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Rescooped by Deborah Banker from Transmedia: Storytelling for the Digital Age
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Coping with the loss of an online world

Coping with the loss of an online world | Immersive World Technology | Scoop.it

Via The Digital Rocking Chair
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The Digital Rocking Chair's curator insight, August 25, 2013 12:56 AM


Heather Kelly:  "The closing of an online virtual game may sound trivial to anyone who has never used or visited one, but to the people who spent a chunk of their formative years forging relationships inside their virtual walls, the loss can be huge."

Amber Judge's curator insight, September 2, 2013 11:08 AM

Another ethical issue here: If you provide an alternate world in which someone can build their identity, make friends they otherwise wouldn't in the real world and they've spent money on virtual items and then take it all away because the world collapses... What's the ethical actions a company should take to ensure the health and well-being of those people? I mean surely there must be some liability?

Rescooped by Deborah Banker from Transmedia: Storytelling for the Digital Age
Scoop.it!

Take A Look At What Happens Every Single Minute On The Internet

Take A Look At What Happens Every Single Minute On The Internet | Immersive World Technology | Scoop.it

Via The Digital Rocking Chair
Deborah Banker's insight:

Cool!

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tracey morgan's curator insight, August 5, 2013 5:39 PM

If you are wondering why you need to understand digital literacy here is a great infrographic that illustrates the piont nicely. 

tracey morgan's curator insight, August 5, 2013 5:41 PM

How many do you use?

Shanika Journey's curator insight, August 5, 2013 6:39 PM

A new infographic by rewarded search site Qmee offers a glimpse at the digital doings that occur globally over the span of each minute.