Education and technology
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Education and technology
Everything about the use of modern approaches to teaching and learning
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Rescooped by Tracey from Multimedia as Texts in the Language Arts Classroom
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How To Make Students Better Online Researchers | Edudemic

How To Make Students Better Online Researchers | Edudemic | Education and technology | Scoop.it
With the switch from print encyclopedias, anthologies, and public records to internet-based resources, research requires new skills that involve evaluating the validity of material, According to this article, students still struggle a great deal in being able to find credible, useful, and relevant resources online. Teachers can help to improve their students' online researching abilities by teaching them critical thinking and language skills in narrowing down their search terms and specifying what they're looking for. They can also teach them how to evaluate and analyze the search results in identifying what is scholarly and useful. Knowing how to find resources online is crucial for any academic subject-area, but being competent in digital literacy is necessary in discerning what information is appropriate and valid.
Via Katie Jo Mayfield
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Rescooped by Tracey from Using iPads in Classrooms
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I have iPads in the Classroom. Now What?

“ You might be one of the teachers who is excited about the possibilities or apprehensive and fearful of the seemingly overwhelming task in front of you how to ma”
Via Connie Wise
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Rescooped by Tracey from Tracking Transmedia
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If the Moon Were Only One Pixel: a Scale Model of the Solar System

If the Moon Were Only One Pixel: a Scale Model of the Solar System | Education and technology | Scoop.it
“One of my favorite pet peeves is the inability of conventional models to accurately convey the gigantic scale of the Solar System. Most of us grew up with models of the planets made of wood or plastic or spray painted styrofoam balls impaled on bent wire hangers (don't tell Mommy), or, more commonly, illustrations on…”
Via siobhan-o-flynn
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Rescooped by Tracey from 21st century education
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- Send Them on Learning Missions

“ The Resource for Education Technology Leaders focusing on K-12 educators.”
Via Pippa Davies @PippaDavies
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Rescooped by Tracey from HCS Learning Commons Newsletter
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3 iPad Apps for Kids to Design Creative Animations ~ Educational Technology and Mobile Learning

3 iPad Apps for Kids to Design Creative Animations ~ Educational Technology and Mobile Learning | Education and technology | Scoop.it

Via Heiko Idensen, Pippa Davies @PippaDavies
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Rescooped by Tracey from 21st Century Literacy and Learning
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Critical Media Literacy: Commercial Advertising - ReadWriteThink

Critical Media Literacy: Commercial Advertising - ReadWriteThink | Education and technology | Scoop.it
“ By looking at advertising and mass media critically, students begin to understand how the media oppresses certain groups, convinces people to purchase certain products, and influences culture. (@Clownface3 Media literacy, at home & in schools.”
Via Les Howard
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Rescooped by Tracey from Creative teaching and learning
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The My Favorite Free Teacher Tools Collection by Kimette Witt

The My Favorite Free Teacher Tools Collection by Kimette Witt | Education and technology | Scoop.it
"A collection of education technology..."©
Via Leona Ungerer
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Rescooped by Tracey from Digital Technologies for Teachers and Career Practitioners
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7 Steps for Putting Ideas Into Action

7 Steps for Putting Ideas Into Action | Education and technology | Scoop.it
“ Here is a seven-step technique for developing ideas you can actually use to solve business problems.”
Via Dr Peter Carey
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Rescooped by Tracey from Transformational Teaching and Technology
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Creative Educator - Project-Based Learning

Creative Educator - Project-Based Learning | Education and technology | Scoop.it
“ Articles, lessons, and classroom examples to help you get started with project-based learning.”
Via Chris Carter
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Rescooped by Tracey from Education and technology
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10 Serious Games From The ClarkChart

10 Serious Games From The ClarkChart | Education and technology | Scoop.it
"The ClarkChart has been hailed as the IMDB of the Educational Simulation and Serious Game Industry. Created by renowned serious games pioneer and award winner author Clark Aldrich, the website is the fastest growing database of educational sims and serious games available on the market. The purpose of the ClarkChart is to provide a platform where serious game buyers and sellers can connect and possibly collaborate. The games are organized by subject or by developer, making the database easily accessible for all. Here is a list of 10 new and noteworthy serious games as listed in the Clark Chart."
Via John Evans, Tracey
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Rescooped by Tracey from About Motel168 Lifestyle
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What is Appreciative Inquiry? | aboutleaders.com

What is Appreciative Inquiry? | aboutleaders.com | Education and technology | Scoop.it
“ What is Appreciative Inquiry anyway? Have you ever heard: People join organizations, but leave managers. What would your employees say about you?” Let’s start with the benefits of happiness at work. According to the Happiness at Work Global Index, empirical research involving 9,000 people from around the world reveals some astonishing findings. The data shows that employees who report being happiest at work: Stay twice as long in their jobs as their least happy colleaguesSpend double their time at work focused on what they are paid to doTake ten times less sick leaveBelieve they are achieving their potential twice as muchResearch has identified five components that inform and build happiness at work. These components are known as the 5 Cs, and they are: Contribution is the effort an individual or team makesConviction is short-term motivationCulture is a feeling of fitting in at workCommitment is long-term engagementConfidence is the belief in ones abilities
Via motel168 lifestyle
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Rescooped by Tracey from Transformational Teaching and Technology
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Free Technology for Teachers: Amazon Storybuilder - Plan Your Stories With Organized Sticky Notes

Free Technology for Teachers: Amazon Storybuilder - Plan Your Stories With Organized Sticky Notes | Education and technology | Scoop.it

Via Skip Zalneraitis, Chris Carter
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Rescooped by Tracey from Tracking Transmedia
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Literacy, families and learning: Digital Storytelling: Multimodal Approaches

Literacy, families and learning: Digital Storytelling: Multimodal Approaches | Education and technology | Scoop.it
'Digital Storytelling: Multimodal Approaches' Latest post from 'Literacy, Families & Learning" - http://t.co/0OdzXln...
Via siobhan-o-flynn
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Rescooped by Tracey from Using iPads in Classrooms
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Teacher's Visual Guide to A Better Technology Integration ~ Educational Technology and Mobile Learning

Teacher's Visual Guide to A Better Technology Integration ~ Educational Technology and Mobile Learning | Education and technology | Scoop.it

Via Connie Wise
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Rescooped by Tracey from 21st Century Literacy and Learning
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The Best Mind Mapping Tools and Apps for Teachers and Students ~ Educational Technology and Mobile Learning

The Best Mind Mapping Tools and Apps for Teachers and Students ~ Educational Technology and Mobile Learning | Education and technology | Scoop.it

Via Cindy Rudy, Les Howard
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Rescooped by Tracey from iPads, MakerEd and More in Education
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20 Guiding Questions To Develop A Digital Literacy Plan - TeachThought

20 Guiding Questions To Develop A Digital Literacy Plan - TeachThought | Education and technology | Scoop.it
“ 16 Guiding Questions To Develop A Digital Literacy Plan by TeachThought Staff Literacy is a chief concern for both academic and professional progress. Digital literacy is emerging as a genuine concern in education as technology...”
Via John Evans
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Rescooped by Tracey from 21st century education
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Splash Math - Fun Math Practice for Grades 1-5

Splash Math - Fun Math Practice for Grades 1-5 | Education and technology | Scoop.it
“ Splash Math is an award winning math program used by more than 4 million children for fun math practice. It includes unlimited math lessons on number counting, addition, subtraction etc.”
Via Pippa Davies @PippaDavies
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Rescooped by Tracey from Linking Literacy & Learning: Research, Reflection, and Practice
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Ontario website dedicated to Differentiated Instruction and Collaborative Inquiry - school examples

Ontario website dedicated to Differentiated Instruction and Collaborative Inquiry - school examples | Education and technology | Scoop.it
“ DI-CI: what works... | The purpose of the website is to foster conversations about effective and differentiated instruction and about collaborative inquiry as a way of learning for educators. You are encouraged to make connections to your own practice and context.”
Via Tom D'Amico (@TDOttawa) , Lynnette Van Dyke, Dean J. Fusto
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Rescooped by Tracey from Educommunication
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Media literacy - Advertising (age 5)

Media literacy - Advertising (age 5) | Education and technology | Scoop.it
Children are exposed to more than 40,000 ads each year just on television.
Via Manuel Pinto
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Rescooped by Tracey from Digital Technologies for Teachers and Career Practitioners
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How having a bad boss can teach you management skills | The Work Buzz

How having a bad boss can teach you management skills | The Work Buzz | Education and technology | Scoop.it
“ Don't repeat the mistakes of your bad boss. Learn from them so you can go on to be a better manager.”
Via Dr Peter Carey
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Rescooped by Tracey from Professional Learning for Busy Educators
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What Is Web 3.0 And How Will It Change Education?

What Is Web 3.0 And How Will It Change Education? | Education and technology | Scoop.it
“ We'll reach a new state of web skills when we reinvent technology tools to better enhance our personal learning. We'll be at 3.0 when schools are everywhere and not viewed as daycare.”
Via Gust MEES, John Evans
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Rescooped by Tracey from Education and technology
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ICT in Practice - A Games Based Learning

ICT in Practice - A Games Based Learning | Education and technology | Scoop.it
“ Article looking at the theory and practice of games based learning.”
Via Chris Carter, Tracey
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Rescooped by Tracey from iPads, MakerEd and More in Education
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18 Epic Productivity Apps to Help You Live Your Dreams - Cool Cat Teacher

18 Epic Productivity Apps to Help You Live Your Dreams - Cool Cat Teacher | Education and technology | Scoop.it
“ Productivity can be an elusive way to slave drive yourself into exhaustion. If you choose the right habits and the productivity apps, you can get it done.”
Via John Evans
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Rescooped by Tracey from Tracking Transmedia
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Very cool: DC Entertainment Turns Video Games into Interactive Comic Books

Very cool: DC Entertainment Turns Video Games into Interactive Comic Books | Education and technology | Scoop.it
“ Gameification is coming to comic books. DC Entertainment and digital studio Madefire have started producing a series of interactive graphic novels that offer choose-your-own-adventure type elements...”
Via siobhan-o-flynn
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Rescooped by Tracey from iPads, MakerEd and More in Education
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20 iPad Gaming Apps to Boost Kids Critical Thinking Skills ~ Educational Technology and Mobile Learning

20 iPad Gaming Apps to Boost Kids Critical Thinking Skills ~ Educational Technology and Mobile Learning | Education and technology | Scoop.it
"Gaming is an important component of the child's cognitive and emotional growth. In his wonderful book " What Video Games Have to Teach Us About Learning and Literacy. Second Edition: Revised and Updated Edition " http://amzn.to/1bOeA48 James Paul Gee argued for the importance of game play for the learners' developing personalty and the honing of their thinking capacities. Gee analyzed several of the popular video and online games like Sims City, and War of Warcraft, to mention but a few , and found out that the learning design informing these games are behind their sweeping popularity among gamers in all around the world. Gee further claimed that investing time in playing these games does impinge positively on the learning skills of kids. It, among many other things, help them develop strategic thinking, problem solving, active critical thinking, and meta-level thinking. Check out this post http://bit.ly/19nKi7H ; to learn more about the learning principles embedded in game play as conceptualized by Gee."
Via John Evans
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