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Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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Tip: Bookmark this advice for developing interactive storytelling projects

Tip: Bookmark this advice for developing interactive storytelling projects | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, June 9, 2016 1:25 AM

 

Mădălina Ciobanu:  "Beautiful interactives can be built even when you don't have a whole army of developers, designers and animators behind you" ...

Art Jones's curator insight, June 9, 2016 5:08 PM

#Transmedia

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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Aardman Animations And Rapt Media Aim To Make Interactive Content More Emotional

Aardman Animations And Rapt Media Aim To Make Interactive Content More Emotional | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, June 2, 2016 7:11 PM

 

Meg Carter:  "The folks behind Wallace and Gromit and the digital storytelling company want to expand your idea of what interactive video can do."

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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10 Mind-Blowing Interactive Stories That Will Change the Way You See The World

10 Mind-Blowing Interactive Stories That Will Change the Way You See The World | immersive media | Scoop.it

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Patricia Stitson's curator insight, September 9, 2015 4:00 PM

In digital learning we often overlook opportunities to add 'ambient' sound to enhance the user experience - framing information in a story that is engaging as well as educational.

Henrik Safegaard - Cloneartist's curator insight, September 11, 2015 2:59 AM

Storytelling is the most powerful way to put ideas into the world today.” —Robert McKee 

Our Movie Talk's curator insight, September 11, 2015 7:31 PM

These are cool.

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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What Matthew Liddy learned in his first year running an interactive storytelling unit

What Matthew Liddy learned in his first year running an interactive storytelling unit | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, March 17, 2015 3:33 PM


Melody Kramer:  "The Australian Broadcasting Corporation (ABC News) has been producing interactive stories for many years, but it wasn’t until February of 2014 that Australia’s public broadcasting company formalized the process and created a team to focus exclusively on interactive storytelling."


DRC:  This article contains a great list of software tools and insights into the process of interactive storytelling that are useful beyond the newsroom.

Jeni Mawter's curator insight, March 21, 2015 9:19 PM

What the ABC is doing today will be of interest to all storytellers of tomorrow.

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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Dragon Age: Inquisition Evokes Interactive Storytelling

Dragon Age: Inquisition Evokes Interactive Storytelling | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, November 24, 2014 12:38 PM


Chris Suellentrop:  "Dragon Age: Inquisition shows that sophisticated storytelling in video games has become commonplace even as it remains the most experimental and contentious aspect of the medium."

David Collet's curator insight, November 24, 2014 8:50 PM

This is a new technology that is just getting started. Huge start-up costs. But... it is an opportunity for a creative young person to be in position to carve a niche for themselves.

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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Interactive Documentary – In A Theatre?

Interactive Documentary – In A Theatre? | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, May 17, 2014 3:18 PM


Krishna Stott:  "Choose Your Own Documentary is a live performance of a documentary where the audience choose which way to take the story at numerous decision points – there are 1500 different outcomes…"

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Framed: putting context in the player's hands [A new approach to interactive storytelling]

Framed: putting context in the player's hands [A new approach to interactive storytelling] | immersive media | Scoop.it

Tracey Lien:  "In most video games, players are entrusted with performing actions: run, jump, shoot, swing, slash, crouch and curb-stomp. The developer sets the scene, establishes the context and the player is released into the world with an arsenal of actions. In Loveshack Entertainment's Framed, things work the other way around."


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The Digital Rocking Chair's curator insight, May 8, 2013 4:22 AM

A detailed look at the creative process behind a new approach to interactive storytelling in video games.

Hanson Zandi's curator insight, May 8, 2013 7:40 AM

With Graphic novels being vogue and interactive media sought after- this is a great game by Loveshack Entertainment. It puts the audience in control to craft the story.

Deanya Lattimore Schempp's curator insight, May 11, 2013 9:17 AM

Reminds me of Led Zeppelin's _In Through the Out Door_ interior album jackets.  I realized a few years ago that story arc is particular to the character's point of view, and should be talked about in that way, so this really adds a dimension to the analysis that could help students imagine stories from multiple perspectives.

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With interactive elements, digital documentaries are changing the way we tell and consume stories

With interactive elements, digital documentaries are changing the way we tell and consume stories | immersive media | Scoop.it

Jaime Woo:  "What if instead of acting merely as an online billboard for the documentary, the web itself was the platform?"

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Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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The relationship between time & interactive narratives

The relationship between time & interactive narratives | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, June 6, 2016 4:58 AM

 

Jess Linington:  "An excerpt from Ben Hoguet’s book Narration Reinvented - a guide to creating, designing, producing & distributing interactive narratives & transmedia works."

Rick Shaughnessy's curator insight, June 14, 2016 11:50 AM
time in linear but its not
Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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Rear Window at Christmas: behind Google's new interactive animated short

Rear Window at Christmas: behind Google's new interactive animated short | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, December 24, 2015 1:34 PM


Adi Robertson:  "The scene is a snowy apartment building out of the 1950s, rendered in a bright, slightly retro palette. A janitor trudges across the courtyard, then stops, wary. Someone is out there. Someone large, nimble, and wearing a floppy red hat. Then you turn your phone."

Vivalist's curator insight, December 25, 2015 4:53 PM

"Aardman’s animation, though, had to look good from several different possible camera angles. It couldn’t be linear, and it had to progress at the viewer’s pace. In Special Delivery, some vignettes only begin when you look closely at them, and major story events will wait until you’re paying attention. Instead of a screen, the team had to imagine something more like a stage. They even built a circular cardboard "set" as a storyboard, blocking out the movement of their characters in physical space. 

"You’re giving away the camera to the audience, which is a bit nerve-wracking," says director Tim Ruffle. "After a while, you kind of get the idea that you’re trying to create an experience for people, rather than creating a show."

That’s a sentiment that’s heard more and more often, from directors exploring the nascent field of virtual reality video."


The article mentions the VR limitations and its differences with 360° casual immersion. It also meditates on the line being blurred between motion pictures and video game.


UPDATE: another article on the topic

http://www.marketingmagazine.co.uk/article/1391491/wallace-gromits-makers-virtual-reality-reshaping-storytelling

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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British film company creates 'real-life' first-person shooter on Chatroulette

British film company creates 'real-life' first-person shooter on Chatroulette | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, August 23, 2015 8:59 AM


Sam Haysom:  "A film company has created a first person shooter using actors as the characters and random strangers on the Internet as the players."

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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Don't wait for Snow Fall: Knight Foundation's guide to interactive stories

Don't wait for Snow Fall: Knight Foundation's guide to interactive stories | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, December 4, 2014 12:50 PM


Catalina Albeanu:  "Knight Foundation has today published a guide intended to help media outlets produce their own interactive storytelling projects."

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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Ingrid Kopp: A Field Guide to Interactive Storytelling

Ingrid Kopp: A Field Guide to Interactive Storytelling | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, October 15, 2014 3:34 PM


i-docs:  "During the summer Ingrid Kopp, Director of Digital Initiatives at the Tribeca Film Institute, came to the Watershed, Bristol to give a talk on interactive storytelling. For members of the i-Docs community who weren’t able to attend, we’re pleased to be able to offer the full transcript, full of brilliant examples and analysis of these new forms of storytelling. Enjoy."

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Interactive Story In Gaming - Something Old or Something New?

Interactive Story In Gaming - Something Old or Something New? | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, March 24, 2014 3:28 AM


Phil Harris:  "In games themselves there is often more than one medium that the author has to consider. This is no longer just the written word but how this integrates with the rest of the function of gameplay; such as sound, visual style, art, design, direction and programming; not withstanding budget constraints."

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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The New Digital Storytelling Series: Elaine McMillion

The New Digital Storytelling Series: Elaine McMillion | immersive media | Scoop.it

MIT Open Documentary Lab::  "In the second part in this series, Elaine McMillion talks about her work, mainly focusing on her interactive documentary Hollow, a “hybrid community participatory project and interactive documentary” that uses HTML5 to depict a West Virginia community via video, photography, soundscapes and interactive data."


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Joyce Valenza's curator insight, March 15, 2013 7:15 AM

add your insight...

Debbie Elicksen 's curator insight, March 18, 2013 1:32 PM

You need to have an understanding of user experience and narrative.

Luca Brigada's curator insight, March 18, 2013 6:18 PM

 

Mc Million about storytelling: "As an interactive storyteller, you need to have an understanding of user experience, design and coding, but most importantly you have to understand what makes a strong narrative. [...] So while it’s helpful to understand the technology, it’s essential to understand how stories are consumed, generated, shared, repurposed and controlled by online audiences. I think it’s important for an interactive storyteller to give up a level of control and work with your team to discuss the number of ways a story should and could be told. Some stories are best told through video, while others may be more powerful through audio and photos [...]"