Immersive World Technology
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Second Life developer Linden Lab picks new CEO, Ebbe Altberg - Joystiq

Second Life developer Linden Lab picks new CEO, Ebbe Altberg - Joystiq | Immersive World Technology | Scoop.it
Second Life developer Linden Lab picks new CEO, Ebbe Altberg
Joystiq
Linden Lab announced Ebbe Altberg as its new CEO today. He joins the company following former CEO Rod Humble's departure late last week.
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25 extensions to super-charge your Chrome browser

25 extensions to super-charge your Chrome browser | Immersive World Technology | Scoop.it
Chrome's biggest strength is its customizable nature. Here are 25 extensions that will add functionality and capability to your browser or Chromebook.
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DigiWorldz donates unfinished Mumble code –

DigiWorldz donates unfinished Mumble code – | Immersive World Technology | Scoop.it

DigiWorldz has donated unfinished code for the Mumble voice system to the OpenSim community, the grid announced this week. Mumble is an alternative to the proprietary Vivox voice system. Boston-based Vivox Inc.


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New record highs for OpenSim grids

OpenSim grids saw continued steady growth this month, with total region counts, user numbers, and monthly actives all reaching new record highs. There are now the equivalent of 65,122 standard regions on OpenSim’s 317 active public...
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Why Build A Virtual World? - NPR

Why Build A Virtual World? - NPR | Immersive World Technology | Scoop.it
Why build a virtual world? Philip Rosedale talks about the virtual civilization world he created, Second Life, and how virtual reality might only get better — and more integral to our lives.
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Immersive Math: The world's first linear algebra book with interactive figures - Ars Technica UK

Immersive Math: The world's first linear algebra book with interactive figures - Ars Technica UK | Immersive World Technology | Scoop.it
The (free!) e-book uses open technologies like HTML5, MathJax, and SVG.
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The rise of virtual gaming - Ohlone Monitor

The rise of virtual gaming - Ohlone Monitor | Immersive World Technology | Scoop.it
It started in the midst of a tropical jungle, standing under a cliff in a nest full of large eggs. In front of me, I could see tall trees towering over me, the rich foliage rustling as different creatures roamed by.
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Second Life VR platform going live - Wareable

Second Life VR platform going live - Wareable | Immersive World Technology | Scoop.it
Linden Lab, the company that created Second Life, is hoping to give the largest virtual world, well… a second life.
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Virtual Worlds: Are They Good or Bad for Children?

Virtual Worlds: Are They Good or Bad for Children? | Immersive World Technology | Scoop.it
Playing in online worlds is a growing phenomenon and children and young people are being exposed to many online games, social media apps and other community based platforms. Playing online appears to have many positive strength for children, from learning new social and communication skills that can have educational benefits for them in the future.Lydia Plowman, Professor of Education and Technology at Edinburgh University, has commented children can learn through apps and games and how parents

Via Valerie Hill, Peter Mellow
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All OpenSim stats up despite summer doldrums - Hypergrid Business

All OpenSim stats up despite summer doldrums - Hypergrid Business | Immersive World Technology | Scoop.it
All OpenSim stats up despite summer doldrums
Hypergrid Business
Despite the August heat — at least, here in the northern hemisphere — total region counts, user numbers, and monthly actives were all up in OpenSim.
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In the Shadow of Second Life, Virtual Reality Startups Say This Time It'll Work. Really.

In the Shadow of Second Life, Virtual Reality Startups Say This Time It'll Work. Really. | Immersive World Technology | Scoop.it
Several companies are building virtual worlds that live inside of VR. The dream: Disrupting everything about the real world.

Via Nik Peachey
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Nik Peachey's curator insight, August 17, 2015 3:01 AM

Interesting article about what's happening in virtual reality these days.

Norton Gusky's curator insight, August 17, 2015 9:51 AM

New attempts to bring virtual reality into the mainstream led by Linden Labs, the developer of Second City. 

David Bembry's curator insight, August 18, 2015 8:21 AM

I see the future of apps as being virtual worlds into each company.

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Investigating the effectiveness of using immersive virtual world Dr Yung Fang Chen

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Thanks to a $28 million grant, Harvard is taking a closer look at artificial intelligence

Thanks to a $28 million grant, Harvard is taking a closer look at artificial intelligence | Immersive World Technology | Scoop.it
Some of the most intelligent minds in the country are taking a closer look at artificial intelligence, as the IARPA awarded Harvard $28M to study AI systems
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What is virtual reality?

Virtual reality, or VR for short, is unarguably the next big thing. Not just for gamers, but for those that want to lose themselves in an immersive worlds from the ...
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This Star Trek Enterprise Virtual Tour is VR Ready and Absolutely Incredible - Road to VR

This Star Trek Enterprise Virtual Tour is VR Ready and Absolutely Incredible - Road to VR | Immersive World Technology | Scoop.it
Road to VR This Star Trek Enterprise Virtual Tour is VR Ready and Absolutely Incredible Road to VR It stands to reason that for people 'into' a technology like virtual reality, so long enmeshed in science and geek culture, recreating science...
Deborah Banker's insight:

For all you trekkie fans.............

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How Virtual Reality Will Take Over Your Virtual Life - Fast Company

How Virtual Reality Will Take Over Your Virtual Life - Fast Company | Immersive World Technology | Scoop.it
Gamers and early adopters are going to put virtual reality on shelves, but social uses of VR will bring it into all our lives.
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Stroll through a Perth university campus... without leaving your chair

Stroll through a Perth university campus... without leaving your chair | Immersive World Technology | Scoop.it
Researchers have painstakingly recreated the University of Western Australia's campus in an online 3D world.

Via Helen Farley, CM Elias
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The Immersive Worlds Handbook: Designing Theme Parks and Consumer Spaces by Scott Lukas Ebook

Read The Immersive Worlds Handbook: Designing Theme Parks and Consumer Spaces by Scott Lukas Ebook PDF Click ...
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Immersive math - introduction

Professor Kalle Åström from LTH - the Faculty of Engineering at Lund University, introducing Immersive math and Immersive linear algebra - the world's first ...
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Second Life and NC State

Second Life is an online virtual world, developed by San Francisco–based Linden Lab. This is a description of Second Life and how NC State University has been using it for educational projects.

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Sustainable Education in Second Life

I created this video with the YouTube Video Editor (http://www.youtube.com/editor)
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Second Life creator Linden Lab starts testing its virtual-reality world ... - VentureBeat

Second Life creator Linden Lab starts testing its virtual-reality world ... - VentureBeat | Immersive World Technology | Scoop.it
Second Life creator Linden Lab is announcing today that it has begun inviting creative people to test its new virtual reality world, code-named Project Sansar.
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Step Inside the Virtual Universe—How VR Will Transform the Web - Singularity Hub

Singularity Hub Step Inside the Virtual Universe—How VR Will Transform the Web Singularity Hub The technology is early and rough around the edges, but the raw fun of building immersive worlds motivated a cadre of early adopters to create a...
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Teachers, college students lead a Second Life

On a Tuesday night, Beth Ritter-Guth joins her eight literature students for class. Next to a grave....

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