A new longitudinal study of the microbiome from researchers at Harvard and MIT demonstrates how the ubiquity of a smartphone enables research that would have been much more difficult previously. In the study, two patients tracked a number of health factors on an iPhone app for a year and also took stool samples almost every day. Researchers analyzed the bacteria in the stool samples alongside the health tracking data, to see what impact the subjects’ lifestyle had on their microbiome, or the ecosystem of bacteria living in their digestive tract.
The Baseline Study is a collaboration between the Google X “moonshot” organization and various clinical and academic partners. The work should fit in well with the health-monitoring aspects of Google’s wearable efforts.
Among technologists, mobile health is thriving. Since the start of 2013, more than $750 million in venture capital has been invested in companies that do everything from turn your smartphone into a blood pressure gauge to snapping medical–quality images of the inner ear. Apple, Qualcomm, Microsoft, and other corporate giants are creating mobile health products and investing in startups.
Apple didn’t choose just any partner for its enterprise bid. IBM itself is no stranger to healthcare, after all, it made healthcare the flagship use case for Watson, the data intelligence processor that mimics human thinking and learning well enough that it managed to beat the best Jeopardy champions back in 2011. It’s been providing backup support for oncologists ever since. IBM knows how to manage data in a healthcare setting.
There are many methods of utilizing mHealth that are currently being tested by medical facilities and healthcare organizations around the globe. And across the board, the test results point to the positive impact mHealth solutions can provide.
Just because people are expecting Apple to revolutionize wearables with its long-awaited iWatch, doesn’t mean that there aren’t already some interesting developments going on in the wearable tech field.
I’m a massive fan of Jawbone, which has just updated its UP by Jawbone iOS app with a new fitness-oriented update – designed to focus on food-related goals, such as weight and calorie intake.
With that in mind, there’s a new weight management feature which allows you to set goals with regards to weight, and then track this progress by way of straightforward tools for logging food, weight and calorie balance.
The new Kinect, the second generation of Microsoft’s motion capture camera technology, has been making healthcare headlines for nearly a year now as a few select companies were able to tinker with prototypes. The version of the device that was connected to the Xbox One gaming console was made available back in November. But starting tomorrow, Kinect for Windows version 2 will be available commercially, complete with a software development kit (SDK) for developers.
Personal health is becoming increasingly mobile, and there are now thousands of apps aiming to address everything from lifestyle issues to chronic diseases. But can you trust these apps the same way you trust your prescribed drugs and medical devices?
Medical devices are generally regulated by the U.S. Food and Drug Administration, and although the FDA reviews some apps, experts say the agency's power and efforts aren't nearly enough to cover the 97,000 and counting health apps out there that are transforming consumer health.
Children who played iPad-based HIV prevention game PlayForward: Elm City Stories knew more about HIV risk than those that played other video games, according to an oral abstract on a randomized control trial of 198 adolescents presented at the AIDS conference this week. The mean age of children in this trial was 13.
Singapore-based healthcare startup Healint has released a new mobile platform that it hopes will help patients and doctors do a better job of collaborating on migraine care. Called Migraine Buddy, it consists of an app that sufferers can use to keep a comprehensive record of their symptoms, and dashboard with data that doctors can reference during checkups.
Ever wanted to learn from some of the world’s experts on mobile devices and health technology? And apply it towards solving international health issues? Physicians from Stanford University will re-offer their online course, Mobile Health Without Borders, addressing these topics. Their course is available to the public at no charge.
You may never have stopped to think that the coffee you’re going to drink after dinner could make you lazier the next day but, like Freakonomics, Jawbone can bring all kinds of weird correlations to the surface. Take, for example, the data that indicates that female users (and, while this could be true for men as well, Antabi specifically points to females) typically burn more calories and take more steps the day after they’ve had a good night’s sleep.
Even with drug makers’ recent increases in digital spending, the pharmaceutical industry is repeatedly said to be a laggard in terms of its speed in adoption of social media.
Among the 50 largest manufacturers worldwide, more than half still do not use it to actively engage consumers or patients. Most of them use social media as a unilateral broadcasting channel and no more than ten are on Twitter, Facebook and YouTube.
Pharmaceutical companies largely avoid involvement, cowering from regulatory wrath. They fear a loss of messaging control, privacy concerns and a lack of familiarity with community building. In addition, they struggle to quantify a return on investment.
So how do you actually know what physicians are saying about your drug? Can you identify the top ten fears of patients suffering from the conditions treated by your market leading product?
CARE and its partners are preparing to provide emergency mobile health teams to serve people affected by the violence in Gaza. Needs are particularly high for pregnant women and for those who can’t travel to hospitals or medical clinics. Pregnant women are travelling to hospitals in the midst of the bombing to get medical support, while other people are unable or unwilling to leave their houses for anything other than life-threatening injuries.