Immersive World Technology
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OpenSim for Open Source Musculoskeletal Modeling & Simulation: Roadmap for the Future

OpenSim is an open source software platform for modeling the neuromusculoskeletal system and simulating muscle-driven motions. This webinar will provide an o...
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Virtual reality a new frontier for religions - Hypergrid Business

Virtual reality a new frontier for religions - Hypergrid Business | Immersive World Technology | Scoop.it
Virtual reality a new frontier for religions Hypergrid Business “Personally, I think that as technology like Oculus Rift becomes more developed, immersive, and available to the general public, we may soon be able to easily develop virtual worship...
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Rescooped by Deborah Banker from 3D Virtual-Real Worlds: Ed Tech
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Gamification: not a gimmick but a radical new way of teaching

Gamification: not a gimmick but a radical new way of teaching | Immersive World Technology | Scoop.it
Despite the hype surrounding gamification the concept itself is poorly understood. I believe the real potential for the use of gamification in education, particularly schooling, is being missed. Fo...

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David W. Deeds's curator insight, February 9, 2015 7:21 AM

Good stuff! 

Bonnie Bracey Sutton's curator insight, February 9, 2015 7:41 AM

With the use of games I learned more about all of the students and how they approached learning, problem solving and new ideas.

CTD Institute's curator insight, February 12, 2015 10:54 AM

"Gamification is already a form of teaching. However it is not defined by the traditions of western institutional education{..} It is the result of over fifty years of refinement of specific teaching techniques in video game design, and an even longer history in traditional play."

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How to name a grid

How to name a grid | Immersive World Technology | Scoop.it
Are you launching a new grid? I bet you’re looking for some combination of “virtual,” “paradise,” “life,” “world,” and “avatar” that haven’t been used yet. Stop! If you use a grid name that reminds...
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Rescooped by Deborah Banker from Learning Technology News
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ESL Teacher Training in 3D Virtual Worlds

ESL Teacher Training in 3D Virtual Worlds | Immersive World Technology | Scoop.it

Although language learning in 3D Virtual Worlds (VWs) has become a focus of recent research, little is known about the knowledge and skills teachers need to acquire to provide effective task-based instruction in 3D VWs and the type of teacher training that best prepares instructors for such an endeavor. This study employs a situated learning approach to teacher training and explores what online teaching skills emerge in the process of collaborative situated learning, how these skills develop, and whether collaborative situated learning is an effective method of training instructors to teach in 3D VWs.


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Nik Peachey's curator insight, February 7, 2015 11:42 AM

This takes me back a bit. Glad to see that we haven't given up on Virtual Worlds.

Dr. Helen Teague's curator insight, February 13, 2015 7:01 PM

innovative approach...worth a try

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Patent for multi-user virtual reality platform goes on sale

Patent for multi-user virtual reality platform goes on sale | Immersive World Technology | Scoop.it

ICAP Patent Brokerage announces for sale a patent portfolio disclosing an improved, interactive multi-user virtual reality system from Louis de Groot, as trustee of The Louis and Barbara de Groot Trust. This IP package is available via sealed bid with a bidding deadline of May 29, 2014. Bids for this lot will be accepted starting May 27 through May 29.

“This virtual reality patent portfolio provides real-time additions and deletions of virtual objects in virtual reality environments. Companies involved in manufacturing of network communication software, 3D interactive software, online gaming systems, or social networks should find this technology interesting,” says Dean Becker, CEO of ICAP Patent Brokerage.


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Deborah Banker's insight:

Wow!  Any takers?

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OSgrid one step closer to being back, still no due date

OSgrid one step closer to being back, still no due date | Immersive World Technology | Scoop.it
OSgrid has been able to restore 25 percent of assets from the recovery disk, OSgrid grid administrator Allen Kerensky announced yesterday. He said that Melanie Thielker, an OpenSim core developer and owner of the Avination grid,...
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David W. Deeds's curator insight, February 3, 2015 7:30 AM

Come back to us, OSGrid! 

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OpenSim preview release improves teleports, physics - Hypergrid Business

OpenSim preview release improves teleports, physics - Hypergrid Business | Immersive World Technology | Scoop.it
Hypergrid Business
OpenSim preview release improves teleports, physics
Hypergrid Business
The preview release of OpenSim 0.8.1 is out, with improvements to teleports, physics, varregions, scripting, and more.
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Rescooped by Deborah Banker from 3D Virtual-Real Worlds: Ed Tech
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Virtual worlds | Mondi virtuali

Virtual worlds | Mondi virtuali | Immersive World Technology | Scoop.it
Virtual worlds | Mondi virtuali, by Mondivirtuali: All about virtual reality, games and 3D worlds - Tutto su realtà virtuale, giochi e mondi 3D

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David W. Deeds's curator insight, January 27, 2015 8:46 AM

Great site! Check it out! 

Mondivirtuali's curator insight, January 27, 2015 9:17 AM

David W.Deeds featured us. Thanks a lot, it's an honor! :-)

 

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What is immersive learning, and how can it benefit your school? - Innovate My School

What is immersive learning, and how can it benefit your school? - Innovate My School | Immersive World Technology | Scoop.it
Teachers often excel at opening up new worlds for learning all in their pupils’ minds. If they want to go one step further, says AVonics director John Marsh, they can try immersive environments...

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Signs That Virtual Reality Is on the Verge of Taking Off

Signs That Virtual Reality Is on the Verge of Taking Off | Immersive World Technology | Scoop.it

"Virtual reality, along with its potential, has been around for years.  While there were some apps that took advantage of its “wow” factor early in development by pointing us to the closest subway or restaurant through our smartphones, the rich applications have always required the use of a bulky pair of goggles.  These have not been lightweight goggles!  As researchers of education, we found them in university engineering labs but potential was never realized because of its cost and bulk."


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James Austin's curator insight, March 24, 2015 9:42 PM

This really shows how the possibilities of virtual reality can be endless. now that more commercial companies are getting their hands on the VR technology. We could posably see some virtual reality movies where it could be like you are in the movie. These are only some commercial and everyday use however the advancements from here are endless.

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Vice Uses Virtual Reality to Immerse Viewers in News

Vice Uses Virtual Reality to Immerse Viewers in News | Immersive World Technology | Scoop.it

These vivid images are part of an eight-minute virtual-reality experience that catapults audiences into the center of the Millions March protest in New York in December. Created by two experienced directors, Chris Milk and Spike Jonze, in partnership with Vice News, the project is a virtual-reality journalism broadcast. It will make its debut on Friday at the Sundance Film Festival and in a new virtual reality mobile app called Vrse, which is available on the Vice News site.

 

There are three options for experiencing the project at home. The first is a virtual-reality headset, like the Oculus Rift device. The second is with the Vrse app, downloaded onto a smartphone and connected to a simple viewer, like a cardboard one that Google designed to be built on your own. Finally, viewers can download the app and watch directly on a phone, which provides a close approximation of the experience but loses some of the 3-D features.


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How Voice Recognition Is Close To Eliminating Typing - Lifehacker Australia

How Voice Recognition Is Close To Eliminating Typing Lifehacker Australia Even the multi-touch screen, made famous by the iPhone and other devices in 2007, could be considered a direct descendant of the mouse, simply moving control of the pointer...
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Open Source Virtual Reality gains 13 more partners, gives away VR kits to ... - CNET

Open Source Virtual Reality gains 13 more partners, gives away VR kits to ... - CNET | Immersive World Technology | Scoop.it
Software, hardware, interfaces and audio: OSVR has new partners in the fold in advance of its June launch, and a plan to seed some headsets to universities.
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Rescooped by Deborah Banker from 3D Virtual-Real Worlds: Ed Tech
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Creating Real Readers from Virtual Worlds pt.1

Creating Real Readers from Virtual Worlds pt.1 | Immersive World Technology | Scoop.it
At the end of 2014 I wound up visiting a virtual recreation of the town of Innsmouth from H.P. Lovecraft's novella, Shadow Over Innsmouth. I had never read the story, or anything by Lovecraft, but ...

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David W. Deeds's curator insight, February 9, 2015 7:17 AM

Interesting stuff, check this out!

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Best Gaming Laptops

Best Gaming Laptops | Immersive World Technology | Scoop.it
Gaming desktops are powerful, but they tie you down to your desk. We've round up some sleek, powerful alternatives that can play your favorite titles at high detail without breaking a sweat.
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Rescooped by Deborah Banker from Second Life and Virtual Worlds
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Virtual Worlds Best Practices in Education Conference 2015

Virtual Worlds Best Practices in Education Conference 2015 | Immersive World Technology | Scoop.it
Virtual Worlds Best Practices in Education is a peer-reviewed community event focusing on education in immersive virtual environments.

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Create in Second Life

Visit http://go.secondlife.com/landing/creator/ for more info. Second Life is a powerful platform for creativity. Everything in Second Life – interactive 3D ...
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10 Best Practices for Implementing Gamification

10 Best Practices for Implementing Gamification | Immersive World Technology | Scoop.it
In the second installment of the blog series on gamifying your learning, Karl Kapp outlines best practices in gamification implementations.

Via xavier suñé, Javier Sánchez Bolado, Luciana Viter, steve batchelder, David W. Deeds
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David W. Deeds's curator insight, February 4, 2015 8:29 AM

Good stuff from Karl Kapp! 

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With virtual reality blowing up, first VR accelerator unveils initial 13 startups - VentureBeat

With virtual reality blowing up, first VR accelerator unveils initial 13 startups - VentureBeat | Immersive World Technology | Scoop.it
The first 13 startups in the River VR accelerator have been announced. Each gets $100,000 to build their products or services.
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Rescooped by Deborah Banker from 3D Virtual-Real Worlds: Ed Tech
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Educational Games

Educational Games | Immersive World Technology | Scoop.it
Find educational games, interactives, and companion educator guides.

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David W. Deeds's curator insight, January 27, 2015 8:44 AM

Good stuff! 

Beatrice J. P. Vasconcelos's curator insight, January 27, 2015 11:29 AM

Bem legal.

Rosemary Talab's curator insight, January 28, 2015 11:06 AM

National Geographic - Great games in variety of subjects

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Gamification is Over: It's All About Casual Learning

Gamification is Over: It's All About Casual Learning | Immersive World Technology | Scoop.it
Dave Cutler, CEO of mLevel, a casual learning platform used by global Fortune 500 companies, says gamification is over: Now, it's all about casual learning.

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Deborah Banker's insight:

?????

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Rescooped by Deborah Banker from Educational Leadership and Technology
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Are video games good for you? New research may suggest yes - Bend Bulletin

Are video games good for you? New research may suggest yes - Bend Bulletin | Immersive World Technology | Scoop.it
CHICAGO — Imagine a hardcore video game fanatic, and the picture you summon probably won’t resemble Roman Rivera.

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Ivon Prefontaine, PhD's curator insight, January 30, 2015 9:13 PM

Well used and sound decisions might be conditions on how well they are used.

 

@ivon_ehd1

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PLAY to Learn: 100 Great Sites on Gamification

PLAY to Learn: 100 Great Sites on Gamification | Immersive World Technology | Scoop.it
The incorporation of gamifications to create a game-layer on top of existing educational systems is revolutionary, and many educators, students, and entrepreneurs are taking notice.

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Betty Skeet's curator insight, January 27, 2015 6:08 AM

Games for learning, using what is out there!

Mónica Beloso's curator insight, January 27, 2015 5:23 PM

AÑADA su visión ...

Luigina Sgarro's curator insight, January 28, 2015 6:53 AM

I strongly believe that the future of learning stands in gaming.

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Multi-user Virtual Environment And Its Application within the Mother Tongue Teaching

Mgr. Miroslava Dluhošová, doc. PhDr. Hana Marešová, Ph.D. Faculty of Education, Palacky University Olomouc, Czech Republic International Conference Logos Uni...
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