Covers a variety of Web 2.0 and other Multimedia Tools educators can use to engage, excite, and educate students. Via Baiba Svenca, Made Hery Santosa, Juergen Wagner, Teresa Pombo, Pedro Ramalho, Cristina Proença
By Marc Rosenberg:
"10 important implications and recommendations arise for training managers and designers: 1. One size does not fit all. A consistent instructional strategy across the differing capabilities of a worker population may be a mistake. Via Paulo Simões
Material académico sobre las teorías de Diseño Instruccional y sus modelos by mnieto2009 in Study Guides, Notes, & Quizzes, School Work, and Diseño Instruccional... Via Claudia Aguirre, João Greno Brogueira
Dr. Doug Belshaw is a Researcher/Analyst at JISC Advance where he researches and advises on issues around open education and innovation. A former teacher and... Via Teresa Pombo, João Greno Brogueira
via Jeanette Brooks @jeanettebrooks, articulate.com And the people saying it aren’t just the ones sitting around playing Doodlejump or Words With Friends. I often talk with course developers in t... Via Aneesh Bhat
Alastair Creelman remind us the e-Learning definition from Albert Sangrà, Dimitrios Vlachopoulos, and Nati Cabrera (Universitat Oberta de Catalunya, Spain) in http://www.irrodl.org/index.php/irrodl/article/view/1161/2185
"E-learning is an approach to teaching and learning, representing all or part of the educational model applied, that is based on the use of electronic media and devices as tools for improving access to training, communication and interaction and that facilitates the adoption of new ways of understanding and developing learning." Via Paulo Simões
This is a video that shows how infographics can be easily created with Piktochart. Enjoy looking at it while you are signing up at app.piktochart.com. Take a look at some more stories from data that we have created on Piktochart: www.piktochart.com/themes I created this background music with the YouTube Video Editor. ... Via evangelina chavez, Rogério Queirós
A growing body of university research suggests that gaming improves creativity, decision-making and perception. Via Aneesh Bhat
By Patricia Fidalgo & Joan Thormann
Abstract:
The most productive learning experience for students whether online or in face-to-face classes can often be the interaction among students and with an instructor. Online teaching and Social Network Analysis (SNA) offer the opportunity to examine intellectual social networking and strategies that promotes student interaction which can enhance learning. Via Paulo Simões
"Before joining Hall.com, I was leading a product development team at Intuit. My team of 10 had to use a combination of tools to get the job done, including:
• Etherpad for quick meeting notes • Google Docs for more formal documents • MSN Messenger for corporate IM • Basecamp for tasks
We endlessly bounced from application to application. Email inboxes turned into a flood of message notifications directing us to review updates on various applications. Why should we be forced to jump between apps to get things done? Why can’t we communicate and collaborate in one place?
The Hall.com War Room is the solution. Get things done and communicate in one place. No more bouncing back and forth between productivity apps and communication products. Create a War Room for your team and experience private group chat, video chat, file sharing and more all in one place."
Via João Greno Brogueira
|
Robin Good: ooVoo has just released a new Facebook app allowing any user to videoconference at zero cost with up to 12 people.
No registration or download is required.
ooVoo is a downloadable software available for Mac/PC/Android/iOS.
Business Insider article: http://www.businessinsider.com/the-next-billion-dollar-business-oovoo-branches-out-to-attract-new-users-2012-5 ;
More info about ooVoo: http://www.oovoo.com
Try it: https://apps.facebook.com/ooVoovideochat/ ; Via Robin Good, Rogério Queirós
The project Manual is foreseen as a combination of a general textbook (providing relevant background information and knowledge) and guidebook for trainers and coaches (including exercises, cases).
http://en.webquests.eu/wp-content/docs/wq_en_manual.pdf Via Rogério Queirós
1. Define the Learning Objective 2. Describe the Learning Mechanic 3. Imagine What Students are Thinking 4. Pick a Game Mechanic 5. Create a Theme Where the Mechanic Can Exist Via Paulo Simões
PDFVue is a useful tool for editing and commenting on PDF documents. You can annotate them and add sticky note comments etc. Via Nik Peachey
Estudos sobre a implementação de Competências TIC nas escolas portuguesas encomendado pelo GEPE/ME no âmbito do "Eixo Formação" do Plano Tecnológico da Educação. Via Rogério Queirós
Talks-Conferences-Conversations-Community-Blog...
Big day. After more than a year of planning and dreaming, we're finally launching our new TED-Ed website, whose goal is to offer teachers a thrilling new way to use video.
Read more...
Via Gust MEES
When I think about the “ethics and responsibilities of the 21st century classroom,” I think not only about our ethical responsibilities toward students but about our ethical responsibilities toward teachers. I am very concerned that the drop-out rate of K-12 teachers is even higher than the drop-out rate of K-12 students in the U.S. and in many other countries around the world.
As I’ve gone around the U.S. and abroad talking with teachers, I’ve seen over and over how beleaguered they are: by (a) too many rules, (b) too many constantly-changing systems and theories, by (c) too many “learning objectives,” by (d) too much pressure to deliver “content,” by (e) too many expectations about high test scores (on standardized tests that often do not measure real learning and content), by (f) ever-escalating and rigid standards of “accountability,” and, added to all of this, by (g) too much faddish, expensive new technology dumped not only on kids but on teachers as if the technology itself magically will take care of a, b, c, d, e, and f.
Read more...
Via Ana Cristina Pratas, Gust MEES, Ebba Ossiannilsson, João Greno Brogueira
|
| 1 | 2 | 3 | 4 | ![]() |
6 |
|
Next |

