It is not about being a tech-savvy teacher, it is about embracing the fact that we do not, and cannot know everything, but that we are comfortable learning and trying with the students. "If you are not learning in the 21st century you should not be teaching in the 21st century."
After reading this article in the New York Times yesterday I started thinking about one of my favorite coloring apps for children. No matter how old or young you are coloring requires a combination of skills that can be applied in various situations. Combining coloring with augmented reality is an easy way to introduce this exciting technology to students. The colAR Mix app (available for iOS and Android devices) is a super fun choice with plenty of free options.
The course is targeted at classroom teachers working in primary schools (students at least 5 years and maximum 13 years of age). However, the course is open to anyone interested in the topic and is free of charge.
Teaching Digital Natives Infographic At the beginning of 2014, Versal surveyed over 400 teachers to better understand their perspectives on teaching with technology. Last month, they run the same survey again and analyzed how things have changed. The Teaching Digital Natives Infographic... http://elearninginfographics.com/teaching-digital-natives-infographic/
Typing is often a strange sort of battleground when dis…
Jarrod Johnson's insight:
I recognise that this is a study conducted at one school, but it is still interesting and good research. Students of today are able to type on a virtual keyboard as easily or better than a regular keyboard.
The purpose of this article is simply to remove some of the negative connotations around smartphones and to consider new possibilities which we have at our disposal. In order for students to use smartphones in school responsibly, it is important that we set limits and rules beforehand.
Our course is for anyone who is interested in using Minecraft on your platform of choice to help others to learn. You could be a Teacher in Primary school looking to get kids interested in History, or a High School Teacher looking to run lunch clubs in coding and crafting, or maybe you are a parent who is home-schooling their child and would like to use the power of their favourite game to get them interested in writing fiction.
Web/iOS: A growing number of apps now are geared toward teaching kids to code because it’s a valuable skill to learn. Code Kingdoms is another such app, but it’s wrapped in a game that kids would most likely want to play anyway (programming lessons or not).
Social Media has fast become part of many people's every day lives. With so much new technology being introduced today, there are many benefits and reasons for students to be using social media on a daily basis.
Social Networks are being utilized by students not to just talk to their friends or share the cutest cat video they can find, but to make use of these networks to develop and enhance the student lifestyle. Many students are using websites like Facebook, Twitter and YouTube to market the
Learning games are still poised right before their prime. Not a lot of people really understand how powerful they can be yet. This makes funding challenging, in no small part because what seems like luxury — polish, iteration, playtesting — is in fact crucial for the development of effective games of any kind, and these things don’t come cheap. But if what we want to do is learn about how to advance game design itself, there is no better place to be.
Today's younger generation has a reputation of being glued to the cellphones and tablets. It's where they chat with their friends, find out the latest hot spots in town and, believe it or not, keep up with the world. In their own way, of course.
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