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Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
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Stride & Prejudice iOS game reached #7 in Education; Sold 2,500 copies in 3 months (Post-Mortem)

Stride & Prejudice iOS game reached #7 in Education; Sold 2,500 copies in 3 months (Post-Mortem) | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, April 7, 2014 11:58 PM


"Dr. Carla Fisher takes a look back on the good and the bad things about launching an independent game in the iOS ecosystem."

Rescooped by Melanie Hundley from Transmedia: Storytelling for the Digital Age
Scoop.it!

Transmedia Marketing Case Study: The Hunger Games – Catching Fire

Transmedia Marketing Case Study: The Hunger Games – Catching Fire | immersive media | Scoop.it

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The Digital Rocking Chair's curator insight, November 4, 2013 3:26 AM


Christine Weitbrecht:  "The marketing campaign for Catching Fire kicked off at the beginning of 2013, and over the course of the last months, we’ve been treated to increasing amounts of content from the THG world" ...

WhenLibrariansAttack's curator insight, November 5, 2013 9:09 PM

Transmedia - what schools should be thinking about doing.