The traits users choose to create avatar characters in online worlds, such as Second Life and World of Warcraft, give powerful clues about personality. Gaming experiences also can affect the way people behave in real life.
The frame. It’s a simple, but incredibly powerful concept within the world of filmmaking, one that has endured for film’s history of more than 100 years. The frame is the edge of the screen, it allows directors—who can be thought of as ‘one who directs the frame’—to decide what the audience looks at, when they look at it, and for how long.
See Also: Getting Traditional Filmmakers to Think ‘Outside the Frame’ for Cinematic VR
After 100 years of working within the frame, along comes virtual reality—an experience that allows users to look around an environment in 360 degrees, in the process taking the power of direction back from the director. How can VR filmmakers reconcile direction without film’s most fundamental concept? It’s a challenge that the pioneers of VR filmmaking have been working on, and one that Visionary VR believes it has solved.
Linden Lab integrates Skrill Digital Wallet into Second Life Telecompaper (subscription) Digital payments company Skrill announced a collaboration with Linden Lab to integrate the Skrill Digital Wallet as a payment option for users of Second Life,...
These vivid images are part of an eight-minute virtual-reality experience that catapults audiences into the center of the Millions March protest in New York in December. Created by two experienced directors, Chris Milk and Spike Jonze, in partnership with Vice News, the project is a virtual-reality journalism broadcast. It will make its debut on Friday at the Sundance Film Festival and in a new virtual reality mobile app called Vrse, which is available on the Vice News site.
There are three options for experiencing the project at home. The first is a virtual-reality headset, like the Oculus Rift device. The second is with the Vrse app, downloaded onto a smartphone and connected to a simple viewer, like a cardboard one that Google designed to be built on your own. Finally, viewers can download the app and watch directly on a phone, which provides a close approximation of the experience but loses some of the 3-D features.
How Voice Recognition Is Close To Eliminating Typing Lifehacker Australia Even the multi-touch screen, made famous by the iPhone and other devices in 2007, could be considered a direct descendant of the mouse, simply moving control of the pointer...
Kotaku Australia The Old-School Business Sim Game Theme Hospital Is Currently Free On Origin Kotaku Australia If a move is anti-consumer but makes more money, or even just potentially makes more money, EA are very open to experimenting with it.
Space-mapping brain neurons do not “light up” in scans when exposed to the virtual reality (VR) at work in kids’ video games, the way they do in the “real world.” The neurons—found in the hippocampus—only mirror the “reality” state some 50 percent...
Get ready for yet another sky-based broadband-for-the-masses project. Following Facebook and Google is Virgin, which, together with Qualcomm, is investing in satellite firm OneWeb in a bid to bring Internet connectivity to remote parts of the world.
As you may have seen, a company called Skrill recently announced that we’re working together to provide additional payment options for Second Life users. Our relationship with Skrill allows Linden Lab to offer Second Life Residents many more options for their payment activity (like buying L$ or paying account fees), including additional local currency options for Residents outside the US. We first soft-launched the Skrill options for payments a few weeks ago, and we’ve seen positive results so far as those interested in alternative payment methods have successfully taken advantage of the new options. If you’d like to check it out, using Skrill’s options for Second Life payments is as easy as using a credit card. All you need to do is login at SecondLife.com, click “Billing Information” under “Account,” and then select “Add a Skrill Account” to begin using Skrill for your Second Life payments. In the future, we hope to also enable credits to be processed (redemptions) to Second Life Residents’ Skrill accounts. Keep an eye on this blog for more info!
A new data replication has successfully passed its first round of testing, OSgrid grid administrator Allen Kerensky announced on Monday. However, there was still no word as to when the grid will be coming back up.
In addition, the grid still hasn’t received its recovered data drives from the company that did the recovery work, so there is no news about whether user inventories have been saved or not.
Kerensky promised another update in four to five days.