Mobile devices like iPads and Androids have transformed the way we experience boredom. No longer is a wayward commuter forced to play Snake or Tetris, occupying themselves in a hardly satisfying, and utterly pixelated virtual reality. The tablet or smart phone-wielding travelers can now immerse themselves in an entire library of art and culture-related distractions, finding solace in everything from a Vincent van Gogh game to a digital version of the Louvre.
Just this week, the Metropolitan Museum of Art, a 140-year-old cultural stalwart of New York City, went the way of the future and introduced an iPhone app. Described as "exceedingly simple and modest" by Forbes, the move to make art more accessible is something we can't help but love. So, in the spirit of the Met's 21st century attitude, we've put together a list of mobile museums and art-honoring programs that will spark creativity in your everyday life.
Behold, 18 apps every creative and artist type should download now:
Get recommended app lists, webcasts and resources selected by Apple Distinguished Educators. Our recommended apps have been tested in a variety of different grade levels, instructional strategies and classroom settings.
What Is Differentiated Instruction? by Christina Yu, Knewton.com Differentiated instruction, the tailoring of educational experiences to meet individual learner needs, is nothing new. Hardworking teachers have always recognized the diverse needs of students and adjusted...
To counter common misconceptions and bring clarity to discussions about “Flipped Learning,” the governing board and key leaders of the Flipped Learning Network (FLN) announced a formal definition of the term. They also released the Four Pillars of F-L-I-P™ and a checklist of eleven indicators that educators must incorporate into their practice.
I am wild about Wikispaces because it provides teachers with a flexible tool to help students become engaged in learning and it supports the development of collaborative skills necessary for them to succeed in school and beyond.
This study focused on how students perceive the use of mobile devices to create a personalized learning experience outside the classroom. Fifty-three students in three graduate TESOL classes participated in this study. All participants completed five class projects designed to help them explore mobile learning experiences with their own mobile devices, incorporating technologies such as YouTube and VoiceThread. We identified characteristics of these mobile users in Mobile Language Learning (MLL), and the results illuminate how MLL opens up new pedagogical scaffoldings.