Virtual Heritage – the use of digital and virtual technologies for cataloguing and conveying our cultural heritage – offers exciting new ways to experience the cultural treasures of the world, both ancient and modern. Virtual heritage research in past decades has focused mainly on the visual aspect of heritage information processing. Optical scanning technology, remote sensing, sophisticated 3D modelling tools and developments in efficient computer graphics rendering pipelines have fuelled worldwide virtual reconstructions of tangible heritage. Such needs prompted funding councils and agencies to reserve and distribute resources in order to support the development of technologies and methodologies that made digital restoration, preservation and conservation possible. The visualisation and real-time interactive aspects of such developments have since provided access and availability of existing—and lost— tangible heritage to be studied and experienced via their virtual representations. As we review the present state of virtual heritage research, however, we realize that there remains a gap in the discipline. Most applications lacked life, behaviour, and intelligent agents in the virtual environments, and there has not been any progression in such developments since a decade ago. Reconstructions of heritage as elaborate virtual manifestations of materiality are without life, if they are without representations of life and behavior as intangible heritage representations in the virtual environment. The objective of this Special Issue on Living Virtual Heritage is to examine the state of development in the vibrant virtual heritage community.