Individual and Special Needs Examiner
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Rescooped by Michael MacNeil from Geek Therapy
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Game Play Has No Negative Impact on Kids, UK Study Finds

Game Play Has No Negative Impact on Kids, UK Study Finds | Individual and Special Needs Examiner | Scoop.it

A massive study of some 11,000 youngsters in Britain has found that playing video games, even as early as five years old, does not lead to later behavior problems.


Via Josué Cardona
Michael MacNeil's insight:

Time for a deep sigh of relief, parents.

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Rescooped by Michael MacNeil from Geek Therapy
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Video Game Therapy Used To Help Treat Kids With Chronic Pain

Video Game Therapy Used To Help Treat Kids With Chronic Pain | Individual and Special Needs Examiner | Scoop.it

The Children’s National Medical Center in Washington D.C. opened a new pain care complex this week which was built to introduce video games as a way to help young patients eliminate chronic pain. The games are specially designed and combined with Microsoft’s Kinect to help young patients improve their health without realizing it as games ask them to paint, play and exercise while doctors are on hand to analyze their range of motion.


Via Josué Cardona
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Josué Cardona's curator insight, April 6, 2013 3:34 PM

Check out the video in the link. It shows how kids are using the intereactive programs and gives a glimpse of the potential of  what this new complex can achieve. The "pod beds" also look very interesting.

Céline Merchiers's curator insight, May 20, 2013 6:12 PM

This article shows an interesting combination of the hospitals services combined with the use of a special video game in a new pain care complex. This video game is specially designed and combined with Microsoft's Kinect to help young patients improve their health without realizing it while playing the game. The use of ICT in this case gives the patient the opportunity to perform a better range of motion and feeling a greater distraction from their pain.