"In particular, that means support for WebGL — which was used most recently by the Cloud Party virtual world to create a Second Life-style immersive experience right in a Web browser, no download required. The end result should make it easier to create Web-based virtual world browsers without worrying about making it work with particular equipment." wrote Maria Korolov.
The Kitely Calendar is attracting more event listings. Just having the calendar seems to have stimulated more events. At this time, most days in the near term are showing two or three events. This article is intended to tell users and event managers how to make the best use of the Kitely calendar, and of other calendars like it.
Thinkerer uses the Kitely virtual world calendar as an example, but the techniques applies to any organization's events calendar using Google calendar.
Virtual Worlds Best Practices in Education 2013 From April 9-12, 2014
This year the conference is being held from April 9-12th, 2014 using three immersive environments including Second Life, OSGrid, and CloudParty.
The main conference will be followed up by a 3-week Massively Open Online Course (MOOC) which will highlight examples of educational design from a myriad of other immersive environments. Past presentations have included environments such as Club Penguin, Eve Online, World of Warcraft, Spot on 3D, inWorldz, Sococo, and a host of other virtual platforms.
Have you heard of interactive fiction? Years ago it started with those old Choose-Your-Own-Adventure novels where the authors had written multiple endings and paths to get through the story depending on which choice the reader made at the end of...
Examiner.com Could Second Life go the way of Cloud Party? Examiner.com This writer originally migrated to Second Life in 2004 from a different virtual world because of Linden Lab's policy of explicitly granting IP ownership rights to creators.
An article by Bixyl Shuftan who interviewed Elenia Llewellyn, one of the three founders of InWorldz -- Legion Hienrichs, and Tranquility Dexler are the other two (avatar names). I really love InWorldz because of the founders and the residents. It is a beautiful world and the developers are so responsive to our needs. Residents are very supportive of the new Community Library we are building on Sendalonde in Elf Clan on InWorldz. InWorldz currently has 92,200 registered residents and expects to top 100,000 early this coming year.
A plug for our library that was not mentioned in the interview: Grand Opening of the new library is January 11, 2013 at noon. See http://metaverselibrary.com/
"...We had more than thirty avatars from eleven different grids joining us at the Clubhouse this week, which was officially called 'ContraptionFest' and this event looks like becoming a regular feature of the Safari, because it was thoroughly entertaining .."
I was on this safari - it was quite entertaining. Over three hours went very fast! Tons of great free things are at the Lani Mall on OSGrid and I am going back for more this week. Prax and I tested the all terrain vehicles that Thirza gave us when we got back to Kitely. They appear to work fine -- we have ODE physics enabled on our worlds in Kitely. I absolutely loved Joe Builder's Lost World which is at ground level below the 4-region build of the USS Enterprise.
Kitely, the largest commercial OpenSim grid by land area, plans to deliver its Kitely Market content throughout the metaverse — not just to OpenSim grids. “Our goal is to make Kitely Market the main...
This is good news for creators who sell through Kitely Market, though High Fidelity is not a viable product yet.
It does not happen often that I have to leave Second Life and enter a different virtual world, in order to complete a blogpost on an art installation, but “Ghosts of the Internet” by Glyph Graves made me do it!
This is big news. Kitely first got Kitely Marketplace working with the additional export permission. New server code at Kitely honors the export permission, so you should not be able to take any of your inventory with you that does not have export permissions. Think about what you are wearing before gridhopping!
Overview of VWBPE 2014 is online. This is four days of keynotes, panels and lectures on Virtual Worlds Best Practices in Education opening on April 9, 2014. Keynote speaker on April 9 is Philip Rosedale, former founder of Linden Lab and creator of Second Life and currently founder/CEO of High Fidelity currently in alpha http://highfidelity.io/ . VWBPE 2014 will be held in both Second Life and OSgrid. You need an account on both grids to attend sessions in each. Between the two grids there are over 70 peer-reviewed presentations.
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The February 2014 issue of VEJ - Virtual Education Journal -- is online. "Meet digital anthropologist and investigative journalist, Draxtor Despres. Discover how educators are using virtual environments for professional learning and to authentically engage their K-20 students in active learning."
Saving Digital Mementos from Virtual Worlds. A blog post at "The Signal: Digital Preservation" on 2014-02-06.
This article by Mike Ashenfelde of the Library of Congress has a number of links to references worth checking, such as a paper on the results of 2010 research into preserving virtual worlds. Also referenced is the Machinima Archive that is being built to capture more of the virtual worlds: https://archive.org/details/machinima/
“ The Past by Beverly Chiarulli Since 2007, I have been interested in using virtual reality to recreate archaeological experiences. That year, Scott Moore, of the Indiana University of Pennsylvania (...”
Via Dulcie Mills, Asil
2014 will bring some exciting changes to the InWorldz platform that will improve upon the performance, reliability and features of the virtual world that many of you call home.
This is an enlightening blog posting about both ongoing, completion and new projects that the virtual world grid, InWorldz, has on their agenda for 2014. InWorldz Viewer V2 will be made the default. [Aside: Mac users still cannot see video on video screens in InWorldz. As a Mac user, this bothers me and hampers some of my activities in InWorldz.] The fine-tuning of region crossings is still being worked on and they hope they will solve the issues in 2013 Q1. There is a whole lot more, so check it out.