century learning environment. In today’s technology-rich society, it has become increasingly important to learn how to learn. Vail put it simply by declaring that learning must be a way of being (1996).

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Bonnie Bracey Sutton's curator insight, August 1, 9:21 PM
Share your insight
Isabellefr10's curator insight, August 2, 1:29 PM
definition and principles

Rachel groff's curator insight, September 17, 10:11 AM

Behaviorism plays a role in learning how to use technology today.  It must be altered slightly to help us adapt to the increasing changes.

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Tendencias eLearning a lo largo de este 2016

Tendencias eLearning a lo largo de este 2016 | Information Technology Learn IT - Teach IT | Scoop.it
La modalidad de aprendizaje de e-learning cuenta ya con 10 años de experiencia en el sector. El e-learning se basa en el empleo de la tecnología dejando de lado la pedagogía tradicional y la constante innovación tecnológica nos lleva a hacer un balance anual sobre los cambios que puede vivir este sector y sus tendencias.

El 2016 se presentaba como el año del gran cambio. No cabe duda de que la sociedad ha cambiado y vivimos conectados gracias al uso continuo de nuevos terminales como los smartphones. Esto nos lleva a plantear las siguientes tendencias:

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[PDF] NeuroEducación

[PDF] NeuroEducación | Information Technology Learn IT - Teach IT | Scoop.it

Repetir y repetir datos hasta memorizarlos no es el mejor camino para aprender. Los estudios científicos demuestran que la emoción, el deporte, la sorpresa y la experimentación son algunos de los ingredientes necesarios para sumar conocimiento.


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Profeserio's curator insight, July 15, 2015 9:08 PM

Via

Carlos Rodrigues Cadre's curator insight, July 16, 2015 9:09 AM

adicionar sua visão ...

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Ten Great Tools for Telling Stories With Pictures - A PDF Handout

Ten Great Tools for Telling Stories With Pictures - A PDF Handout | Information Technology Learn IT - Teach IT | Scoop.it

"Composing a story from scratch comes naturally to some people. For the rest of us creating a story from scratch can be a struggle. Over the years I’ve found that using pictures helps a lot of students get started on crafting stories."


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Beth Dichter's curator insight, June 2, 2015 6:23 AM

If you are looking for some great tools that will provide inspiration for learners to write stories check out this post by Richard Byrne. He provides ten tools that you may find useful.

The first section has two tools that help learners create collages, CanvaPicCollage (Android and iPad app), and  PicMonkey (browser based). He also suggests using ThingLink as a tool for learners to enhance their collage (and links to a tutorial).

The second section looks at "threading images into stories." Thematic allows you to upload images and display up to twenty in a story with one line of text for each image. Storehouse is a free iPad app that allows you to use images and video and arrange them with a line of text above or below the image or video clip. Adobe Slate is a free iPad app that also allows you to create stories and has more features than Storehouse.

The final section looks at creating picture books and suggest My Storybook (web based), Picture Book Maker (web based) and Little Story Creator (free iPad app).

Each of these tools is described in more detail in the post. As this school year draws to a close your class might enjoy using one of these tools to create a story about what they have learned this year.

Monica Lamelas's curator insight, March 16, 5:09 AM

If you are looking for some great tools that will provide inspiration for learners to write stories check out this post by Richard Byrne. He provides ten tools that you may find useful.

The first section has two tools that help learners create collages, Canva,  PicCollage (Android and iPad app), and  PicMonkey (browser based). He also suggests using ThingLink as a tool for learners to enhance their collage (and links to a tutorial).

The second section looks at "threading images into stories." Thematic allows you to upload images and display up to twenty in a story with one line of text for each image. Storehouse is a free iPad app that allows you to use images and video and arrange them with a line of text above or below the image or video clip. Adobe Slate is a free iPad app that also allows you to create stories and has more features than Storehouse.

The final section looks at creating picture books and suggest My Storybook (web based), Picture Book Maker (web based) and Little Story Creator (free iPad app).

Each of these tools is described in more detail in the post. As this school year draws to a close your class might enjoy using one of these tools to create a story about what they have learned this year.

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True Facts About Teens and Media, Now & Then (Infographic)

True Facts About Teens and Media, Now & Then (Infographic) | Information Technology Learn IT - Teach IT | Scoop.it
The meteoric rise in technology over the past three decades has completely changed the relationship between teens and media. Teens are often the first group to adopt a new technology.

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Beth Dichter's curator insight, June 22, 2015 6:23 AM

How has teenagers use of social media changed over the past 20 years? Learn more from this infographic which looks at the years 1995, 2005 and 2015. Teens are often the first to adopt new technology, but their patterns have changed over the years. The infographic shares information on social life and social media over the three decades and also looks at how teens are using social media today, specifically discussing Facebook, Instagram, Twitter, Snapchat, tumblr, and YikYak.

This post may be one to share with other faculty as well as parents, and could lead to an interesting discussion with teens in your classroom.

jose antonio gabelas's curator insight, June 22, 2015 7:33 AM

añada su visión ...

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How Much Should We Assign? Estimating Out of Class Workload

How Much Should We Assign? Estimating Out of Class Workload | Information Technology Learn IT - Teach IT | Scoop.it
"How much should I assign?" is one of the most basic questions teachers ask
when designing and revising their courses. Yet it is also one of the most
difficult to answer. To help instructors better calibrate their
expectations, we've created a course workload estimator that incorporates
the most important insights from the literature on how students learn.
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No digitalicemos el libro de texto

No digitalicemos el libro de texto | Information Technology Learn IT - Teach IT | Scoop.it
El libro de texto es un error. Un vestigio de una forma de aprender que funcionaba cuando el conocimiento era un bien escaso, que era preciso encapsular en algo físico para poder acceder a él. El libro representaba “lo que había que saber” de un tema, el camino por el que el profesor debía guiarte, o en muchos casos, los textos que tenías que memorizar para luego poder copiarlas en un examen, en el que te evaluaban por tu capacidad de retener datos en la memoria.
A partir de la necesidad de enca

Via Angel Acción Lamas, Hector Cortez, Skylly_W
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Francisco Rodriguez Pulido's curator insight, December 2, 2014 2:54 PM

El libro de texto ed un error

Silvan Pan Morel's curator insight, January 17, 2015 10:52 PM

añada su visión ...

Javier Antonio Bellina's curator insight, January 19, 2015 11:38 AM

"El libro de texto, a lo largo de su historia, pasó de ser herramienta necesaria de acceso a un conocimiento escaso, a convertirse en un negocio prácticamente rayano en lo inmoral, y en instrumento para el adoctrinamiento. Pero sobre todo, a partir de hace unos diez años, a partir del momento en que el uso de la red se generalizó y bajaron las barreras de entrada a su uso, pasó a ser directamente un fósil, una pesada losa puesta encima de lo que la educación debería ser. "

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How to Clone Hard Drive in Windows 7?

How to Clone Hard Drive in Windows 7? | Information Technology Learn IT - Teach IT | Scoop.it

This article talks about why you should clone hard drive in Windows 7 and how can you clone a hard drive in Windows 7 


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Skylly_W's comment, July 25, 9:16 PM
Thank you very much Arnie Rotenberg
Skylly_W's comment, July 25, 9:16 PM
Thank you very much Arnie Rotenberg
Skylly_W's comment, September 20, 1:47 AM
Thank you very much
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Redefining Career Readiness for an Uncertain Future

Redefining Career Readiness for an Uncertain Future | Information Technology Learn IT - Teach IT | Scoop.it
Artificial intelligence and machine learning are ushering in the rise of smart machines that will be able to carry out many of the complex cognitive tasks that once seemed exclusive to middle class work in the knowledge economy.

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Nik Peachey's curator insight, August 21, 1:38 AM

Not sure I agree with the summary of how we should cope with this, but the outlining of the problem seems acurate.

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Unlocking the Potential of Technology

Unlocking the Potential of Technology | Information Technology Learn IT - Teach IT | Scoop.it

To thrive in a rapidly evolving, technology-mediated world, students must not only possess strong skills in areas such as language arts, mathematics and science, but they must also be adept at skills such as critical thinking, problem-solving, persistence, collaboration and curiosity. All too often, however,
students in many countries are not attaining these skills. In this context, the World Economic Forum has taken on a multi-year initiative, New Vision for Education, to examine the pressing issue of skills gaps and explore ways to address these gaps
through technology.


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Nik Peachey's curator insight, August 23, 12:48 AM

32 page ebook - Well worth reading if you want to understand how to unlock the potential of educational technology.

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Standards For Digital Citizenship In Graphic Form

Standards For Digital Citizenship In Graphic Form | Information Technology Learn IT - Teach IT | Scoop.it
Standards For Digital Citizenship In Graphic Form
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BriefTube - Instant video summarizer for Youtube

BriefTube - Instant video summarizer for Youtube | Information Technology Learn IT - Teach IT | Scoop.it
BriefTube lets you hack your studies by acquiring the information you need much faster than any other way. It automatically creates a Table of Content and makes the video searchable.

Via Nik Peachey
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Nik Peachey's curator insight, July 30, 1:41 AM

Great Chrome plugin. Ideal for helping students to watch longer videos of lectures. Relies on closed captions though.

Vittorio Canavese's curator insight, July 30, 1:56 PM
Su i video si comincia a lavorare come si farebbe sulla carta. Sempre meno motivi per non utilizzare il digitale.
Elena Manou's curator insight, August 1, 7:57 AM
currently free 
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[eBook] La Educación a Distancia y Virtual en Centroamérica y El Caribe

[eBook] La Educación a Distancia y Virtual en Centroamérica y El Caribe | Information Technology Learn IT - Teach IT | Scoop.it
Hoy se puede considerar que la educación a distancia ha logrado colocarse en los primeros puestos del debate educativo a nivel mundial, gracias al impacto que han tenido, en el desarrollo de la educación universitaria, las tecnologías de la información y la comunicación, el rápido crecimiento del conocimiento acumulado y los medios para su distribución instantánea, a nivel mundial.
 
Vivimos en una época en la que el conocimiento se multiplica a una velocidad extraordinaria, pero, sobre todo, que ese saber está al alcance de todos. Está disponible, mediante herramientas diversas que facilitan el uso de los mismos en cualquier lugar y para los fines que lo consideremos de utilidad. Y esto en sí mismo es un cambio fundamental en la forma de realizar el proceso de aprendizaje, valorando la capacidad de aprender, de lograr por sí mismos los conocimientos que necesitamos para relacionarnos con nuestro entorno y modificarlo para crear riquezas materiales o culturales.
 
Cada día más universidades presenciales asumen las innovaciones que se desarrollan en el ámbito de la educación a distancia, sobre todo, las referidas a la utilización de las TIC y a la importancia que en esta modalidad educativa tiene el aprendizaje autónomo, las estrategias de búsqueda de información útil a los fines de desarrollar las competencias esperadas, al uso de recursos en abierto. Ejemplo notable de ello son los MOOCs que, sin duda alguna han logrado un espacio importante en la oferta de formación de universidades tan prestigiosas como Harvard o MIT, entre otras.
 
El rápido desarrollo del conocimiento y las nuevas estrategias y mecanismos para acceder al mismo se han convertido en el motor más importante para democratizar la educación y hacer de esta un bien colectivo al alcance real de todos. Esta es la verdadera revolución del siglo XXI. Por primera vez en la historia de la humanidad, el conocimiento creado, y su divulgación colectiva, no tiene fronteras y, lo más importante es que sus creadores tienen la convicción de que ese conocimiento debe ser compartido, puesto a la disposición de los demás como un medio para superar las limitaciones del desarrollo y alcanzar el bienestar colectivo.
 
 

 


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10 best education apps for Android

10 best education apps for Android | Information Technology Learn IT - Teach IT | Scoop.it
Mobile technology is a great way to get stuff done and that includes furthering one's education. Here are the best education apps for Android!

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A Gamified e-Learning Design Model to Promote and Improve Learning

A Gamified e-Learning Design Model to Promote and Improve Learning | Information Technology Learn IT - Teach IT | Scoop.it
This paper takes a deeper look at techniques suitable for education and e-learning, and comes out with a model that describes the design of educational gamification.

Via THE *OFFICIAL ANDREASCY*
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Andreas Christodoulou's curator insight, June 2, 1:03 AM
Share your insight
shazia.wj's curator insight, June 21, 4:35 AM
A Gamified #eLearning Design Model to Promote and Improve Learning #gamification  #learningdesign
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A New Visual Search Engine - Athenir

A New Visual Search Engine - Athenir | Information Technology Learn IT - Teach IT | Scoop.it
Research better. Feel better

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John Evans's comment, June 29, 9:04 AM
Just tried to access the site and it seems to have been shut down.
Karen E. Belter's comment, June 29, 10:56 AM
The Athenir sire is closed.
Chris Carter's curator insight, July 1, 8:43 PM
Visual is always good. Well, usually.
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An Update to the Upgraded KWL for the 21st Century

An Update to the Upgraded KWL for the 21st Century | Information Technology Learn IT - Teach IT | Scoop.it
In 2011, I wrote a blog post, titled Upgrade your KWL Chart to the 21st Century. It described how I learned about a new version of the traditional KWL (What do I Know, What do I Want to know and wh...

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Linda Buckmaster's curator insight, June 13, 2015 1:14 AM

What other tools and activities would you include and organise according to the KWHLAQ chart? !

Tony Guzman's curator insight, June 15, 2015 2:44 PM

This article shares an updated version of KWL (What do I Know, What do I Want to know and what have I Learned). How many use this in their classrooms?

Ellen Dougherty's curator insight, August 1, 2015 11:49 AM

Check out this new version of the KWL chart by Silvia Rosenthal Tomlison. What we once called KWL is now the KWHLAQ.

* K stands for  'What do you KNOW?'

* W stands for 'What do you WANT to know?'

* H stands for 'HOW will you find out?'

* L stands for 'What have your LEARNED?'

* A stands for 'What ACTION will you take?'

* Q stands for 'What further QUESTIONS do you have?'

This new visual also includes suggestions under each category to help students make their "thinking and learning visible." For more information click through to the post.

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How Technology is Changing the Way People Learn

How Technology is Changing the Way People Learn | Information Technology Learn IT - Teach IT | Scoop.it

"We can make all sorts of assumptions about the way technology is changing learning, but what does the science actually say? According to Alfred Spector, Google’s vice president of research, it says a lot. For example, virtual tutors have helped average students reach the top 2% of their course; video games provide immersive environments that take the bordedom out of studying; and social networks are being used to increase interaction between students."



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Beth Dichter's curator insight, July 15, 2015 10:56 PM

Technology...some argue for it and others against it, but was does the research say? This post explores current research. Sections include:

* Better at maths, worse at reading - In short, "edtech applications boost mathematics achievement, especially when individualized computer-assisted instruction is involved."

* More games, bigger brains - Research shows that playing video games can make an impact on the brain. One study cited stated "a robust positive association between the cortical thickness and video game duration in teens who invested the most time in games." Two areas of the brain, the prefrontal cortex (responsible for decision making and self-control) and the Frontal Eye Fields (which govern visual-motor processing) showed cortical matter increases.

* Selective knowledge, shallow creativity - This section discusses how technology may make it easier for us to recall information. Are we potentially "outsourcing our knowledge to digital tools"?

What do you think? Many schools are moving towards 1-to-1 digital devices to help students learn. Will this improve their outcomes at school? This post explores some of the issues that may help us choose the best ways to use digital tools, and when it may be better to approach learning using other methods.

Mel Riddile's curator insight, July 16, 2015 8:56 AM
Beth Dichter's insight:

Technology...some argue for it and others against it, but was does the research say? This post explores current research. Sections include:

* Better at maths, worse at reading - In short, "edtech applications boost mathematics achievement, especially when individualized computer-assisted instruction is involved."

* More games, bigger brains - Research shows that playing video games can make an impact on the brain. One study cited stated "a robust positive association between the cortical thickness and video game duration in teens who invested the most time in games." Two areas of the brain, the prefrontal cortex (responsible for decision making and self-control) and the Frontal Eye Fields (which govern visual-motor processing) showed cortical matter increases.

* Selective knowledge, shallow creativity - This section discusses how technology may make it easier for us to recall information. Are we potentially "outsourcing our knowledge to digital tools"?

What do you think? Many schools are moving towards 1-to-1 digital devices to help students learn. Will this improve their outcomes at school? This post explores some of the issues that may help us choose the best ways to use digital tools, and when it may be better to approach learning using other methods.

Carlos Rodrigues Cadre's curator insight, July 16, 2015 9:08 AM

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