Imersão e emergência nos jogos eletrônicos
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Imersão e emergência nos jogos eletrônicos
Manifestações espaciais nos jogos eletrônicos, das representações euclidianas à topologia das redes.
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Blast Theory | Can You See Me Now?

Blast Theory | Can You See Me Now? | Imersão e emergência nos jogos eletrônicos | Scoop.it
Leandro Velloso's insight:

"Can You See Me Now? is a game that happens simultaneously online and on the streets. Players from anywhere in the world can play online in a virtual city against members of Blast Theory. Tracked by satellites, Blast Theory's runners appear online next to your player on a map of the city. On the streets, handheld computers showing the positions of online players guide the runners in tracking you down."

 

No site há um link para o vídeo de Tokio.

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How Gaming Prepares Us for Success with Failure - Gamification Co

How Gaming Prepares Us for Success with Failure - Gamification Co | Imersão e emergência nos jogos eletrônicos | Scoop.it
Games allow humans to learn through failure in a controlled environment.Case in point?
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Rescooped by Leandro Velloso from The brain and illusions
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Jedi mind trick? Brain can be fooled into merging real and virtual body

Jedi mind trick? Brain can be fooled into merging real and virtual body | Imersão e emergência nos jogos eletrônicos | Scoop.it
The brain's perception of the body may seem set in stone, but a new study shows the mind can be tricked into taking an entire virtual body for its own.

Via Gerald Carey
Leandro Velloso's insight:

O cérebro pode confundir o braço virtual com o real?

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Gerald Carey's curator insight, May 29, 2013 4:10 AM

Latest insights into the rubber hand illusion. Using a virtual reality setup to deal with locked-hand disorder.

Rescooped by Leandro Velloso from Peer2Politics
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Internet Topology: Massive and Amazing Graphs - Smart Data Collective

Internet Topology: Massive and Amazing Graphs - Smart Data Collective | Imersão e emergência nos jogos eletrônicos | Scoop.it

I selected a few from this Google search. Which one is best? Re-usable in other contexts? What about videos showing growth over time, or more sophisticated graphs where link thickness represents "Internet highway" bandwidth or speed. And what about a video representing a simulated reflected DNS attack, rendering 10% of the Internet virtually dead, and showing how the attack spreads across the network?

 


Via jean lievens
Leandro Velloso's insight:

O espaço topológico da internet.

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Rescooped by Leandro Velloso from Intervenções em rede - Networked interventions
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Pranav Mistry: The thrilling potential of SixthSense technology | Video on TED.com

At TEDIndia, Pranav Mistry demos several tools that help the physical world interact with the world of data -- including a deep look at his SixthSense device and a new, paradigm-shifting paper "laptop." In an onstage Q&A, Mistry says he'll...

Via giselle beiguelman
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Play Minecraft Creator's New Typing Game Right Now | Game|Life | Wired.com

Play Minecraft Creator's New Typing Game Right Now | Game|Life | Wired.com | Imersão e emergência nos jogos eletrônicos | Scoop.it
Minecraft creator Markus "Notch" Persson revealed a new free-to-play game for browsers, a simple typing game called Drop.
Leandro Velloso's insight:

Profundamente imersivo.

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Oculus VR | Oculus Rift - Virtual Reality Headset for Immersive 3D Gaming

Oculus VR | Oculus Rift - Virtual Reality Headset for Immersive 3D Gaming | Imersão e emergência nos jogos eletrônicos | Scoop.it
Oculus VR, a technology company revolutinizing the way people experience video games
Leandro Velloso's insight:

Futuro da imersão em HMD?

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Rescooped by Leandro Velloso from 3D Virtual-Real Worlds: Ed Tech
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Edutainment in Virtual Environments: An Academy...

Edutainment in Virtual Environments: An Academy... | Imersão e emergência nos jogos eletrônicos | Scoop.it
Edutainment in Virtual Environments: An Academy Supporting Collaborative Learning in Second Life on Augmented, Alternate and Virtual Realities in Higher Education curated by Kim Flintoff (Edutainment in Virtual Environments: An Academy Supporting ...

Via David W. Deeds
Leandro Velloso's insight:

Academina de Atenas (não-oficial) montada no Second Life.

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David W. Deeds's curator insight, May 29, 2013 7:35 AM

Follow Kim Flintoff's Scoop.it page too.

Rescooped by Leandro Velloso from Intervenções em rede - Networked interventions
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www.datenform.de --- Net Data Space vs. Every Day Life --- Aram Bartholl

www.datenform.de --- Net Data Space vs. Every Day Life --- Aram Bartholl | Imersão e emergência nos jogos eletrônicos | Scoop.it
In which form does the network data world manifest itself in our everyday life? What comes back from cyberspace into physical space? How do digital innovations influence our everyday actions?

Via giselle beiguelman
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giselle beiguelman's curator insight, March 2, 2013 5:35 PM

The project 'Map' is a public space installation questioning the red map marker of the location based search engine Google Maps