Influenced
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“The if, what, why, how, who and where of what it means to be influenced within the social web.”
Curated by Andrew Spong
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Created Jul 19, 2011
Created by Andrew Spong
Updated May 21
Posts 222
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www.mycustomer.com - May 21, 10:37 AM

Companies that have successfully integrated social into customer service

Consumer demand for social customer service is soaring. A recent study by Sitel revealed that social media is no longer an ‘opt in’ for customer service but essential, with 15% of consumers aged 16-25 year olds now using social media to resolve an issue rather than any other method.

 

For Generation Y, social media is now the primary communication channel and ultimately a need rather than a must.

 

Those organisations with insight are beginning to realise the benefits of social and creating specific communities to start engaging with their customers.

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technorati.com - May 18, 1:58 AM

The future of search

A few days ago, Microsoft announced that Bing would be adding a social search bar to its search results. In January, Google rolled out Search Plus Your World, a feature that integrates social sharing popularity into search results.

 

Why would the big search engines welcome social into their territory? One reason is that social search tactics have been around since the early days of search engines.

 

As search becomes social, what will you do with the power it offers?

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www.psfk.com - May 17, 11:38 AM

How to design technology with natural user interfaces

Microsoft expert Steve Clayton presents a vision of the future where gesture, sound and artificial-intuition create a world that extends the possibilities of our creativity.

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sethgodin.typepad.com - May 10, 6:19 AM

How to make money online

Seth Godin writes:

 

* The first step is to stop Googling things like, "how to make money online." Not because you shouldn't want to make money online, but because the stuff you're going to find by doing that is going to help you lose money online. Sort of like asking a casino owner how to make money in Vegas...
* Don't pay anyone for simple and proven instructions on how to achieve this goal. In particular, don't pay anyone to teach you how to write or sell manuals or ebooks about how to make money online.
* Get rich slow.
* Focus on the scarce resource online: attention. If you try to invent a way to take cheap attention and turn it into cash, you will fail. The attention you want isn't cheap, it's difficult to get via SEO and it rarely scales. Instead, figure out how to earn expensive attention.
* In addition to attention, focus on trust. Trust is even more scarce than attention.
* Don't worry so much about the 'online' part. Instead, figure out how to create value. The online part will take care of itself.
* Don't quit your day job. Start evenings and weekends and figure it out with small failures.
* Build a public reputation. A good one, and be sure that you deserve it, and that it will hold up to scrutiny.
* Obsessively specialize. No niche is too small if it's yours.
* Connect the disconnected.
* Lead.
* Build an online legacy that increases in value daily.
* Make money offline. If you can figure out how to create value face to face, it's a lot easier to figure out how to do the same digitally. The web isn't magic, it's merely efficient.
* Become the best in the world at something that people value. Easier said than done, worth more than you might think.
* Hang out with people who aren't looking for shortcuts. Learn from them.
* Fail. Fail often and fail cheaply. This is the very best gift the web has given to people who want to bootstrap their way into a new business.
* Make money in the small and then relentlessly scale.
* Don't chase yesterday's online fad.
* Think big, act with intention and don't get bogged down in personalities. If it's not on your agenda, why are you wasting time on it?
* Learn. Ceaselessly. Learn to code, to write persuasively, to understand new technologies, to bring out the best in your team, to find underused resources and to spot patterns.
* This is not a zero sum game. The more you add to your community, the bigger your piece gets.

 

[AS: Like a 'Best of Seth Godin' in one blog post. Great.]

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www.kurzweilai.net - May 9, 12:26 PM

Pirate island attracts more than 100 startup tenants

More than 100 international tech companies have registered their interest in floating geek city Blueseed, to be launched next year in international waters.

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www.forbes.com - May 9, 3:34 AM

How Google and Facebook could get 'MySpaced' in just five years

Web 1.0 companies never got social. Web 2.0 companies will never get mobile. Mobile companies will never get what's coming next.

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stwem.com - May 1, 11:14 PM

Get found: how to align your professional keywords with your LinkedIn profile

Andrew Spong (@andrewspong) presents a simple method to test and tune the strength of the connection between your professional keywords and your LinkedIn profile, and explains why it is important to do so.

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www.forbes.com - April 30, 11:26 AM

Is Social Media destroying 'real' communication?

Social media may have revolutionized communication, but it threatens our ability to communicate. Without the benefit of body language, we are operating with a major deficit.

 

[AS: I appreciate this piece has been written to provoke a response, but what constitutes 'real' communication is defined in restrictive terms here. If the call is to imbue our communications in social media with more honest, emotion and human sentiment, then yes, let's.

 

All technologies have the potential to alienate; however they also have the power to connect. It's up to us which we choose.]

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scienceroll.com - April 24, 3:21 AM

Just 1 scientist in 'The 100 Most Influential People in the World'?st

Dr. Bertalan Meskó (@berci) writes:

 

'TIME magazine published again its list of most influental people globally and running through the list I only found one scientist, Hans Rosling, the statistics guru and public health expert. He has a perfect place in the list but where are the other amazing and innovative physicians and scientists?'

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realbusiness.co.uk - April 16, 5:47 AM

What happens when the employee fronting your Twitter account leaves?

Hayley Devlin writes:

 

'Many businesses are tasking employees with "fronting" social media campaigns on their behalves and encouraging staff to "link" with existing and new clients via LinkedIn, to enhance and generate relationships. What happens then when the employee leaves? Who owns the social media account and, more importantly, its followers?'

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interconnected.org - April 12, 5:16 AM

Every user of Instagram is a worker

Matt Webb (@genmon) writes:

 

What is labour encoded in Instagram? It's easy to see. Every "user" of Instagram is a worker. There are some people who produce photos -- this is valuable, it means there is something for people to look it. There are some people who only produce comments or "likes".

 

Implications:

 

* There is a way of identifying the various value exchanges, which means there should be a way to calculate the aggregate value.
* However, Instagram is more-or-less a closed economy: producers are paid in Instagram-dollars and consumers pay with Instagram-dollars. The loop is so tight that the Instagram-dollars are invisible. So how is the aggregate value to be calculated? Instagram-town is barely connected to the US dollar so we don't know what the value is.

 

I will say that it's simple to make money out of Instagram. People are already producing and consuming, so it's a small step to introduce the dollar into this.

 

The question is: what will the exchange rate be?

 

The situation of Instagram is that of an isolated island economy, separate from the outside world, being linked to the global economy. How do we figure out what it's worth to the global economy? How do you value a closed system?

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www.informationweek.com - April 11, 6:32 AM

5 Social Media metrics that matter

Debra Donston-Miller (@debdonston) writes:

 

'As businesses get more sophisticated in their use of social networking, so too are the metrics by which they measure social business ROI:

 

* Quality of fans/followers

* Social demographics

* Most popular pages, posts and tweets

* Page views and click-throughs

* Conversion

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www.cmswire.com - April 4, 12:06 PM

Moving beyond the gamification hype

Almost from the moment we are born and conscious of our surroundings, we embrace games. From peek-a-boo to sports to hours immersed in a digital world battling elves, humans love games.
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adage.com - May 21, 10:30 AM

Social Media users neither interested in nor influenced by adverts

"In the old days, Keith explained, marketers created buzz by engaging consumers with "brand extensions" -- sales promotion, direct marketing and free publicity.

 

"The internet now allows us to do those three things with amazing efficiency and creativity," Keith said. "But none of those activities substitute for creating and sustaining the brand itself.

 

"The point is we need both -- the brand-building skills we learned in the past, combined with the brand-extension tools technology offers today. The danger is that in our mad dash to be digital, we lose sight of the former, and a brand's core values begin to disintegrate."

 

[AS: and when your 'brand's core values begin [or (my POV) continue] to disintegrate', will you then accede to the possibility that marketing as you understood/understand it has *no place* on the social web, and never has?

 

This piece really made me boggle. We have already entered the postmarketing age. Wake up.] 

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www.marketersstudio.com - May 18, 12:01 AM

100 ways to measure social media

1. Volume of consumer-created buzz for a brand based on number of posts

2. Amount of buzz based on number of impressions

3. Shift in buzz over time

4. Buzz by time of day / daypart

5. Seasonality of buzz

6. Competitive buzz

7. Buzz by category / topic

8. Buzz by social channel (forums, social networks, blogs, Twitter, etc)

9. Buzz by stage in purchase funnel (e.g., researching vs. completing transaction vs. post-purchase)

10. Asset popularity (e.g., if several videos are available to embed, which is used more)

11. Mainstream media mentions

12. Fans

13. Followers

14. Friends

15. Growth rate of fans, followers, and friends

16. Rate of virality / pass-along

17. Change in virality rates over time

18. Second-degree reach (connections to fans, followers, and friends exposed - by people or impressions)

19. Embeds / Installs

20. Downloads

21. Uploads

22. User-initiated views (e.g., for videos)

23. Ratio of embeds or favoriting to views

24. Likes / favorites

25. Comments

26. Ratings

27. Social bookmarks

28. Subscriptions (RSS, podcasts, video series)

29. Pageviews (for blogs, microsites, etc)

30. Effective CPM based on spend per impressions received

31. Change in search engine rankings for the site linked to through social media

32. Change in search engine share of voice for all social sites promoting the brand

33. Increase in searches due to social activity

34. Percentage of buzz containing links

35. Links ranked by influence of publishers

36. Percentage of buzz containing multimedia (images, video, audio)

37. Share of voice on social sites when running earned and paid media in same environment

38. Influence of consumers reached

39. Influence of publishers reached (e.g., blogs)

40. Influence of brands participating in social channels

41. Demographics of target audience engaged with social channels

42. Demographics of audience reached through social media

43. Social media habits/interests of target audience

44. Geography of participating consumers

45. Sentiment by volume of posts

46. Sentiment by volume of impressions

47. Shift in sentiment before, during, and after social marketing programs

48. Languages spoken by participating consumers

49. Time spent with distributed content

50. Time spent on site through social media referrals

51. Method of content discovery (search, pass-along, discovery engines, etc)

52. Clicks

53. Percentage of traffic generated from earned media

54. View-throughs

55. Number of interactions

56. Interaction/engagement rate

57. Frequency of social interactions per consumer

58. Percentage of videos viewed

59. Polls taken / votes received

60. Brand association

61. Purchase consideration

62. Number of user-generated submissions received

63. Exposures of virtual gifts

64. Number of virtual gifts given

65. Relative popularity of content

66. Tags added

67. Attributes of tags (e.g., how well they match the brand's perception of itself)

68. Registrations from third-party social logins (e.g., Facebook Connect, Twitter OAuth)

69. Registrations by channel (e.g., Web, desktop application, mobile application, SMS, etc)

70. Contest entries

71. Number of chat room participants

72. Wiki contributors

73. Impact of offline marketing/events on social marketing programs or buzz

74. User-generated content created that can be used by the marketer in other channels

75. Customers assisted

76. Savings per customer assisted through direct social media interactions compared to other channels (e.g., call centers, in-store)

77. Savings generated by enabling customers to connect with each other

78. Impact on first contact resolution (FCR) (hat tip to Forrester Research for that one)

79. Customer satisfaction

80. Volume of customer feedback generated

81. Research & development time saved based on feedback from social media

82. Suggestions implemented from social feedback

83. Costs saved from not spending on traditional research

84. Impact on online sales

85. Impact on offline sales

86. Discount redemption rate

87. Impact on other offline behavior (e.g., TV tune-in)

88. Leads generated

89. Products sampled

90. Visits to store locator pages

91. Conversion change due to user ratings, reviews

92. Rate of customer/visitor retention

93. Impact on customer lifetime value

94. Customer acquisition / retention costs through social media

95. Change in market share

96. Earned media's impact on results from paid media

97. Responses to socially posted events

98. Attendance generated at in-person events

99. Employees reached (for internal programs)

100. Job applications received

 

[AS: What's changed since 2009? How many of these are valid to healthcare? What would you swap out / reorient?]

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www.google.com - May 14, 8:11 AM

Social media's impact on children 'merits big debate'

"This extraordinary revolution in digital media has been driven by young (software) engineers, many of whom are not parents, many of whom are somewhat socially awkward and many of whom have not really thought through the social and emotional consequences" of their product

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1
www.informationweek.com - May 10, 1:04 AM

Is gamification a great motivator?

More companies are applying game mechanics to internal and external apps and processes. But why gaming? And why now?

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blogbrevity.posterous.com - May 9, 9:08 AM

A history of tweet chats - and a glimpse into their future

A look back to look forward for the May 12th #ideachat: "What is the Future for Twitter Chats?"  Come and share your ideas for the future, this Saturday at 9 am ET!

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www.freakonomics.com - May 8, 7:13 AM

The ongoing battle between technology and human behavior

Human behavior can be a lot harder to change than we think.

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www.prweekus.com - May 1, 2:53 AM

The rise and fall of influence metrics

Leslie Campisi (@lesliecampisi) writes:

 

'If you've agreed on Klout as a screening tool for a social media campaign, what happens if, two weeks in, your client's influencers just can't be found on Twitter?

 

You'll be forced to scrape the bottom of the Klout barrel for low-score influencers and – if you're an honest PR person – forced to return sheepishly to your client to have the conversation you should have had to begin with: The one where you explain that Klout isn't the definitive social media influence metric of our time.'

 

[AS: An enjoyable piece, marred by the author's land-grabbing claim that 'how influence is measured should be the domain of the PR pro, not a tech startup', which made me chuckle.]

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www.schools.com - April 24, 4:40 AM

How Social Media is replacing journalism as a news source

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www.symplur.com - April 24, 2:44 AM

Can we measure the quality of a healthcare conference Twitter stream?

How does healthcare social media effect a healthcare conference? Can we measure the quality of the twitter stream by quantitative means?

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www.onlineadvertisingagency.info - April 13, 2:26 AM

How Google’s social search affects SEO

What does social search mean for marketers and those tasked with SEO?

 

In short: be circled, be seen.

 

How?

 

* Create valuable content

* Use shared circles

* Profile promotion

* Interaction

* Circle experts

* Use hashtags

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corp.klout.com - April 12, 3:01 AM

Klout's 'Matchup' adds user insight to social metadata crunching with a 'vs. click-off'

From the Klout blog:

 

'It goes like this: We’ll put a pair of users you know head-to-head and you simply let us know who you think is more influential. Bam! We’ll take that feedback to optimize Klout Scores.'

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vator.tv - April 4, 12:08 PM

Socializing the enterprise is serious business

Krystal Peak writes:

 

'As technology and tech user processes evolve, the business environment will be adapting to make the working process much like a preferred consumer experience – fast and simple.'

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