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Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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The digital apocalypse: how the games industry is rising again

The digital apocalypse: how the games industry is rising again | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, May 19, 2016 7:00 AM

 

Keith Stuart:  "From mid-cycle PlayStation upgrades to episodic entertainment and virtual studios, something big is happening in the way games are bought, made and sold" ....

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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Why does the games industry have such a problem with female protagonists?

Why does the games industry have such a problem with female protagonists? | immersive media | Scoop.it
Belinda Parmar: It's a tired cliche that all gamers are male, and it's time manufacturers woke up to the fact that women want to see female characters they can relate to

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The Digital Rocking Chair's curator insight, June 13, 2013 7:26 AM

Some facts and figures ....


Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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What Games Are: What Became Of Social Games?

What Games Are: What Became Of Social Games? | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, April 28, 2014 4:38 AM


Tadhg Kelly:  "Remember social games? Remember how they [were] supposed to be the future, how they were transforming the games industry and all that? No?" ...