Code and programming may not be the most important topics on the planet but it is an area of study that sufferers two major problems. one: an industry with millions of unfilled job positions and two: a world where not enough teachers feel confident to run programming projects. The iPad can offer a solution in these situations.
It is not about being a tech-savvy teacher, it is about embracing the fact that we do not, and cannot know everything, but that we are comfortable learning and trying with the students. "If you are not learning in the 21st century you should not be teaching in the 21st century."
After reading this article in the New York Times yesterday I started thinking about one of my favorite coloring apps for children. No matter how old or young you are coloring requires a combination of skills that can be applied in various situations. Combining coloring with augmented reality is an easy way to introduce this exciting technology to students. The colAR Mix app (available for iOS and Android devices) is a super fun choice with plenty of free options.
The course is targeted at classroom teachers working in primary schools (students at least 5 years and maximum 13 years of age). However, the course is open to anyone interested in the topic and is free of charge.
Teaching Digital Natives Infographic At the beginning of 2014, Versal surveyed over 400 teachers to better understand their perspectives on teaching with technology. Last month, they run the same survey again and analyzed how things have changed. The Teaching Digital Natives Infographic... http://elearninginfographics.com/teaching-digital-natives-infographic/
Five years ago I was trying every new tech tool to come out. I was glogging with glogster. I was threading with voice thread. And I sure was writing and editing in real-time with Google Docs! But the technology was not transforming me. It was not transforming my classroom, because it was just technology.
Taken with a beer can that has been converted into a pinhole camera, this image compresses three months into one instant.
The glowing paths show how, from our point of view, our closest star's travels across the sky change with the seasons. Variations in cloud cover cause the gaps in the silvery trails that form each day.
Justin Quinnell left the "can cam" near Antony Gormley's The Angel of the North, the iconic 200-tonne, 20-metre-tall steel structure near the A1 road just outside Gateshead in the north of England.
After three months, Quinnell removed the photographic paper the can contained, which now held a negative latent image of the apparent movements of the sun, which are caused by the Earth spinning on its axis. "The image forms with time, like a suntan," he explains.
The paper was then scanned into a computer and the image inverted using software to create the positive version shown here. This type of photography is known as solargraphy.
The highest path represents the sun's "peak", when it appears highest in the sky, which takes place on 21 June in the northern hemisphere. After this day the trails grow shorter and climb lower in the sky, revealing the approach of winter.
Together, the 23.5-degree tilt in the Earth's axis and its revolution around the sun are what give us our seasons. This striking image illustrates these changes and reveals the passage of time.
Jarrod Johnson's insight:
Amazing how a beer can pinhole camera can take such an amazing photo.
Our course is for anyone who is interested in using Minecraft on your platform of choice to help others to learn. You could be a Teacher in Primary school looking to get kids interested in History, or a High School Teacher looking to run lunch clubs in coding and crafting, or maybe you are a parent who is home-schooling their child and would like to use the power of their favourite game to get them interested in writing fiction.
Web/iOS: A growing number of apps now are geared toward teaching kids to code because it’s a valuable skill to learn. Code Kingdoms is another such app, but it’s wrapped in a game that kids would most likely want to play anyway (programming lessons or not).
Social Media has fast become part of many people's every day lives. With so much new technology being introduced today, there are many benefits and reasons for students to be using social media on a daily basis.
Social Networks are being utilized by students not to just talk to their friends or share the cutest cat video they can find, but to make use of these networks to develop and enhance the student lifestyle. Many students are using websites like Facebook, Twitter and YouTube to market the
Learning games are still poised right before their prime. Not a lot of people really understand how powerful they can be yet. This makes funding challenging, in no small part because what seems like luxury — polish, iteration, playtesting — is in fact crucial for the development of effective games of any kind, and these things don’t come cheap. But if what we want to do is learn about how to advance game design itself, there is no better place to be.
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