Higher education in virtual worlds: the use of Second Life and OpenSim for educational practices - University of Bedfordshire Repository | Happenings - Virtual Worlds | Scoop.it

"This thesis explores the features of Second Life and OpenSim that affect the choice of academics who are planning to use a virtual world in order to meet the learning needs of their students. For the conduct of this study, what was taken into account is a preexisting framework which proposes the evaluation of virtual worlds against four dimensions: their contexts, the immersion encountered within each, their cost, and their persistence. "


Via Susan Bainbridge, Elizabeth E Charles