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ISTE 2013 Playground

ISTE -SIGVE Events (SIGVE Playground today at 1:30 in SAN ANTONIO - Visit immersive worlds for first-hand experience http://t.co/fdAz9Wbivg #ISTE13)...
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ISTE is totally wonderful!!!

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Avaya Helps Higher Education Institutions Create Innovative Learning ... - Telecom Reseller (press release)

Avaya Helps Higher Education Institutions Create Innovative Learning ... - Telecom Reseller (press release) | Immersive World Technology | Scoop.it
Avaya Helps Higher Education Institutions Create Innovative Learning ...
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Oculus Rift in the classroom: Immersive education's next level | ZDNet

Oculus Rift in the classroom: Immersive education's next level | ZDNet | Immersive World Technology | Scoop.it
The popularity of immersive education is growing. But as cool and cutting-edge as the technology is, is a virtual reality environment conducive to learning?

Via Kim Flintoff
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Rescooped by Deborah Banker from Second Life and other Virtual Worlds
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Introduction To #SecondLife For Educators Part 2

Introduction To #SecondLife For Educators Part 2 | Immersive World Technology | Scoop.it

When Linden Lab ditched the education discount a few years back a few people felt that education in Second Life was dead. However it wasn’t and has been given a boost in the not too distant past by the return of the education discount and Linden Lab showing a more proactive role in promoting education within Second Life


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Oculus Unveils New Prototype VR Headset - Top Tech News

Oculus Unveils New Prototype VR Headset - Top Tech News | Immersive World Technology | Scoop.it
Oculus Unveils New Prototype VR Headset
Top Tech News
Oculus' headset covers a user's eyes and can create immersive worlds that react to head movement.
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Rescooped by Deborah Banker from 3D Virtual Worlds: Educational Technology
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Using Games for Learning: Practical Steps to Get Started

Using Games for Learning: Practical Steps to Get Started | Immersive World Technology | Scoop.it
Check your hardware, find suitable games, play and learn from colleagues - tips for getting started with game-based learning.

Via David W. Deeds
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David W. Deeds's curator insight, September 7, 6:40 PM

More geeky-cool stuff! 

Rescooped by Deborah Banker from Augmented, Alternate and Virtual Realities in Higher Education
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Swedish Children are using virtual worlds to learn English

Swedish Children are using virtual worlds to learn English | Immersive World Technology | Scoop.it
World of Warcraft is a lot of things to a lot of people - engrossing RPG, all-encompassing addiction, Space-Goat Music Video Simulator - but according to a new study by Swedish academics, it's also become a vital tool in dynamically teaching young...

Via David W. Deeds, Kim Flintoff
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David W. Deeds's curator insight, September 5, 2:40 PM

Was talking about language exchange programs just the other day.

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Emojli: ‘Silly’ messaging app that only uses emojis officially launches

Emojli: ‘Silly’ messaging app that only uses emojis officially launches | Immersive World Technology | Scoop.it
A messaging app where you can communicate using only emojis has officially launched.
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Robinson crafts immersive experience in Worlds - Technique

Robinson crafts immersive experience in Worlds - Technique | Immersive World Technology | Scoop.it
Technique Robinson crafts immersive experience in Worlds Technique When Porter Robinson stepped onto the scene in 2010 as an 18-years-young wunderkind, his productions were praised for their level of detail and their whimsical, bass-heavy tunes (an...
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8,000 expected at this week’s Utherverse convention, job fair

8,000 expected at this week’s Utherverse convention, job fair | Immersive World Technology | Scoop.it
About 8,000 people are expected to attend this year’s virtual Utherverse community convention, Virtual Con, twice that of last year’s 4,000 attendees. This year’s convention also includes a job fair and keynotes by virtual...
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Amazing Science - Super Immersive 3D Virtual Environment

With support from the National Science Foundation (NSF), computer scientists at the University of Illinois at Chicago (UIC) are pushing science fiction close...
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OpenSim officially rolls out attachment fix

OpenSim officially rolls out attachment fix | Immersive World Technology | Scoop.it
  Version 0.8.0.1 of OpenSim is out, and this is an official, recommended release and includes the attachment fix donated by Kitely last month. The fix solves the problem that some users experience when...
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Virtually Sacred Explores the Roles of Virtual Worlds in the Contemporary ... - Religion News Service

Virtually Sacred Explores the Roles of Virtual Worlds in the Contemporary ... - Religion News Service | Immersive World Technology | Scoop.it
Virtually Sacred Explores the Roles of Virtual Worlds in the Contemporary ...
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Using Augmented Reality for Learning and Teaching - EdTechReview™

Using Augmented Reality for Learning and Teaching - EdTechReview™ | Immersive World Technology | Scoop.it
Using Augmented Reality in Education and Training, Schools, Higher Education for Various Subjects and Games.

Via Elizabeth E Charles, Dean J. Fusto, Ivon Prefontaine
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Ivon Prefontaine's curator insight, August 23, 2:08 PM

In a post-modern and post-structural era, the language used i.e. make students is very modernist. It seems counter to more independence. This does not mean that using Augmented Reality is not important. We might want to decide how it is used in ways that shifts the way we currently do School.

 

@ivon_ehd1

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Virtual Reality May Become the Next Great Media Platform—But Can It Fool All ... - Singularity Hub

Virtual Reality May Become the Next Great Media Platform—But Can It Fool All ... - Singularity Hub | Immersive World Technology | Scoop.it
Singularity Hub
Virtual Reality May Become the Next Great Media Platform—But Can It Fool All ...
Singularity Hub
The earliest VR experiences have been bare-bones adaptions of video game worlds.
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Rescooped by Deborah Banker from Second Life and other Virtual Worlds
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The 100 avatar prims limit

The 100 avatar prims limit | Immersive World Technology | Scoop.it
There is a 100 avatar prim counting limit in Second Life, that means that if more than 100 people rez something in a region, scripts go nuts. Prim count scripts for instance stop working and just i...

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AR-TOOLS and EMERGENCY CARE EDUCATION IN SECOND LIFE

In this presentation discussed about AR–tools in education, especially in health education, described information dynamics within augmented reality and differences between simulation and gaming.

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Samsung goes out-of-body with Note 4 and virtual reality

Samsung goes out-of-body with Note 4 and virtual reality | Immersive World Technology | Scoop.it
THE out-of-body experience of virtual reality is about to hit Australia with Samsung last night launching its Gear VR headset.

Via Kim Flintoff
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Rescooped by Deborah Banker from 3D Virtual Worlds: Educational Technology
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Five Essential Oculus Rift Gaming Experiences

Five Essential Oculus Rift Gaming Experiences | Immersive World Technology | Scoop.it
NDTV
Five Essential Oculus Rift Gaming Experiences
NDTV
With the announcement of the Samsung Gear VR, consumer friendly Virtual Reality is looking closer to being a reality than ever.

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David W. Deeds's curator insight, September 8, 5:36 PM

That reminds me...gotta order the new one! 

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Touching a 3D virtual reality world

Touching a 3D virtual reality world | Immersive World Technology | Scoop.it
Technology that generates touchable 3D imagery was unveiled in Japan Monday, with its developers saying users could pull and push objects that are not really there.

Via Karen Miller
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ORA-X smart eyeglasses to challenge Google Glass in 2015 with $300 price tag

ORA-X smart eyeglasses to challenge Google Glass in 2015 with $300 price tag | Immersive World Technology | Scoop.it
The ORA-X is a pair of smart eyeglasses that’s on track to be sold to consumers for a palatable $300 a pop next summer.
Deborah Banker's insight:

Cool!

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Kokua viewer branches off OpenSim

Kokua viewer branches off OpenSim | Immersive World Technology | Scoop.it
The Kokua viewer team is following in the footsteps of Firestorm developers and creating a new branch of the viewer software just for OpenSim. Because of Linden Lab licensing issues, there are some features...
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John “Pathfinder” Lester - Augmented Mind: The Evolution of Learning Tools from Language to Immersive Reality

John “Pathfinder” Lester - Augmented Mind: The Evolution of Learning Tools from Language to Immersive Reality | Immersive World Technology | Scoop.it

The 1st International Conference on e-Learning, e-Education and Online Training is being held September 18-20 in Bethesda, Maryland.  This conference will assess a wide range of progressive ideas for the future of e-Learning, focusing on the idea of technology as a means to education rather than an end in itself.  The conference organizers have lined up a wonderful range of interdisciplinary speakers and are planning to attract a wide group of heterogeneous scholars and practitioners.

I’ll be attending the entire conference, and I’m honored to be giving the opening keynote presentation.   Here’s what I’ll be talking about:


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Second Life creator who tipped off 'Zuck' about Oculus VR talks about ... - Upstart

Second Life creator who tipped off 'Zuck' about Oculus VR talks about ... - Upstart | Immersive World Technology | Scoop.it
Second Life creator who tipped off 'Zuck' about Oculus VR talks about ...
Upstart
The UpTake: Imagine crossing Second Life with the world's largest social network.
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A New Virtual Reality Tool Brings the Daily Trauma of the Syrian War to Life - Motherboard

A New Virtual Reality Tool Brings the Daily Trauma of the Syrian War to Life - Motherboard | Immersive World Technology | Scoop.it
Motherboard A New Virtual Reality Tool Brings the Daily Trauma of the Syrian War to Life Motherboard Project Syria, a recent project from the University of Southern California's Interactive Media Lab, uses VR goggles to place virtual visitors...
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5 Ways Virtual and Augmented Reality Are Changing Medicine - Wall St. Cheat Sheet

5 Ways Virtual and Augmented Reality Are Changing Medicine - Wall St. Cheat Sheet | Immersive World Technology | Scoop.it
5 Ways Virtual and Augmented Reality Are Changing Medicine
Wall St.
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