InfoEduc
15 views | +0 today
Follow
Your new post is loading...
Your new post is loading...
Scooped by Lima Rodrigues
Scoop.it!

Learning Theory - What are the established learning theories?

Learning Theory - What are the established learning theories? | InfoEduc | Scoop.it
more...
Alice Maria Costa's curator insight, April 20, 2014 11:22 AM

Teorias de Aprendizagem ea Aprendizagem AMBIENTES EM do Século XXI

Thomas Salmon's curator insight, April 29, 2014 3:09 PM

Nice summary of many learning theories in one place!

Dean Mantz's curator insight, May 5, 2014 3:13 PM

This is truly one mindmap that takes sometime to comprehend. 

Rescooped by Lima Rodrigues from Education and Cultural Change
Scoop.it!

Infographic: The Gamification of Education

Infographic: The Gamification of Education | InfoEduc | Scoop.it
“Gamification has tremendous potential in the education space. How can we use it to deliver truly meaningful experiences to students? Let us know what you think in the comments.”
Via Pierre Levy
more...
No comment yet.
Rescooped by Lima Rodrigues from Education and Cultural Change
Scoop.it!

A framework for interaction and cognitive engagement in connectivist learning contexts

A framework for interaction and cognitive engagement in connectivist learning contexts | InfoEduc | Scoop.it
“A framework for interaction and cognitive engagement in connectivist learning contexts”
Via Ana Cristina Pratas, Pierre Levy
more...
Ana Cristina Pratas's curator insight, May 4, 2014 2:40 AM
Abstract

Interaction has always been highly valued in education, especially in distance education (Moore, 1989; Anderson, 2003; Chen, 2004a; Woo & Reeves, 2007; Wang, 2013; Conrad, in press). It has been associated with motivation (Mahle, 2011; Wen-chi, et al., 2011), persistence (Tello, 2007; Joo, Lim, & Kim, 2011), deep learning (Offir, et al., 2008) and other components of effective learning. With the development of interactive technologies, and related connectivism learning theories (Siemens, 2005a; Downes, 2005), interaction theory has expanded to include interactions not only with human actors, but also with machines and digital artifacts. This paper explores the characteristics and principles of connectivist learning in an increasingly open and connected age. A theory building methodology is used to create a new theoretical model which we hope can be used by researchers and practitioners to examine and support multiple types of effective educational interactions. Inspired by the hierarchical model for instructional interaction (HMII) (Chen, 2004b) in distance learning, a framework for interaction and cognitive engagement in connectivist learning contexts has been constructed. Based on cognitive engagement theories, the interaction of connectivist learning is divided into four levels: operation interactionwayfinding interaction,sensemaking interaction, and innovation interaction. Connectivist learning is thus a networking and recursive process of these four levels of interaction.

Alina Ghimpu-Hague's curator insight, May 8, 2014 5:24 AM

Aims to contribute to the construction of a more nuanced framework for connectivist practice by proposing a theoretical model that integrates two of connectivism's core concepts, Wayfinding Interaction and Sensemaking Interaction, with aspects of Bloom's revised taxonomy.

Rescooped by Lima Rodrigues from tipsmoodle
Scoop.it!

Top Ten Moodle Course Design No-Nos

Top Ten Moodle Course Design No-Nos | InfoEduc | Scoop.it
“ So… you’ve read all the blogs and articles you can find telling you what you should do when designing Moodle courses, but you’re still not 100% happy with what you’ve developed? Well, welcome to the post that tells you what not to do. Typically, I wouldn’t use negative examples to express how to implement best practices in Moodle course design, but sometimes we all just need a clear and concise ‘what not to do’ list, don’t we? For today’s blog, I’m going to share with you my personal, top ten “Moodle course design no-no’s”!”
Via Gisele Brugger
more...
No comment yet.
Rescooped by Lima Rodrigues from tipsmoodle
Scoop.it!

Gamifying Learning with Moodle (#GBL)

Gamifying Learning with Moodle (#GBL) | InfoEduc | Scoop.it
“ Think Moodle is an old and boring LMS, think again! There are quite a few emerging platforms aiming to facilitate "gamification of education", but who can resist our old brother Moodle who is free,...”
Via Donna Thompson, michel verstrepen, Gisele Brugger
more...
Paula Silva's comment, March 4, 2014 12:22 AM
Will you check this scoop? Thank you so much. http://sco.lt/5okJ17
Rescooped by Lima Rodrigues from Education and Cultural Change
Scoop.it!

The Augmented Web: Simplifying Augmented Reality In Education

The Augmented Web: Simplifying Augmented Reality In Education | InfoEduc | Scoop.it
“The Augmented Web: Simplifying Augmented Reality In Education”
Via Peter Shanks, Pierre Levy
more...
Peter Shanks's curator insight, April 2, 2014 3:41 AM

In bringing AR to the Web, buildAR aims to make creating AR as easy as adding a blog post or sending a tweet. To start exploring how this technology can be used as an educational tool, check out the demos below.

 
Rescooped by Lima Rodrigues from Education and Cultural Change
Scoop.it!

ScratchJr: Coding for Young Kids

“Coding is the new literacy. With ScratchJr, young children (ages 5-7) learn to program their own interactive stories and games.”
Via Pierre Levy
more...
No comment yet.
Rescooped by Lima Rodrigues from tipsmoodle
Scoop.it!

Gamification - What is it and What it is in Moodle

This presentation focuses on a number of areas. It first deals with an ov

Via Gisele Brugger
Lima Rodrigues's insight:

Conceitos básicos de Gamification, com exemplos e casos relatados, inclusive, aplicados ao Moodle

more...
No comment yet.