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Rescooped by Melanie Hundley from Digital Presentations in Education
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10 Tips for Building a Strong Story

Need to improve your storytelling? Here are 10 tips to help your presentation.

Via Baiba Svenca
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Baiba Svenca's curator insight, May 24, 3:55 AM

This can serve as a guide to students who are learning how to build a presentation that has a strong backbone and impressive muscle.

Marco Favero's curator insight, May 24, 6:00 AM

aggiungi la tua intuizione ...

Ruby Day's curator insight, May 25, 2:48 AM

Basic tips, good resource for students. I like how it encourages building a script through practice as opposed to a written script 

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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The Last Hours of Laura K - BBC Writers Room

The Last Hours of Laura K - BBC Writers Room | immersive media | Scoop.it

Via Anca Toader, The Digital Rocking Chair
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Anca Toader's curator insight, May 22, 4:42 PM

Interesting use of social media in storytelling. The creators of 'The Last Hours of Laura K' spent a crucial amount of time before the launch of the project creating online profiles to their characters and documenting Laura's last day on earth. Now it's the users' job to find the killer. 

The Digital Rocking Chair's curator insight, May 23, 5:33 PM


BBC Writers Room:  "An immersive digital murder mystery and online investigation challenging the traditional conventions of storytelling, and questioning how we live our lives now."

Rescooped by Melanie Hundley from Digital Presentations in Education
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Ofslides — Convert PPT to Video Presentation

Ofslides — Convert PPT to Video Presentation | immersive media | Scoop.it

Via Baiba Svenca
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Baiba Svenca's curator insight, May 24, 3:59 AM

Ofslides lets you turn your documents into video presentations.

Rescooped by Melanie Hundley from Digital Media Literacy + Cyber Arts + Performance Centers Connected to Fiber Networks
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CA: Cardinal Studios seeks to combat lack of on-campus film production | Will Ferrer | Stanford Daily

CA: Cardinal Studios seeks to combat lack of on-campus film production | Will Ferrer | Stanford Daily | immersive media | Scoop.it

You come to Stanford to play football. You come to Stanford to study computer science. You come to Stanford to be the next big thing in Silicon Valley.


You do not come to Stanford, however, to make films.


It’s an unfortunate truth, though one that has always been reflected in the construction of the University’s recently conceived Film and Media Studies program.


Launched back in 2005 by Kristine Samuelson, then-director of Stanford’s renowned graduate department for documentary filmmaking, the goal of Stanford’s Film and Media Studies program is not, nor was it ever, to provide students with a complete education in film and video production.


“This won’t be USC North,” said Samuelson in a 2005 Art History newsletter describing her original vision for the university’s first curriculum for the study of film. “In addition to fundamentals in film and video production, our majors will delve into cinema history, narrative analysis and screenwriting, film criticism and aesthetics, and film and media theory.”


The newsletter also described the University’s desire to oversee the development of an MFA program, which would be launched in autumn of 2006, the following year. This program, which would be grounded in production and would provide undergraduate students with the chance to engage with graduate-level fiction filmmakers, never came to fruition.


Jumping to the present day, Stanford’s film and media studies program is currently fully operational. With a staff that includes Professor Scott Bukatman, Associate Professors Jean Ma and Pavle Levi, Senior Lecturer Adam Tobin, and Lecturers Laura Green and J. Christian Jensen, Stanford’s young film program has just begun to find its feet. Yet, despite the program’s successful inception, the department continually struggles to meet student demand for production-based coursework.


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Via Chuck Sherwood, Senior Associate, TeleDimensions, Inc
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Rescooped by Melanie Hundley from iGeneration - 21st Century Education
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Changing the Mindset of Education: Every Learner is Unique

Changing the Mindset of Education: Every Learner is Unique | immersive media | Scoop.it
By Arina Bokas & Rod Rock - Every learner is unique, and adopting a growth mindset in education is important, the authors argue. One size doesn't fit all.

Via Tom D'Amico (@TDOttawa)
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Dr. Deborah Brennan's curator insight, May 30, 9:46 AM

Gifted children often display their gifted talents in different areas.  Some children are gifted in science, others in math, others in music...and some show extraordinary talents in several areas. It is not the label that is placed on the child's ability, but what is done to develop and support that ability. The enrichment and challenge that is provided at home and in school can raise the demonstration of talent to high levels - however, this enrichment and challenge must be coupled with the social and emotional support that develops a life-long learner.

Dr. Deborah Brennan's curator insight, May 30, 9:51 AM

Gifted education often talks about the twice-exceptional learner - one whose intellectual gifts are coupled and often masked by a learning disability.  There is also a phenomena of the gifted student who lives in a state of poverty.  Often trapped in a high poverty school that focuses on remediation and intervention.  Poverty schools must embrace a growth mindset about students, believing that every student can develop their gifts and talents.  They must differentiate the learning experiences that provide pathways for students to access deeper learning with complex thinking within the content.  This is a tall order for teachers who are burdened with learning gaps, behavior problems, and social issues...but with over 50% of our students living in poverty, we cannot afford to miss the development of the gifts and talents that lie buried under poverty.

Tony Guzman's curator insight, May 30, 7:36 PM

This article shares the idea on how all learners are not the same, we need to strive to teach to all their styles as best possible.

Rescooped by Melanie Hundley from #transmediascoop
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The Intergalactic Nemesis: A Transmedia Multiverse Trilogy

The Intergalactic Nemesis: A Transmedia Multiverse Trilogy | immersive media | Scoop.it
Brian Herrera on Jason Neulander and Chad Nichols’ trilogy, The Intergalactic Nemesis, at the Alamo Drafthouse in Austin, Texas.

Via Simon Staffans
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Simon Staffans's curator insight, May 28, 6:08 AM

...the transformation from "an uncertain theatrical experiment to an epic, live-action multimedia event"

an uncertain theatrical experiment to an epic, live-action, multimedia event - See more at: http://howlround.com/the-intergalactic-nemesis-a-transmedia-multiverse-trilogy-0#sthash.40tbQLnY.dpufan uncertain theatrical experiment to an epic, live-action, multimedia event - See more at: http://howlround.com/the-intergalactic-nemesis-a-transmedia-multiverse-trilogy-0#sthash.40tbQLnY.dpuf
The Digital Rocking Chair's curator insight, May 29, 12:00 PM


Brian Herrera:  "Developed over two decades in an array of coffee houses, theatre spaces, and radio stations in Austin, Texas, The Intergalactic Nemesis has evolved from an uncertain theatrical experiment to an epic, live-action, multimedia event—or, in the words of creator Jason Neulander, “independently-produced transmedia multiverse”—that has toured venues across the nation and the globe."

Rescooped by Melanie Hundley from #transmediascoop
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▶ The Future of Storytelling at NYU ITP - YouTube

A sampling of projects at The Future of Storytelling demo day at NYU ITP. Projects were funded by a grant from Google. (Smartphone video)

Via Simon Staffans
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Simon Staffans's curator insight, May 29, 2:30 AM

Short video on projects that look at the future of storytelling

Rescooped by Melanie Hundley from Voices in the Feminine - Digital Delights
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Teacher appraisal is dead...

Teacher appraisal is dead... | immersive media | Scoop.it
Teacher appraisal is dead. We killed it. THE GOAL: Teacher-learners, who... constantly reflect on and strive to improve their practice are open to ideas and challenges respond to meaningful feedbac...

Via Ana Cristina Pratas
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Rescooped by Melanie Hundley from Voices in the Feminine - Digital Delights
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Making MAKEing More Inclusive

Making MAKEing More Inclusive | immersive media | Scoop.it
The maker movement and maker education, in my perspective, are such great initiatives - really in line with what student-centric education should be in this era of formal and informal learning. Mak...

Via Ana Cristina Pratas
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Rescooped by Melanie Hundley from iGeneration - 21st Century Education
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YouTube in the Classroom: Practice What You Teach

YouTube in the Classroom: Practice What You Teach | immersive media | Scoop.it
If there's one question I get asked a lot from educators, it's how to download YouTube videos. There are lots of reasons why you might want to do this, but truthfully, there aren't any good reasons...

Via Tom D'Amico (@TDOttawa)
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Alfio Gangemi's curator insight, May 24, 8:31 PM

Some interesting points made here. I agree with some of the points made for example setting an example for our students on the correct copyright procedure. Not sure though if the gain would be worth the pain of limiting factors such as slow internet and availability.

David Prince's curator insight, May 27, 12:33 AM

After downloading a couple of clips over time then reading the article I can see how important it is to be mindful of copyright on you tube. As a pre-service teacher it has become clearer that one must demonstrate clear guidelines on downloading information to show students that ethical behaviour is required within the ICT community.

Rescooped by Melanie Hundley from iGeneration - 21st Century Education
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10 useful tools for assessment with tech

10 useful tools for assessment with tech | immersive media | Scoop.it
Technology gives students lots of options for demonstrating their learning via assessments. Here are 10 tools to empower them.

Via Tom D'Amico (@TDOttawa)
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Rescooped by Melanie Hundley from Voices in the Feminine - Digital Delights
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The Myth of “Micro-Learning”

The Myth of “Micro-Learning” | immersive media | Scoop.it
There's a new buzz phrase going around town these days in the L&D and talent development communities. That phrase is micro-learning. The infographic on the modern learner, published by Ber

Via Ana Cristina Pratas
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Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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Snapchat: A New Mobile Challenge for Storytelling

Snapchat: A New Mobile Challenge for Storytelling | immersive media | Scoop.it

Via The Digital Rocking Chair
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The Digital Rocking Chair's curator insight, May 18, 5:00 PM


"Talya Minsberg, a social media editor, describes one of The Times’s latest social experiments: using Snapchat to tell stories."

Rescooped by Melanie Hundley from Story and Narrative
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The Key to story structure in two words: Therefore & But

The Key to story structure in two words: Therefore & But | immersive media | Scoop.it
There are a ton of storytelling-related books and websites in the cosmos. And there is no shortage of people giving story advice and tips. Much of the advice is helpful, but the enormous volume of information related to writing or telling better stories can be overwhelming. Therefore, when someone credible comes along who offers free, insanely simple yet effective advice for improving one's story, he will find a very large audience indeed. This is exactly what happened just a few years ago, all quite by accident it would seem.

Via Gregg Morris
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Rescooped by Melanie Hundley from "Chasing Cyborgs" -Digital Trends, Tools, Usability & Story-telling Secrets
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STORYTELLING + UX: Power UP your Brand/Product/Portfolio

30 min presentation: Exploring Story-based sites, Social Sites, Games, Brand + Engagement Techniques to Rock your product/brand/portfolio | Be your own filmmaker

Via Juliana Loh
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Juliana Loh's curator insight, May 23, 7:10 PM

I presented a talk on storytelling and UX for our meetup group: UX Design Therapy. Although UX'ers write stories for customer journeys, scenerios and personas, it is not easy for designers to explain what they do. My presentation shared other delivery methods of storytelling as well as engagement mechanisms in games, social dating sites and social media.

Rescooped by Melanie Hundley from Digital Media Literacy + Cyber Arts + Performance Centers Connected to Fiber Networks
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Avoiding "Learned Helplessness" | Andrew Miller | Edutopia.org

Avoiding "Learned Helplessness" | Andrew Miller | Edutopia.org | immersive media | Scoop.it

We all have students that just want to "get it right." We all have students that constantly seek the attention of the teacher. "Did I get this right?" "Is this what you want?" Now while it's certainly a good thing to affirm students in their learning, many times we want students to be creative with their learning. We allow them to own their learning and create assessment products where they can show us what they know in new and inventive ways. Because of this, there isn't "one right answer," yet our students are often trained to think that there can be only one.

Similarly, we want students to be reflective, to ask themselves, "How do I know if I'm on the right track?" or "What could I do next?" Instead of coming immediately to the teacher, we want students to experiment on their own. Many of us wonder why students constantly do the opposite instead. I've got news for you. It's our fault. We, as educators, are often responsible for learned helplessness, and we have a responsibility to change it! How can we empower our students to be self-directed learners?


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Via Chuck Sherwood, Senior Associate, TeleDimensions, Inc
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Rescooped by Melanie Hundley from Digital Media Literacy + Cyber Arts + Performance Centers Connected to Fiber Networks
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World of Warcraft halted an army of cheaters with a massive player ban | Abby Ohlheiser | WashPost.com

World of Warcraft halted an army of cheaters with a massive player ban | Abby Ohlheiser | WashPost.com | immersive media | Scoop.it

A "large number" of cheating World of Warcraft players were banned from the popular game for six months for using "bots" that allow players to automate some of their play, the popular game's maker announced this week.

Although Blizzard Entertainment's statement on the ban didn't include an exact figure, it's possible that more than 100,000 players are on an involuntary vacation from World of Warcraft. That number comes from a conversation between one player and a Game Master, an in-game employee of Blizzard. A Blizzard spokesman did not immediately respond to a request for confirmation.

What is clear from Blizzard's statement, however, is that many of the banned users were using the World of Warcraft equivalent of performance-enhancing drugs: "bots."

"We've recently taken action against a large number of World of Warcraft accounts that were found to be using third-party programs that automate gameplay, known as 'bots,'" the statement reads. "We’re committed to providing an equal and fair playing field for everyone in World of Warcraft, and will continue to take action against those found in violation of our Terms of Use. Cheating of any form will not be tolerated."

The statement also encourages people who spot other players using a "bot, exploit, or cheat" in violation with the game's terms of service to report them to Blizzard.


Click headline to read more and access hot links--


Via Chuck Sherwood, Senior Associate, TeleDimensions, Inc
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Rescooped by Melanie Hundley from "Chasing Cyborgs" -Digital Trends, Tools, Usability & Story-telling Secrets
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The 5 Pillars of Interaction Design

The 5 Pillars of Interaction Design | immersive media | Scoop.it
The five key aspects of good interaction design and how to incorporate them into your website.

Via Juliana Loh
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Juliana Loh's curator insight, May 28, 4:49 AM

Interaction Design principles are fundamental to good design. This is one of the better sites I've seen in explaining fundamental guidelines.

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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How Hollywood Is Learning To Tell Stories In Virtual Reality

How Hollywood Is Learning To Tell Stories In Virtual Reality | immersive media | Scoop.it

Via The Digital Rocking Chair
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The Digital Rocking Chair's curator insight, May 28, 4:07 AM


Mark Wilson:  "Google, Samsung, and Facebook have all invested in VR. Now they need help selling it to the public. Enter Hollywood."

Angelica Weihs's curator insight, May 29, 6:58 PM

I went to a UCLA conference recently, virtual reality tech seems terribly behind our amazing imagination of how it could be. Jon Landau, Avatar's producer gave us a passionate intro into the next three Avatar movies. Not virtual yet. Amazing to enter James Cameron Avatar world - one day...

Rescooped by Melanie Hundley from iGeneration - 21st Century Education
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10 tips & tricks that will make you a OneNote Ninja

10 tips & tricks that will make you a OneNote Ninja | immersive media | Scoop.it
Here’s a bold yet true declaration: OneNote 2013 is the most versatile tool in Office 365. Whether you’re a busy parent making a shopping list, a software developer providing notes to a project manager, or a sixth-grade teacher assigning a collaborative class project, OneNote can make your life easier. We rounded up ten of our… Read More

Via Tom D'Amico (@TDOttawa)
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Rescooped by Melanie Hundley from Tracking Transmedia
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ABC Family Launches 'Stitchers' Virtual Reality App That's 'Very Minority Report'

ABC Family Launches 'Stitchers' Virtual Reality App That's 'Very Minority Report' | immersive media | Scoop.it
The network’s new sci-fi procedural has its own smartphone app and headsets that promises to immerse users in a 360-degree video experience

Via siobhan-o-flynn
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Rescooped by Melanie Hundley from Just Story It! Biz Storytelling
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Start With WHERE, Not WHY In Your Stories

Start With WHERE, Not WHY In Your Stories | immersive media | Scoop.it

My business storytelling colleague Paul Andrew Costello shares great wisdom with us as he challenges the popular notion of "start with WHY", so rampant today in business/business storytelling circles. 


Via Karen Dietz
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Karen Dietz's curator insight, May 21, 12:45 PM

Paul, I couldn't agree more. WHY has it's place, but WHERE is much more powerful. I like your approach much better. 

Folks -- check out Paul's post and let's get unstuck from WHY


Click on the link above to read the entire recent thread from Worldwide Story Work group on Facebook. In the post, participant names are hyperlinked so you can check them out.


Here are the opening paragraphs:

START WITH WHERE, NOT WHY

Paul Andrew Costello The new book, all the rage is, "Start With WHY" (Simon Sinek), but Why? dare I ask?

I want to write a book in reply, titled, Don’t start with WHY, start with WHERE. Because Why assumes there is a reason, whereas more times than not, WHY is a SITUATION, not a reason. Why are police in controversy? Why are young men from minorities being targeted? Why is America still so scared of terrorism? Don't formulate some grand theory about racism or class, just go into those streets and meet those people and you understand that a thousand reasons wont do justice to the situation. 

A why question implies that people have the luxury of an answer, as if the world must always conform to cause and effect logic, or that people always have the freedom to have reasons, rather than acting out of necessity. Most human complexities are compounded by answer-denying situations and once you give an answer, its immediately wrong because there is no one answer. 


Go read the blog post for the entire conversation and what people in the biz story world really think about the notion "Start With Why".

Rescooped by Melanie Hundley from An Eye on New Media
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What Meaningful Reflection On Student Work Can Do for Learning

What Meaningful Reflection On Student Work Can Do for Learning | immersive media | Scoop.it
Reflecting on one's work can be instrumental to growth and improvement, but it's an activity that's often under utilized.

Via Ken Morrison
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Ken Morrison's curator insight, May 22, 4:41 AM

Wise use of Mmeaningful reflective learning practices should be:
Metacognitive

Applicable &

Shared

Rescooped by Melanie Hundley from iGeneration - 21st Century Education
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Geddit- A Powerful Tool for Collecting Students Feedback

Geddit- A Powerful Tool for Collecting Students Feedback | immersive media | Scoop.it

Via Tom D'Amico (@TDOttawa)
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Rescooped by Melanie Hundley from Just Story It! Biz Storytelling
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Storied Characters: How to Increase Your Blog Reader #s

Storied Characters: How to Increase Your Blog Reader #s | immersive media | Scoop.it
Get 100,000 blog readers by creating personas, optimizing your posts, and converting casual readers into dedicated blog subscribers.

Via Karen Dietz
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Karen Dietz's curator insight, May 18, 1:34 PM

This hand dandy free guide from HubSpot (I have no affiliation) is all about storytelling. Their premise (and mine) is that without well developed personas, it will be hard to market effectively and get high numbers of blog readers.


Personas are simply storied characters about who uses your products/services. Do these well, and you will be light years ahead of others.


What I like here is how complete the section is on creating personas. There are clear instructions and 2 pages of questions to help you flesh out your characters.


The rest of the guide focuses on how to optimize and promote your blog post.


Crafting great personas/storied characters will definitely make a difference in your business. And I love that this guide addresses a side of business storytelling that often gets overlooked.


This review was written by Karen Dietz for her curated content on business storytelling at www.scoop.it/t/just-story-it