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Rescooped by Gord Holden from 3D Virtual-Real Worlds: Ed Tech
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Google Founders Talk About Ending the 40-Hour Work Week

Google Founders Talk About Ending the 40-Hour Work Week | Immersive Technology for Learning | Scoop.it
It's not often that Google's two founders do a joint interview, so when they do it's worth paying attention.

Via David W. Deeds
Gord Holden's insight:

Yes, mine went from 40 to 60 thanks to technology. Ha.

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David W. Deeds's curator insight, July 7, 2014 12:19 PM

Love this idea! 

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Rescooped by Gord Holden from Second Life and other Virtual Worlds
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Which World Is Real? The Future of Virtual Reality - A Virtual Future, Changing the Brain, Connection or Isolation?

Which World Is Real? The Future of Virtual Reality - A Virtual Future, Changing the Brain, Connection or Isolation? | Immersive Technology for Learning | Scoop.it
Someday, every home may have its own Holodeck. If that happens, how will virtual reality change people's lives?

Via CM Elias
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Rescooped by Gord Holden from Information and digital literacy in education via the digital path
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Eight Seconds and They’re Gone: Holding an Adult Learner’s Attention

Eight Seconds and They’re Gone: Holding an Adult Learner’s Attention | Immersive Technology for Learning | Scoop.it
TCEA is a member-based organization devoted to the use of technology in education.

Via Elizabeth E Charles
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EdTech Tools That Use Gamification to Improve Student Learning - EdBlog

EdTech Tools That Use Gamification to Improve Student Learning - EdBlog | Immersive Technology for Learning | Scoop.it

These five edtech tools are focused on education and provide you with a great place to start if you’re new to gamification in the classroom.


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Tiny hologram breathes new life into this virtual assistant (Tomorrow Daily 300)

Ashley and Jeff discuss an adorable miniature hologram made to act as your virtual assistant and how one robotics team is using an ATLAS robot to literally c...

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Google launches Expeditions virtual reality app for the classroom on Android

Google launches Expeditions virtual reality app for the classroom on Android | Immersive Technology for Learning | Scoop.it

Google is announcing today a new dedicated Android app for its Expeditions Pioneer Program that brings virtual reality experiences into schools through Google’s Cardboard virtual reality platform.

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How this French sculptor crowdsourced his 3D-printed, life-size InMoov robot

How this French sculptor crowdsourced his 3D-printed, life-size InMoov robot | Immersive Technology for Learning | Scoop.it

TOULOUSE, France — If you want to understand just how quickly the robot revolution may be coming, and how widespread it may be, it’s worth meeting Gael Langevin.

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Rescooped by Gord Holden from Keeping up with Ed Tech
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5 Basic Chrome Tips Every Teacher Should Know about ~ Educational Technology and Mobile Learning

5 Basic Chrome Tips Every Teacher Should Know about ~ Educational Technology and Mobile Learning | Immersive Technology for Learning | Scoop.it

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Learning in Immersive Environments. It just makes sense. | Gord Holden | LinkedIn

Learning in Immersive Environments. It just makes sense. | Gord Holden | LinkedIn | Immersive Technology for Learning | Scoop.it
E-learning French classes in interactive 3D environments? It just makes so much sense. Here's the first class for our grade 7s, beginners French. The
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vRetail™ experience powered by Sixense vCommerce™ - YouTube

Experience the Sixense vCommerce platform with a tease of the vRetail shoe shopping experience. Browse in a unique environment designed by any brand or retai...
Gord Holden's insight:

Are we just preparing our students to count change at the cash register, or for THEIR future?

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Rescooped by Gord Holden from freedomoftheinternet
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RSM June8 2015short - YouTube

This channel features the Immersive Technology employed by Heritage Christian Schools in BC, Alberta, and Quebec in Canada.

Via MARY HELEN FERRIS
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Welcome to Immigration

Welcome to Immigration | Immersive Technology for Learning | Scoop.it
This content resource is an interactive tour of Ellis Island. Students can explore different rooms in the main building at Ellis Island, and can view original photographs, listen to audio, or watch video.
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Rescooped by Gord Holden from 3D Virtual-Real Worlds: Ed Tech
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Google Founders Talk About Ending the 40-Hour Work Week

Google Founders Talk About Ending the 40-Hour Work Week | Immersive Technology for Learning | Scoop.it
It's not often that Google's two founders do a joint interview, so when they do it's worth paying attention.

Via David W. Deeds
Gord Holden's insight:

Yes, mine went from 40 to 60 thanks to technology. Ha.

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David W. Deeds's curator insight, July 7, 2014 12:19 PM

Love this idea! 

Rescooped by Gord Holden from Surfing the Broadband Bit Stream
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Why Google Cardboard is actually a huge boost for virtual reality | GigaOM Tech News

Why Google Cardboard is actually a huge boost for virtual reality | GigaOM Tech News | Immersive Technology for Learning | Scoop.it

At this point, attendees of Google I/O eagerly anticipate the big “Oprah moment” at the end of each keynote address in which some digital goodies are revealed as giveaways for everyone in attendance. But the biggest “what the?” moment of the Google I/O 2014 keynote was the reveal of Cardboard, a virtual reality headset that is actually made of cardboard, as one of those gifts.

 

Yet Cardboard is no joke. It’s actually a full-fledged virtual reality delivery system based around an Android smartphone that just happens to be recyclable.

 

It has lenses similar to any of the other phone-based headsets on the market and even has a button in the form of a magnet on its side. At an I/O talk Thursday, Cardboard creator David Coz said Google chose to work with cardboard because it’s dead simple. The headset can be assembled in 30 seconds and modified with paper and scissors. It’s just a simple way to get the hardware component out to as many people as possible for $2 or less a unit.

 

Durability isn’t as important because Cardboard is not meant for everyone (though it is already usable enough for anyone that wants to give it a try). It’s for developers, who are going to help Google build its actual consumer virtual reality headset.

 

Click headline to read more--


Via Chuck Sherwood, Senior Associate, TeleDimensions, Inc
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David W. Deeds's curator insight, June 29, 2014 3:04 PM

Of course, I want one! ;)

Michelle Nimchuk's curator insight, July 1, 2015 12:30 AM

My son loves his Google cardboard. He hacked his education this last term by creating a VR board game based on Shakespeare's play Hamlet.

Rescooped by Gord Holden from Information and digital literacy in education via the digital path
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Eight Seconds and They’re Gone: Holding an Adult Learner’s Attention

Eight Seconds and They’re Gone: Holding an Adult Learner’s Attention | Immersive Technology for Learning | Scoop.it
TCEA is a member-based organization devoted to the use of technology in education.

Via Elizabeth E Charles
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Rescooped by Gord Holden from Information and digital literacy in education via the digital path
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5 virtual worlds for engaged learning

5 virtual worlds for engaged learning | Immersive Technology for Learning | Scoop.it
You’ve probably heard that virtual worlds like Minecraft, World of Warcraft and Second Life are fun. But did you know that they are also unique and engaging learning environments that offer unparalleled opportunities for student collaboration and creativity?

Via Elizabeth E Charles
Gord Holden's insight:

A bit surprised (and disappointed) that the authors didn't include Active Worlds. The educational wing ( www.as3du.com ) is doing some amazing things, and our program is experiencing phenomenal growth because of it. https://www.youtube.com/watch?v=0si-k2V3f9Q 

https://www.youtube.com/watch?v=0si-k2V3f9Q

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Elizabeth E Charles's curator insight, January 14, 8:21 AM

Applicable for use in teaching real world issues in virtual world setting.

Rescooped by Gord Holden from Information and digital literacy in education via the digital path
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A Taxonomy Tree: A Bloom's Revised Taxonomy Graphic

A Taxonomy Tree: A Bloom's Revised Taxonomy Graphic | Immersive Technology for Learning | Scoop.it
A Taxonomy Tree: A Bloom's Revised Taxonomy Graphic

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Google offers virtual tours of Buckingham Palace , guided around the Queen's official residence

Google is offering a new virtual reality tour of Buckingham Palace so you can be guided around the Queen's residence from the comfort of your home. The Royal...

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Rescooped by Gord Holden from Google in Libraries and Education
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9 Things Every Student Should Be Able to Do with Google Drive ~ Educational Technology and Mobile Learning

9 Things Every Student Should Be Able to Do with Google Drive ~ Educational Technology and Mobile Learning | Immersive Technology for Learning | Scoop.it
9 Things Every Student Should Be Able to Do with Google Drive ~ Educational Technology and Mobile Learning http://t.co/gKdgL18Eet

Via Pippa Davies @PippaDavies
Gord Holden's insight:

This is where we're heading. 

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Pippa Davies @PippaDavies 's curator insight, May 22, 2015 8:14 PM

Excellent tips for all students using Google docs.  

Rescooped by Gord Holden from HCS Learning Commons Newsletter
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Some Ideas for Personalizing Learning in the Younger Grades

Some Ideas for Personalizing Learning in the Younger Grades | Immersive Technology for Learning | Scoop.it
"Mom, you have to see this...?" Thea hands me her science project, her very first in in 1st grade, and she is so excited she has a hard time standing still. "I have to do this thing and I get to ch...

Via Pippa Davies @PippaDavies
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Pippa Davies @PippaDavies 's curator insight, October 30, 2015 10:19 AM

Great ideas for sharing personalized learning in the younger grades. 

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IMTFr5Sept21 / ViewPure

This video is of the first IMT French class for grade 5 students on Sept. 21, 2015.
Gord Holden's insight:

For those who say it can't be done. This video shows how quickly a new teacher to this methodology and her new students can quickly adjust. Students here are from across the Province of British Columbia, Canada, and from as far away as Quebec. By the time you've read this the students have become an effective learning community, all from the comfort and safety of home.

 

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Read What All to Expect from the Future of the Gaming Technology

Read What All to Expect from the Future of the Gaming Technology | Immersive Technology for Learning | Scoop.it
Read about the latest technologies and innovations in the field of gaming which we will be experiencing in the near future.
Gord Holden's insight:

Engaged minds are freed to explore their brilliance. Read the novel "Ready Player One." 

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IMT Conference Centre 2 - YouTube

IMT's newest design for large conference audiences
Gord Holden's insight:

Thanks Scott Miller for both the build and the guided tour. This is a game-changer for education and business. Amazes me how some cannot see that. Nice to see this coinciding with the 20 year anniversary of Active Worlds.

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Gord Holden's curator insight, June 22, 2015 12:31 PM

Thanks Scott Miller for both the build and the guided tour. This is a game-changer for education and business. Amazes me how some cannot see that. Nice to see this coinciding with the 20 year anniversary of Active Worlds.

Gord Holden's curator insight, June 22, 2015 12:46 PM

Thanks Scott Miller for both the build and the guided tour. This is a game-changer for education and business. Amazes me how some cannot see that. Nice to see this coinciding with the 20 year anniversary of Active Worlds.

Rescooped by Gord Holden from 3D Virtual-Real Worlds: Ed Tech
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Microsoft HoloLens: Future of Gaming

Microsoft HoloLens: Future of Gaming | Immersive Technology for Learning | Scoop.it
Microsoft has partnered with Unity Technologies to further fuel the potential of its futuristic HoloLens headset. Thanks to this collaboration, the Unity game engine will have support for HoloLens.

Via David W. Deeds
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David W. Deeds's curator insight, May 4, 2015 8:26 AM

Gotta get back into using Unity! 

Rescooped by Gord Holden from 3D Virtual-Real Worlds: Ed Tech
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Welcome to Epic, A School Where Students Are Heroes On a Quest

Welcome to Epic, A School Where Students Are Heroes On a Quest | Immersive Technology for Learning | Scoop.it
At Epic charter middle school in Oakland, students are immersed in a game as soon as they step into the school on the first day.

Via David W. Deeds
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David W. Deeds's curator insight, August 4, 2014 12:25 PM

This just might be the geeky-coolest thing I´ll see all week.

kathyvsr's curator insight, August 4, 2014 11:36 PM

Definitely differentiating instruction. I kind of want to go to this school.

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3 Key Concepts That Will Help You Understand Learning in the Digital Age

3 Key Concepts That Will Help You Understand Learning in the Digital Age | Immersive Technology for Learning | Scoop.it
These three "gogies" of effective online learning will help you get a clearer picture of learning and eLearning in the digital age.
Gord Holden's insight:

Love it.

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