Technology is an immense tool that can transform the way students learn. One of my favourite quotes which demonstrates this comes from Steve Jobs: “What a computer is to me is it’s the most remarkable tool that we’ve ever come up with, and it’s the equivalent of a bicycle for our minds.“
The success of AR in education is attributed to the increasing availability of mobile apps designed specifically to help learners leverage the power of AR in their learning. Below are some very good AR apps to try out with your students. Augmented reality is making some huge inroads in the field of education. More and more teachers are incorporating this relatively new technology in their classrooms. Augmented reality is also redefining the notion of learning by adding a layer of interactivity, engagement and vividness to students learning experiences. Teachers have been using augmented reality in many varied ways and across different school subjects, this post from Edutopia provides some good examples in this regard. The success of AR in education is attributed to the increasing availability of mobile apps designed specifically to help learners leverage the power of AR in their learning. Below are some very good AR apps to try out with your students. This is a work in progress and we will be adding more to the list in the future. Enjoy
The success of AR in education is attributed to the increasing availability of mobile apps designed specifically to help learners leverage the power of AR in their learning. This chart provides some very good AR apps to try out with your students.
James Paul Gee is living many a teenager’s dream. (Or mine, at least.) The Mary Lou Fulton Presidential Professor of Literacy Studies at Arizona State University has been playing video games for four hours every day since 2003, solving puzzles and battling bosses in games such as Doom, Darksiders
Scribblar is an online collaboration tool that is perfect for online tutoring. It features live audio, chat, whiteboard, image sharing, document sharing and more. Used by learners, trainers and schools around the world, Scribblar is quickly becoming the favourite tool for online collaboration and tutoring.
Recently Juho Kim, a Ph.D. student at MIT, Rob Rubin, the VP of Engineering at edX, and Philip J. Guo from the University of Rochester How Video Production Affects Student Engagement: An Empirical Study of MOOC Videos at the ACM Conference on Learning at Scale (L@S).
If creating a classroom website remains at the low end of your priority list, it’s understandable. Maybe you have been thinking about building one for a long time, but who has the time? Unfortunately, classroom websites take the backseat far too often. Either the website is too complicated to update on a regular basis and ends up being neglected, or perhaps you’re underwhelmed by the district issued site. Maybe it’s just a little too boring and not an accurate or interesting reflection of you, as a teacher. Before you brush off the idea of creating a website, take a brief moment to consider how it can benefit you, your students, and your class as a whole.
Students have invented lots of ways to cheat and, with the growing use of technology in education, new cheating options appear on a regular basis.
Although it seems an overwhelming problem to address, there’s no need to despair. Do your due diligence–stop violations and cultivate honesty among students by also finding technology that works for you.
Check out the list of 10 edtech tools below that can help promote academic honesty while fitting nicely into daily routines and improving the quality of your educational efforts.
In contrast to traditional higher education, which closes learning off from the world, open learning is transparent and accessible to anyone with internet access. Such openness could do a lot to improve standards at universities whose business models are driven by bums on seats, rather than mastery of a given subject. It might also lift the morale of academia. Academics who are in control of what they teach, and who teach students who seek them out, may regain their professional freedom. Around 7,000 online students recently earned the first certificates awarded by MIT and Harvard through their Edx partnership. That’s more than twice the number of degrees that MIT awarded at this year’s commencement. Another 147,596 observers signed up to marvel at what an MIT course is really like. Substantially greater numbers are expected for the spring course offerings. Their first MIT course, Circuits and Electronics, was tough. University level maths and physics were prerequisites, and the exam would give many nosebleeds.
Every educator has his or her own reasons for being on Twitter. For me, the really short version of why I engage in professional conversation on social media is that Twitter is a space where educators reject isolation, celebrate together, and continue professional growth.
When you hear the word “create” or “make,” you might be tempted to think of a tangible, physical product. However, in design thinking, students might design other types of products. So here are some of the types of things students might create.
In continuation of last week’s article, Part 1: 44 Smart Ways to Use Smartphones in Class, here is a new list of thirty-six additional ideas to help leverage the power of these tech gadgets in the learning environment. In this blog post, I have attempted to avoid any redundancies, and I sincerely hope my endeavors were successful. Please join me in helping educators everywhere creatively use smartphones by contributing any overlooked uses and supportive responses via this survey. The shared comments can easily be assessed by clicking this link.
Alex Faaborg shares how Virtual Reality introduces unique challenges for interface design, and opens up incredible opportunities for the future of art, journalism, and education. Virtual Reality design techniques and Google Cardboard is introduced to over 1000 TEDxCincinnati Main Stage participants.
Have you thought about 3D printing with students? MakerBot’s Thingiverse is best known as a 3D design sharing website. It also has STEAM (Science, Technology, Engineering, Art and Math) 3D printing lesson plans for educators across the world to use in their classrooms.
MakerBot’s Learning Team has been curating and sharing some of the best lesson plans. They include step-by-step instructions, photos, 3D design files, activity sheets and more. All of these 3D printing lesson plans are designed to keep students motivated and learning new STEAM skills.
Digital intelligence or “DQ” is the set of social, emotional and cognitive abilities that enable individuals to face the challenges and adapt to the demands of digital life. These abilities can broadly be broken down into eight interconnected areas.
Sharing your scoops to your social media accounts is a must to distribute your curated content. Not only will it drive traffic and leads through your content, but it will help show your expertise with your followers.
How to integrate my topics' content to my website?
Integrating your curated content to your website or blog will allow you to increase your website visitors’ engagement, boost SEO and acquire new visitors. By redirecting your social media traffic to your website, Scoop.it will also help you generate more qualified traffic and leads from your curation work.
Distributing your curated content through a newsletter is a great way to nurture and engage your email subscribers will developing your traffic and visibility.
Creating engaging newsletters with your curated content is really easy.