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Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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The Evolution of Vrse (To Within), and What It Means for VR Storytelling

The Evolution of Vrse (To Within), and What It Means for VR Storytelling | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, June 30, 2016 1:03 AM

 

Alejandro Dinsmore:  "Chris Milk, one of the leading creators in the VR space is moving away from thinking about VR as a medium in which the author tells a story, and toward thinking about it as a medium in which viewers can, for the first time, step directly into the world of the creator."

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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Designing Next-Gen Virtual Reality Gaming Experiences

Designing Next-Gen Virtual Reality Gaming Experiences | immersive media | Scoop.it

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Henrik Safegaard - Cloneartist's curator insight, September 29, 2015 3:27 AM

Games allow us to explore uncharted worlds, enhance our own creativity and help us understand and solve complex problems in ways we never thought possible. Next-generation gaming experiences should keep these core ideals alive. If all else fails, games should ultimately just be fun, right?

Fausto Cantu's curator insight, September 29, 2015 5:29 AM

Diseño de experiencias para la nueva generación de juegos VR

Jan-Olof Steen's curator insight, January 18, 2016 12:45 PM

 

Michael Wesolowski:  "It’s no longer just about unique and memorable game characters and exciting incentives, but holistic and immersive user experiences."

 

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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Misha Collins of 'Supernatural' on Running the World's Largest Media Scavenger Hunt

Misha Collins of 'Supernatural' on Running the World's Largest Media Scavenger Hunt | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, July 21, 2015 5:04 PM


Meredith Mattlin:  "For years, Misha Collins has curated a list of tasks ranging from imaginative to absurd, allowing people to compete in an international competition that could bring them anywhere from a water park to a particle accelerator."

Daniel Calabuig's curator insight, August 5, 2015 1:45 PM

 

Meredith Mattlin:  "For years, Misha Collins has curated a list of tasks ranging from imaginative to absurd, allowing people to compete in an international competition that could bring them anywhere from a water park to a particle accelerator."

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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Why Virtual Reality Doesn't Need a Killer App to Get Huge

Why Virtual Reality Doesn't Need a Killer App to Get Huge | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, December 26, 2014 12:45 PM


Ryan Rigney:  "Just as people struggled to find a practical application for hydrogen balloons, small thinking has also plagued the development of one of today's flashiest technologies, virtual reality devices. But VR doesn't need a killer app. It just needs to be unleashed on the world, so the people tinkering with it can lead us all someplace new."

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10 Social Media Do's and Don'ts for Filmmakers

10 Social Media Do's and Don'ts for Filmmakers | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, July 4, 2014 7:12 AM


Kristin McCracken:  "Attention, filmmakers: You must read these social media do's and don'ts."

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The Hows and Whys of Metadata for Authors

The Hows and Whys of Metadata for Authors | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, May 29, 2014 11:50 PM


Sarah Juckes:  "The word metadata sounds potentially confusing but is really very simple. Its direct translation is “data about data.” When we’re talking about books, it simply means all the information about your book that isn’t the story itself" ...

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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Documentary filmmaker explores the new visual language of virtual reality

Documentary filmmaker explores the new visual language of virtual reality | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, April 9, 2014 3:59 PM


Stephen Kleckner:  "It’s alluring to see this 360-degree medium as limitless, but this borderless world is not as free of structure as it first appears. Artists face a new set of rules to play by if they intend on creating an intentional, visual, virtual-reality composition."

i-Docs's curator insight, April 10, 2014 6:19 AM

“All we know is that traditional rules of filmmaking no longer apply,” Danfung said. “We’re focused on the technical aspect to begin with as there are still big challenges in the capture, workflow, and playback … but I think the even bigger challenge is the new visual language that is going to emerge.”

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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Crowdfunding's Secret Enemy Is PayPal

Crowdfunding's Secret Enemy Is PayPal | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, September 25, 2013 12:35 AM


Patrick Klepek:  "How the ubiquitous online payment system has systematically crippled project after project, until creators go public and criticize the company in exchange for help."

Andrea Rossi's curator insight, September 30, 2013 4:49 PM

"When you have to launch a program called “Customer First,” you have a problem."

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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How to Make a TV Drama in the Twitter Age

How to Make a TV Drama in the Twitter Age | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, August 9, 2013 11:43 PM

Lorne Manly:  "The men and women who steer six of the best TV dramas talk about the challenges of making a show in the Twitter age."


A great extended read!

Mattia Nicoletti's curator insight, August 10, 2013 7:08 AM

In a social tv era contents become a strong part of the strategy. And if it will be confirmed what declared by Nielsen about social tv influence on ratings, contents will be the key

Asil's curator insight, August 10, 2013 5:56 PM

My favorate quote: "When Dickens was writing his novels, and they were serialized once a month, he read all the letters that came in. His novels were actually a real dialogue with his audience. He was writing to entertain them, and he got paid by the word, and he wanted them to be pleased. But he also wanted to make sure that they got the story he was trying to tell."

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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2013's Complex Social Media Landscape in One Chart

2013's Complex Social Media Landscape in One Chart | immersive media | Scoop.it

Todd Wasserman:  "When Brian Solis introduced the first Conversation Prism in 2008, the world was a seemingly simpler place" ....


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Denis Lundie's curator insight, July 8, 2013 5:23 AM

Social media, as expected, are proliferating and also being embedded in collaboration applications. They can be public or private. Different social media appeal to different segments of the population for different reasons. Individuals can, and do, join different social networks for different interests or relationships in their lives. Finally, they are quite simply applications, with different functionality, will behave differently.

 

Much has been made in media and education circles of Facebook and Twitter, ranging from the inherent dangers to teaching by means of these, and how to integrate them into education. Policies have been developed around them. This picture should dispel the hype surrounding the most obvious social networks, as unique threats or opportunities, for learning.

 

IT strategies and policies should not developed around individual applications, especially not social networks. e-Safety education especially, should focus on responsible management of privacy, irrespective the medium. Teaching & learning opportunities should be sought in social media that are built for learning, or embedded in rapidly evolving learning applications.

Ryan Burwell's curator insight, July 8, 2013 1:38 PM

We have so many ways of communicating, Brian Solis had to design a novel way of expressing all the ways we can express ourselves!

Lee Tonitto's curator insight, July 19, 2013 9:53 AM

If you need the scoial media landscape in 1 chart here it is 

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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The next chapter: storytelling embarks on an interactive adventure

The next chapter: storytelling embarks on an interactive adventure | immersive media | Scoop.it

David Cornish:  Our hero, Publishing, tumbles forth from the Pit of Paper Projects in a flurry of dust and curses. His tunic is torn, his shield lost, and his future far from certain. Regaining his breath, he rises to his knees and looks about him [...]

 

Wired.co.uk investigates the attempts of the publishing industry to make the most of new technologies.


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The Digital Rocking Chair's curator insight, February 6, 2013 4:50 AM

A fabulously in-depth look at how publishing is meeting the challenges of changing audience behaviours.

Asil's curator insight, February 6, 2013 11:42 PM

How can you not love a story that leads with a superhero?

 

readmusync's curator insight, March 24, 2013 6:16 PM

We are also making somekind of attempt, do you want to try it?

 

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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The Power of Adaptive Content: Q&A with Karen McGrane

The Power of Adaptive Content: Q&A with Karen McGrane | immersive media | Scoop.it

Dan Levy:  "Forget responsive design. The key to multiplatform publishing success is “adaptive content,” argues Karen McGrane in her book, Content Strategy for Mobile. We spoke to the author about why she thinks all content is mobile."


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Dolly Bhasin 's curator insight, January 27, 2013 10:43 PM

"There’s a huge underserved population today who are consuming content on their phones and we’re giving them a crappy experience. We’re telling them, “Here’s how the web works for you: You have to pinch and zoom your way through sites that were designed for a much larger monitor, you’re going to get errors and the fonts are going to be really tiny.”

Dolly Bhasin 's curator insight, January 27, 2013 11:04 PM

"Forget responsive design. The key to multiplatform publishing success is “adaptive content,” argues Karen McGrane in her book, Content Strategy for Mobile.

Matmi's curator insight, January 29, 2013 6:38 AM

A great piece on the importance of having content that is viewable or playable across all devices . Matmi CEO Jeff has been pushing the "content should belong to the user and not to the device " mantra for a while.

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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Digital Me is more than your digital you

Digital Me is more than your digital you | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, October 5, 2015 3:25 PM


Sandra Gaudenzi:  "Digital Me is an adventure that started more than a year ago when I got obsessed with the idea of using personalisation to make a story that could speak to each user in a private and meanigful way. I had seen Take This Lollipop, by Jason Zada, and thought it was very clever, but I somehow felt that using personal data to speak about the self would be more helpful than using it to scare people.  How could we use data mining to empower users – rather than to sell them things? And could this narrative be a tool for self-reflection?"

caitlin fisher's curator insight, October 6, 2015 8:22 AM

Been interested for years in data mining and vis as memoir...

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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4 Reasons Why Product Placement Can Be Good for Indie Film

4 Reasons Why Product Placement Can Be Good for Indie Film | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, July 22, 2015 11:50 PM


Ethan Saplenza:  "It's not just big-budget blockbusters that get sponsorship deals. Indies do too - and there's quite a big upside."

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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Jessica Klein: 6 Snapchat creators you should know about

Jessica Klein: 6 Snapchat creators you should know about | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, March 1, 2015 1:44 PM


"Snapchat has expanded far beyond its social beginnings, VideoInk's reporter [Jessica Klein] explains" ...

Rescooped by Melanie Hundley from #transmediascoop
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Creating interactive narratives

Creating interactive narratives | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, September 3, 2014 1:00 AM


Fiona Milburn talks with Ingrid Kopp, director of Digital Initiatives at the Tribeca Film Institute in New York, about creating interactive narratives.

Simon Staffans's curator insight, September 4, 2014 5:57 AM

Interesting interview.

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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How Tablets Are Powering The Future Of Storytelling

How Tablets Are Powering The Future Of Storytelling | immersive media | Scoop.it

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Jeni Mawter's curator insight, June 29, 2014 11:41 PM

Tablets are in the hands of every child and young adult across much of the planet. Children's and young adult storytellers take not.

Ricard Garcia's curator insight, June 30, 2014 1:58 AM

Because one way or another... they are. Sooo, let's see how.

Karen E Smith's curator insight, July 2, 2014 3:46 PM

First drafts from now on are done on my iPad. This is a personal shift.

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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Visual Mixtape: Elisabeth Holm on the Kickstarter Film Festival

Visual Mixtape: Elisabeth Holm on the Kickstarter Film Festival | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, May 2, 2014 5:54 PM


Sarah Salovaara:  "The crowdfunding boom has proved an altogether blessing for entrepreneurism, artists and consumers alike, with the role of sites like Kickstarter now extending beyond a helpful platform and into the campaign afterlife" ...

Henrik Safegaard - Cloneartist's curator insight, May 3, 2014 6:09 AM

With crowdfunding sites, more and more users are becoming concerned about the shelf life of the finished product. Was the festival a means for you to capitalize on the built-in audience that each campaign cultivates? What would be its mission statement?

Click the headline.

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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Text During a Movie! Here's the First Trailer for 'APP,' a Film That Wants You to Keep Your Phone ON

Text During a Movie! Here's the First Trailer for 'APP,' a Film That Wants You to Keep Your Phone ON | immersive media | Scoop.it

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Harold Thwaites's curator insight, February 25, 2014 10:50 PM

Turn on your phone in the movies. A first but maybe not the last?

ELorenzut's curator insight, February 27, 2014 8:59 PM

Esto ya lo ví, pero me parece que se impone.

jose antonio gabelas's curator insight, January 4, 2015 1:30 PM

añada su visión ...

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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The Power Inside Intel and Toshiba’s New Social Film Series

The Power Inside Intel and Toshiba’s New Social Film Series | immersive media | Scoop.it

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Hans Heesterbeek's comment, August 16, 2013 1:22 AM
Yeah I missed on social film
Henrik Safegaard - Cloneartist's curator insight, August 16, 2013 3:22 AM

Aliens disguised as moustaches are turning humans into zombies! Got your attention?


That’s the idea behind the upcoming social film series presented by Intel and Toshiba, and other brands want in.

The film won’t be coming to theatres near you. Instead, you’ll be able to watch it on Facebook and online over the next couple of weeks. 


“We are always looking at new ways to engage and entertain consumers in a brand experience – in particular younger consumers – and this idea is a great way to do that,” says Billie Goldman, Partner Marketing Manager at Intel.


Click to check it out.

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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Memes With Meaning: Why We Create And Share Cat Videos And Why It Matters To People And Brands

Memes With Meaning: Why We Create And Share Cat Videos And Why It Matters To People And Brands | immersive media | Scoop.it

Abigail Posner:  "Through poetry, art, and philosophy--and now the visual web--we strive to elevate the everyday by feeding our appetite for imagination and discovery."


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The Digital Rocking Chair's curator insight, July 8, 2013 1:16 AM

A deeper look at the "visual web".

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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The Nielsen Family Is Dead

The Nielsen Family Is Dead | immersive media | Scoop.it

Tom Vanderbilt:  "From Game of Thrones to the new Arrested Development, television is better than ever. And it's not just a lucky accident. Turns out that networks and advertisers are using all-new metrics to design hit shows."


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The Digital Rocking Chair's curator insight, March 21, 2013 3:43 AM
A look behind the curtain: "the new rules of the hyper-social, data-driven, actor-friendly, super-seductive platinum age of television".
Tom Brehme's curator insight, March 22, 2013 12:20 PM

Interesting article regarding the influence social media has on programming. 

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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Binge-viewing is transforming the television experience

Binge-viewing is transforming the television experience | immersive media | Scoop.it

Dawn C. Chmielewski:  "Services like Netflix and Hulu let fans watch multiple episodes or even entire seasons of shows all at once, giving life to new series such as 'House of Cards.'"


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Eileen Marable's curator insight, February 3, 2013 11:46 AM

I'm all for it! Keeps the story arcs fresh in my mind!

 

Cultureel Persbureau's curator insight, February 4, 2013 4:35 AM

De term 'Binge-viewing' is eigenlijk wel grappig: net als het achteroverslaan van ettelijke kratten bier en wodka ineen zuipkeet comazuipen heet, is het kijken van een hele serie op een dag een vorm van comakijken. Wij doen het in ieder geval regelmatig en er is geen betere manier om de boze buitenwereld buiten te sluiten dan dat. Wat vind jij?

Henrik Safegaard - Cloneartist's curator insight, February 12, 2013 4:39 AM

After watching the first 5 episodes I'm impressed.

I do like the style and i find it top entertainment. 

4 out of 5 stars from me and my family. 

Love it:-)