Print Get a PDF version of this webpage PDF. The Digital Innovation Lab launched last year has spawned an even bigger and more exciting institutional innovation: the Carolina Digital Humanities Initiative, announced this ...
GigaOMMendeley injects some pace into academia with fast, big dataGigaOM“The biggest problem in academia is the long waiting time: it can take three to five years from the time you have done research to get it published — all the decisions you make...
LinkedIn's Edge: The 7 Habits Of A Well-Run Social NetworkForbesIt has put together a playbook that harnesses the great strengths of social media in ways that translate into unusually reliable profit growth.
Bill & Melinda Gates Foundation is inviting you to apply for its annual Access to Learning Award 2013, which provides grant to organizations that are working to connect people to information and opportunities through free ...
...When we stopped thinking in terms of physical and digital, what began to emerge were discussions that focused purely on learning, teaching, and space deisgn. Our roadmaps for individualized professional development emerged. http://www.ryanbretag.com/blog/?p=2263
We also started to focus on formal and informal learning, blended learning, and edges. This allowed for a three tiered PD program to emerge.
This has and continues to serve us well but there remains a critical piece missing. The digital piece to the learning commons. For me, it is a critical gap and we’ve not been able to fill it with a social networking tool of any value. Yes, we’ve discussed Facebook but the discussions with students, teachers, parents and administrators always left us with no solid answer.
Ross Dawson is a smart guy. The six mechanisms in the paper he discusses are: an idea ecology, a web of dependencies, an intellectual supply chain, a collaborative deliberation, a radically fluid virtual organization, a multi-user game. -- Howard
"One of the many reasons humanity is at an inflection point is that the age-old dream of the “global brain” is finally becoming a reality.
I explored the idea in my book Living Networks, and at more length in my piece Autopoiesis and how hyper-connectivity is literally bringing the networks to life.
Today, my work on crowdsourcing is largely focused on the emerging mechanisms that allow us to create better results from mass participation.
Some of the best work being done in the space is at the MIT Center for Collective Intelligence. A few of their researchers (including founder Thomas Malone) have just written a short paper Programming the Global Brain.
I don’t think “programming” is the best metaphor. I prefer to think about the enabling structures and mechanisms out of which collective intelligence will be created.
However programming can be a useful frame, and in the paper the authors propose six programming metaphors that will facilitate the formation of the global brain:"
In recent decades, the sciences and the humanities have found their ways to grow ever farther apart. You don't hear many biology students raving over their literature course load, just as you do not hear language majors ...
Wired.co.ukIn academia, 'e' can't automatically mean freeWired.co.ukThe impact of "e means free" has the potential to discourage academics, reduce research, hamper innovation in publishing and potentially harm students.
A few weeks ago I wrote about what crowdsourcing is useful for, breaking it down into three main categories: Work, Input and Organizing. Here are some ideas for tasks that can be crowdsourced and links to sites that can help you with those tasks.
Many educators are beginning to become aware of the growing teaching method referred to as “Flipping The Classroom”. Simply put… the teacher provides videos for homework, while traditional home work is done in class under teacher supervision. Unfortunately this might be just too simplistic of a definition. Possible this is why using the words “simply put” may not be the best practice in explaining anything.
It would certainly change the culture of deception that leads kids and many of their parents to lie about their dates of birth to join social networking sites in the first place and provide a much safer environment for tweens who are already there...
Just came across this article which, once again, has me despairing about the way people talk about games-based learning. Gates speaks with two fundamental flaws in his thinking (it may have been more but the second half ...