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Gamification in Education: Top 10 Gamification Case Studies that will Change our Future

Gamification in Education: Top 10 Gamification Case Studies that will Change our Future | iEduc | Scoop.it
The Top 10 Education Gamification Examples according to Pioneer and Stanford Lecturer Yu-kai Chou is 1. Duolingo 2. Ribbon Hero 3. Class Dojo 4....

Via Dr. Susan Bainbridge
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Carlos Rodrigues Cadre's curator insight, December 17, 2014 1:59 PM

adicionar a sua visão ...

Tony Guzman's curator insight, December 23, 2014 9:10 AM

Here are 10 examples of gamification tools that could be used in your classroom. Most of these are K-8 examples but some can certainly be used in high school and college environments.

Dawid Bielski's curator insight, January 6, 2015 10:30 AM

Kolejny przykład na zmiane edukacji poprzez technologie :) 

Rescooped by NikolaosKourakos from Eclectic Technology
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Competency Based Education... in 5 easy steps

Competency Based Education... in 5 easy steps | iEduc | Scoop.it

Via Beth Dichter
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Gary Harwell's curator insight, January 6, 2014 12:08 AM

Competency based education is a great idea but can it be used in a traditional classroom setting?

R Kay Richardson's curator insight, January 10, 2014 7:46 AM

Sounds a bit like principles of Instructional Design, doesn't it?

Entreprise Peinture Deco's curator insight, January 18, 2014 2:07 PM

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Rescooped by NikolaosKourakos from Information and digital literacy in education via the digital path
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Megatrends in MOOCs: #7 Gamification

Megatrends in MOOCs: #7 Gamification | iEduc | Scoop.it

Last year, gamification was a crazy buzzword indicating a trend that many predicted would be either the savior or the destroyer of education and training. (Playing games at work? But work isn’t supposed to be fun!) Now, it seems like we hear less about gamification just in general, but that isn’t because the idea of using game elements in non-game situations has gone away.


Via Elizabeth E Charles
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Rescooped by NikolaosKourakos from E-Learning and Online Teaching
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What Teachers Really Think About Game Based Learning

What Teachers Really Think About Game Based Learning | iEduc | Scoop.it
Whether teachers are using jeopardy style questions to do test prep or bringing in online games like Minecraft to teach spatial reasoning, games have long been

Via Dennis T OConnor
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Malachy Scullion's curator insight, December 18, 2012 4:26 AM

Gamification is a huge thing happening right now all around the world. And it seems to be tapping into vast numbers of people, children and adults, in a wide range of subjects and disciplines. 

Christine Bushong's curator insight, December 18, 2012 10:54 AM

For competitive students, like the athletes that make up my school's population, games have strong appeal.

 

StraighterLine's comment, December 18, 2012 12:17 PM
Gamification helps learning.