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iPad App Vision Machine Reinvents the Independent Digital Comic

iPad App Vision Machine Reinvents the Independent Digital Comic | immersive media | Scoop.it

Filmmaker Magazine:  "Filmmaker Greg Pak (Robot Stories) has released his graphic novel Vision Machine as an iPad app and, in the process, is pointing the way towards new storytelling formats and new production and distribution partnerships."


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Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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Hollywood explores the virtues and evils of social media

Hollywood explores the virtues and evils of social media | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, October 18, 3:19 PM


Josh Rottenberg & Amy Kaufman:  "Since the advent of social networking services such as Facebook, Twitter and Instagram — few of which existed when today's young movie audience was born — the duality of social media has bedeviled academics, artists and everyday people alike, as long-held social norms established in an analog world have rapidly given way to a new age of selfies, likes and status updates."

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Why To Change The Way We Talk About Education | Jeff Bryant | Educational Opportunity Network

Sometimes when you get enough people beating on the outside of a building, those sitting comfortably on the inside start to feel the vibrations. That’s what it feels like is happening as the voices from the grassroots movement protesting the nation’s oppressive governance of public education are starting to reverberate in the cushy offices and conference rooms of education policy leaders.

At a time like this when policy ideas that once seemed so resolute become shaken by strong voices of opposition, it’s important to reflect back on what kind of thinking went into the policy to begin with.

While the “insiders” of the debate are more often inclined to propose doing the same things better, “outsiders” are more likely to want bold changes. But if the thinking doesn’t change, nothing truly different is likely to emerge.

Fortunately, there’s a new book to help us in the serious work of rethinking the nation’s education agenda. What it proposes is to start that work by changing the way we talk about education.


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Via Chuck Sherwood, Senior Associate, TeleDimensions, Inc
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Rescooped by Melanie Hundley from Tracking Transmedia
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Comic Book World Is Becoming Friendlier to Women. Video Game World, Take Note.

Comic Book World Is Becoming Friendlier to Women. Video Game World, Take Note. | immersive media | Scoop.it

With #GamerGate churning out one sexist outrage after another, it's easy to lose hope that women will ever be fully accepted in geeky entertainment circles. But not all circles are alike. The comics industry, for instance, is beginning to demonstrate that just because a pastime is male-dominated doesn't mean it has to stay that way, and that efforts to be more inclusive to women can work. 

 

This past weekend's New York Comic Con demonstrated this real shift, with major panels exploring "an explosion of enthusiasm and visibility for women in comics," as the description for Vulture's panel on female fandom reads....'


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Game-based Approach to Teacher Education at ASU Builds Essential Skills | GamesAndLearning.com

Game-based Approach to Teacher Education at ASU Builds Essential Skills | GamesAndLearning.com | immersive media | Scoop.it

One of the major trends within education is the idea of developing personalized learning tools that allow a student to develop skills at their own pace. But teaching a teacher how best to use newly created game-based tools takes a different kind of professional development.

That’s where Arizona State University’s Quest2Teach comes in.

The program aims to put prospective teachers–and ASU trains one of the largest cadres of new teachers in the U.S. every year– in a different space by developing and using games that prepare them to know and be able to reflect on essential skills, starting on day one.

One of the challenges of scaling-up games-based learning in schools is the lack of exposure to best practices to new and early-career teachers. The Quest2Teach program is a collaboration between Arizona State University’s Center for Games & Impact and the Sanford Inspire Program at the Mary Fulton Teachers College that uses research-based game environments to help teachers modernize and improve their pedagogical and content knowledge by simulating their future teaching practice.

In this video we interviewed researchers, game developers, teacher educators, and undergraduate students about their experiences with an innovative teacher education program and followed the implementation of a new literacy game.


We asked those behind Quest2Teach what game developers can learn from the ASU work. Those interested in what teachers can take away from the Quest2Teach project can find more at the Institute of Play’s website.


Click headline to watch the video clip and read the interview--


Via Chuck Sherwood, Senior Associate, TeleDimensions, Inc
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18 Apps That Will Inspire Creativity In Your Everyday Life | Katherine Brooks | HuffPost.com

18 Apps That Will Inspire Creativity In Your Everyday Life | Katherine Brooks | HuffPost.com | immersive media | Scoop.it

Mobile devices like iPads and Androids have transformed the way we experience boredom. No longer is a wayward commuter forced to play Snake or Tetris, occupying themselves in a hardly satisfying, and utterly pixelated virtual reality. The tablet or smart phone-wielding travelers can now immerse themselves in an entire library of art and culture-related distractions, finding solace in everything from a Vincent van Gogh game to a digital version of the Louvre.

Just this week, the Metropolitan Museum of Art, a 140-year-old cultural stalwart of New York City, went the way of the future and introduced an iPhone app. Described as "exceedingly simple and modest" by Forbes, the move to make art more accessible is something we can't help but love. So, in the spirit of the Met's 21st century attitude, we've put together a list of mobile museums and art-honoring programs that will spark creativity in your everyday life.

Behold, 18 apps every creative and artist type should download now:


Click headline to read about the apps--


Via Chuck Sherwood, Senior Associate, TeleDimensions, Inc
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Rescooped by Melanie Hundley from Tracking Transmedia
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Transmedia is Still So Young: Femke Wolting and Tommy Pallotta on Last Hijack Interactive | Filmmaker Magazine

Transmedia is Still So Young: Femke Wolting and Tommy Pallotta on Last Hijack Interactive | Filmmaker Magazine | immersive media | Scoop.it

'Access is always an issue with documentary, creating unique challenges in war zones or similar areas where filmmakers would be in physical danger or simply cannot go. The documentary Last Hijack, produced by Submarine Channel and directed by Femke Wolting and Tommy Pallotta, doesn’t just deal with these issues but makes them one of the film’s greatest strengths. In documenting piracy in Somalia, the filmmakers turned to techniques like animation — Pallotta produced both Waking Lifeand A Scanner Darkly — to show what could not be filmed, and then went one step further by creating an interactive documentary to accompany the traditional linear film..'


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All Fun & Games? Understanding Learner Outcomes Through Educational Games | Kristen DiCerbo Blog | Edutopia.org

All Fun & Games? Understanding Learner Outcomes Through Educational Games | Kristen DiCerbo Blog | Edutopia.org | immersive media | Scoop.it

Over the past several years, there has been tremendous interest among educators in the use of digital games as serious learning. Advocates of game-based learning for K-12 students cite the value of digital games to teach and reinforce skills that prepare students for college and career, such as collaboration, problem solving, creativity, and communication.

Not as often discussed is our ability to use students' in-game actions as evidence for the assessment of skills and knowledge, including those not easily measured by traditional multiple-choice tests.

 

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Via Chuck Sherwood, Senior Associate, TeleDimensions, Inc
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Ingrid Kopp: A Field Guide to Interactive Storytelling

Ingrid Kopp: A Field Guide to Interactive Storytelling | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, October 15, 3:34 PM


i-docs:  "During the summer Ingrid Kopp, Director of Digital Initiatives at the Tribeca Film Institute, came to the Watershed, Bristol to give a talk on interactive storytelling. For members of the i-Docs community who weren’t able to attend, we’re pleased to be able to offer the full transcript, full of brilliant examples and analysis of these new forms of storytelling. Enjoy."

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15 Netiquette Rules for Students

15 Netiquette Rules for Students | immersive media | Scoop.it
21st-century teaching and learning is done online. Help your students do it right with these 15 netiquette rules.

Via Tom D'Amico (@TDOttawa)
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ManufacturingStories's curator insight, October 18, 9:51 AM

For more resources on STEM Education visit http://bit.ly/1640Tbl

Emily Becher's curator insight, October 20, 9:52 AM

Great reminders for the students when they are posting on Edmodo. 

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Interview with Richard Byrne - Keynote Speaker at #BIT14

Interview with Richard Byrne - Keynote Speaker at #BIT14 | immersive media | Scoop.it
Michelle Cordy (@cordym) has been doing a series of online interviews with educators.  Starting on Tuesday evening, look to her efforts in putting a human face to the Bring IT, Together conference ...

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Rescooped by Melanie Hundley from Digital Presentations in Education
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How to make font transparent in PowerPoint

There are so many great, hidden (or at least not as known) functions in PowerPoint. Without even leaving PowerPoint you can add great effects to your slides. …

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Patrick W.'s curator insight, October 12, 7:03 AM

ajouter votre point de vue ...

Emmanuel 'Manny' Gigante's curator insight, October 12, 1:35 PM

oh #hack your #slidedeck

Joaquín Ballester's curator insight, October 12, 2:36 PM

Excelente tutorial para aprender a hacer transparentes las fuentes en powerpoint para crear efectos atractivos en las presentaciones.

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The Dawn of the Digital Classroom [Infographic]

The Dawn of the Digital Classroom [Infographic] | immersive media | Scoop.it
The modern student expects a classroom that can accommodate the technology at his or her fingertips. Is the traditional classroom on its way out?

Via Tom D'Amico (@TDOttawa)
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Gettysburg Workshop's curator insight, October 12, 1:33 AM

A good informative graphic, but I feel it overstates the current quality of offerings of  Campus Created Apps.  Also, the slow process of eText adoption slows this.  This comment is part of a tech demonstration.

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Teacher PD for the Digital Classroom: 6 Bold Ideas to Empower Educators

Teacher PD for the Digital Classroom: 6 Bold Ideas to Empower Educators | immersive media | Scoop.it
To better leverage digital professional development, schools must allocate more time, reimagine their ecosystem, update training methods, change their culture, redefine leadership, and encourage mentorship.

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Lessons in Digital Transformation From Vancouver Public Schools

Lessons in Digital Transformation From Vancouver Public Schools | immersive media | Scoop.it

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An End to "21st Century" Learning Tools

An End to "21st Century" Learning Tools | immersive media | Scoop.it
Digital Learning Tools and Modern learning technologies Digital learning tools are seen by many people as those tools that are in some way different to other learning tools and need to be treated a...

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Denise Lombardo's curator insight, October 18, 9:17 PM

Pertinent and wise commentary on the notion that the lingo should be about "learning" - not "21st Century", "digital" or "modern"...great explanation of the term "digital natives" as well.

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Young People’s Ethical Diconnects?: An Interview with Carrie James (Part One)

Young People’s Ethical Diconnects?: An Interview with Carrie James (Part One) | immersive media | Scoop.it
Today, we begin the second in a series of interviews with members of the Good Play team at Harvard, a team headed by Howard Gardner and associated with the longstanding Project Zero. The following is excerpted from a foreword I wrote for Carrie James’s Disconnected: Youth, New Media, and the Ethics Gap, and it serves as well as anything I could write here to provide a set up for the interview which follows.

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UX [User Experience] Design Thinking for Transmedia

UX [User Experience] Design Thinking for Transmedia | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, October 17, 2:01 PM


Julian Scaff:  "Taking a user-centric approach and drawing upon the disciplines of visual design, psychology, and human-computer interaction (HCI) research, UX aims to design not just the visuals and interface, but the entire user experience."

siobhan-o-flynn's curator insight, October 18, 11:21 AM

"UX is short for User Experience. Broadly speaking UX design is a process for designing positive interactions between people (users) and products (often software or websites) and/or other people. Taking a user-centric approach and drawing upon the disciplines of visual design, psychology, and human-computer interaction (HCI) research, UX aims to design not just the visuals and interface, but the entire user experience. While UX is most often applied to software and website design, UX designers are also designing physical experiences like in-store shopping experiences, airport lounges, classrooms for schools, museum and art exhibitions, etc."

 
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Free Digital Picture Books for Kids from Unite for Literacy | iGameMom

Free Digital Picture Books for Kids from Unite for Literacy | iGameMom | immersive media | Scoop.it
Unite for Literacy offers free digital picture books for kids, all with professional narration, and have more than 20 language options.

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The Real Revolution in Online Education Isn't MOOCs | Michelle Weise | Harvard Biz Review

The Real Revolution in Online Education Isn't MOOCs | Michelle Weise | Harvard Biz Review | immersive media | Scoop.it

Data is confirming what we already know: recruiting is an imprecise activity, and degrees don’t communicate much about a candidate’s potential and fit. Employers need to know what a student knows and can do.

Something is clearly wrong when only 11% of business leaders — compared to 96% of chief academic officers — believe that graduates have the requisite skills for the workforce. It’s therefore unlikely that business leaders are following closely what’s going on in higher education. Even the latest hoopla around massive open online courses (MOOCs) amounts to more of the same: academics designing courses that correspond with their own interests rather than the needs of the workforce, but now doing it online.

But there is a new wave of online competency-based learning providers that has absolutely nothing to do with offering free, massive, or open courses. In fact, they’re not even building courses per se, but creating a whole new architecture of learning that has serious implications for businesses and organizations around the world.

It’s called online competency-based education, and it’s going to revolutionize the workforce.


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Via Chuck Sherwood, Senior Associate, TeleDimensions, Inc
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Under The Hood: 'Open Windows' and How To Make Transmedia Work

Under The Hood: 'Open Windows' and How To Make Transmedia Work | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, October 16, 1:10 PM


Zachary Wigon:  "While it's not a work of transmedia itself - it's a straight-up feature film - Nacho Vigalondo's new movie Open Windows [...] offers so many lessons about how to make storytelling via contemporary technologies work that it begs to be viewed by those filmmakers who are interested in telling transmedia stories."

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Many, Many Examples Of Essential Questions

Many, Many Examples Of Essential Questions | immersive media | Scoop.it

Essential questions are, ask Grant Wiggins defines, “‘essential’ in the sense of signaling genuine, important and necessarily-ongoing inquiries.” These are grapple-worthy, substantive questions that not only require wrestling with, but are worth wrestling with–that could lead students to some critical insight in a 40/40/40-rule sense of the term.

I collected the following set of questions through the course of creating units of study, most of them from the Greece Central School District in New York. In revisiting them recently, I noticed that quite a few of them were closed/yes or no questions, so I went back and revised most of them, and added a few myself–something I’ll try to do from time to time.

Or maybe I’ll make a separate page for them entirely. Or, who knows. Nonetheless, below are many, many examples of essential questions. Most are arts & humanities, but if this post proves useful, we can add some STEM inquiry to the mix as well. Let me know in the comments.

Many, Many Examples Of Essential Questions

Decisions, Actions, and Consequences

What is the relationship between decisions and consequences?
How do we know how to make good decisions?
How can a person’s decisions and actions change his/her life?
How do the decisions and actions of characters reveal their personalities?
How do decisions, actions, and consequences vary depending on the different perspectives of the people involved?
Social Justice

What is social justice?
To what extent does power or the lack of power affect individuals?
What is oppression and what are the root causes?
How are prejudice and bias created? How do we overcome them?
What are the responsibilities of the individual in regard to issues of social justice?
How can literature serve as a vehicle for social change?
When should an individual take a stand against what he/she believes to be an injustice? What are the most effective ways to do this?
What are the factors that create an imbalance of power within a culture?
What does power have to do with fairness and justice?
When is it necessary to question the status quo? Who decides?
What are the benefits and consequences of questioning / challenging social order?
How do stereotypes influence how we look at and understand the world?
What does it mean to be invisible? (context: minorities)
In what ways can a minority keep their issues on the larger culture’s “radar screen?”
What creates prejudice, and what can an individual overcome it?
What are the causes and consequences of prejudice and injustice, and how does an individual’s response to them reveal his/her true character?
What allows some individuals to take a stand against prejudice/oppression while others choose to participate in it?
What are the causes and consequences of prejudice and how does an individual’s response to it reveal his/her morals, ethics, and values?
Culture: Values, Beliefs & Rituals

How do individuals develop values and beliefs?
What factors shape our values and beliefs?
How do values and beliefs change over time?
How does family play a role in shaping our values and beliefs?
Why do we need beliefs and values?
What happens when belief systems of societies and individuals come into conflict?
When should an individual take a stand in opposition to an individual or larger group?
When is it appropriate to challenge the beliefs or values of society?
To what extent do belief systems shape and/or reflect culture and society?
How are belief systems represented and reproduced through history, literature, art, and music?
How do beliefs, ethics, or values influence different people’s behavior?
How do individuals reconcile competing belief systems within a given society (e.g., moral beliefs conflicting with legal codes)?
When a person’s individual choices are in direct conflict with his/her society, what are the consequences?
What is morality and what are the factors that have an impact on the development of our morality?
What role or purpose does religion / spirituality serve in a culture?
What purpose or function do ethics / philosophy have in governing technological advances?
How do our values and beliefs shape who we are as individuals and influence our behavior?
Adversity, Conflict, and Change 

How does conflict lead to change?
What problem-solving strategies can individuals use to manage conflict and change?
How does an individual’s point of view affect the way they deal with conflict?
What personal qualities have helped you to deal with conflict and change?
How might if feel to live through a conflict that disrupts your way of life?
How does conflict influence an individual’s decisions and actions?
How are people transformed through their relationships with others?
What is community and what are the individual’s responsibility to the community as well as the community’s responsibility to the individual?
Utopia and Dystopia

How would we define a utopian society?
How has the concept of utopia changed over time and/or across cultures or societies?
What are the ideals (e.g., freedom, responsibility, justice, community, etc.) that should be honored in a utopian society?
Why do people continue to pursue the concept of a utopian society?
How do competing notions of what a utopian society should look like lead to conflict?
What are the purposes and/or consequence of creating and/or maintaining a dystopian society?
What is the relationship between differences and utopia?
Chaos and Order

What is the importance of civilization and what factors support or destroy its fabric?
What are the positive and negative aspects of both chaos and order?
What are the responsibilities and consequences of this new world order described as “global”?
What role does chaos play in the creative process?
What are the politics and consequences of war, and how do these vary based on an individual or cultural perspective?
Constructing Identities

How do we form and shape our identities?
In a culture where we are bombarded with ideas and images of “what we should be,”
How does one form an identity that remains true and authentic for her/himself?
What turning points determine our individual pathways to adulthood?
In a culture where we are bombarded with other people trying to define us, how do we make decisions for ourselves?
Creation

What is creativity and what is its importance for the individual / the culture?
What is art and its function in our lives?
What are the limits, if any, of freedom of speech?
Freedom and Responsibility

What is freedom?
What is the relationship between freedom and responsibility?
What are the essential liberties?
What is the relationship between privacy, freedom, and security?
When does government have the right to restrict the freedoms of people?
When is the restriction of freedom a good thing?
Good and Evil in the World

Is humankind inherently good or evil?
Have the forces of good and evil changed over time and if so, how?
How do different cultures shape the definitions of good and evil?
Heroes and “She-roes”

Do the attributes of a hero remain the same over time?
When does a positive personality trait become a tragic flaw?
What is the role of a hero or “she-roe” (coined by Maya Angelou) in a culture?
How do various cultures reward / recognize their heroes and “she-roes”?
Why is it important for people and cultures to construct narratives about their experience?
What is the relevance of studying multicultural texts?
How does the media shape our view of the world and ourselves?
In a culture where we are bombarded with other people trying to define us, how do we make decisions for ourselves?
The Human Condition / Spirit

In the face of adversity, what causes some individuals to prevail while others fail?
What is the meaning of life, and does that shape our beliefs regarding death?
Illusion vs. Reality

What is reality and how is it constructed?
What tools can the individual use to judge the difference, or draw a line between, illusion and reality?
Language & Literature

How is our understanding of culture and society constructed through and by language?
How can language be powerful?
How can you use language to empower yourself?
How is language used to manipulate us?
In what ways are language and power inseparable?
What is the relationship between thinking and language? How close or far are they apart?
How does language influence the way we think, act, and perceive the world?
How do authors use the resources of language to impact an audience?
How is literature like life?
What is literature supposed to do?
What influences a writer to create?
What is the purpose and function of art in our culture?
How does literature reveal the values of a given culture or time period?
How does the study of fiction and nonfiction texts help individuals construct their understanding of reality?
In what ways are all narratives influenced by bias and perspective?
Where does the meaning of a text reside? Within the text, within the reader, or in the transaction that occurs between them?
What can a reader know about an author’s intentions based only on a reading of the text?
What are enduring questions and conflicts that writers (and their cultures) grappled with hundreds of years ago and are still relevant today?
How do we gauge the optimism or pessimism of a particular time period or particular group of writers?
Why are there universal themes in literature–that is, themes that are of interest or concern to all cultures and societies?
What are the characteristics or elements that cause a piece of literature to endure?
What distinguishes a good read from great literature?
Who decides the criteria for judging whether or not a book is any good?
What is the purpose of: science fiction? satire? historical novels, etc.?
Love & Sacrifice

If any, what are the boundaries of love and sacrifice, and where does one draw the line between them?
What are the factors that move individuals / communities / nations to great sacrifice and what are the consequences?
Nature in the Balance

What are the responsibilities of the individual / society / superpowers in regard to the health of the environment?  (local, regional, national or international context can be used)
What are the consequences of being unconcerned with nature’s balance/harmony?
Our View of the World and Ourselves

How do we know what we know?
What is changeable within ourselves?
How does what we know about the world shape the way we view ourselves?
How do our personal experiences shape our view of others?
What does it mean to be an insider or an outsider?
What does it mean to “grow up”?
Where do our definitions of good and evil come from?
What is the relevance of studying multicultural texts?
How does the media shape our view of the world and ourselves?
In a culture where we are bombarded with other people trying to define us, how do we make decisions for ourselves?
What turning points determine our individual pathways to adulthood?
Past, Present, and Future

Why do we bother to study/examine the past, present or future?
What are the recurrent motifs of history and in what ways have they changed or remained the same?
The Pursuit of Happiness

What is happiness, and what is the degree of importance in one’s life?
To what extent does a culture / society / subculture shape an individual’s understanding or concept of happiness?
Relationships and Community

What are the elements that build a strong friendship?
How do friendships change over time?
What impact does family have during different stages of our lives?
What can we learn from different generations?
How is conflict an inevitable part of relationships?
How do you know if a relationship is healthy or hurtful?
What personal qualities help or hinder the formation of relationships?
How are people transformed through their relationships with others?
What is community and what are the individual’s responsibilities to the community as well as the community’s responsibilities to the individual?
Shades of Truth

Who defines “truth”?
How does perspective shape or alter truth?
Sources

My brain; Grant’s authenticeducaiton.org; L. Beltchenko 2007-2008 and the Greece Central School District, New York; Many, Many Examples Of Essential Questions

Related Posts:
4 Essential Rules Of 21st Century Learning A Four-Phase Process For Implementing Essential Questions Where Essential Questions Come From 50 Questions To Help Students Think About What They Think Curriculum That Questions The Purpose Of Knowledge
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Curriculum That Questions The Purpose Of Knowledge


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5 Tips to Spark Lively Online Discussions Infographic

5 Tips to Spark Lively Online Discussions Infographic | immersive media | Scoop.it
5 Tips to Spark Lively Online Discussions Infographic. Online Discussions Infographic.

Via Tom D'Amico (@TDOttawa)
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Tammy Roehling's curator insight, October 17, 2:15 AM

These are great ideas that I have tried and they work.

Quran Coaching's curator insight, October 17, 2:49 PM

The Quran-Coaching is the best platform for the quran learning by taking online quran classes.
http://goo.gl/st4aLZ
Like/Share/Comment.
#quran #onlineQuran #islam #Tajweed

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The Mindset of the Maker Educator

The Mindset of the Maker Educator | immersive media | Scoop.it
Here are some graphics, Thinglinks, and the slideshow I created for my Mindset of the Maker Educator Workshop:  

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Carlos Rodrigues Cadre's curator insight, October 12, 11:31 AM

adicionar a sua visão ...

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Niantic Labs' John Hanke: alternate reality games are the future of storytelling

Niantic Labs' John Hanke: alternate reality games are the future of storytelling | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, October 11, 2:19 PM


Stephen Graves:  "Niantic Labs founder John Hanke has been helping people find their way in the world for years, from the computer globe that he pioneered at Keyhole – later to become Google Earth – to his time as head of Product Management for Google's Geo division."

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Watch This Film About Why Aaron Swartz Matters More Than Ever | TechCrunch

Watch This Film About Why Aaron Swartz Matters More Than Ever | TechCrunch | immersive media | Scoop.it
Aaron Swartz was a young, bright genius who believed in the open Internet. A self-made millionaire by the age of 19, he co-founded Reddit, was part of the..

Via Ken Morrison
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Ken Morrison's curator insight, October 11, 7:10 PM

I forget how young he was