Guilds 2.0 for Creatives
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For centuries, guilds were the dominant business organization for skilled creative workers until the advent of the Industrial Revolution. Today, guilds have the potential to re-emerge as an innovative organizational structure for independent creatives who value co-creation, open source and shared learning.
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What Makes a Maker Space?

A panel discussion with 6 guys who work in/with for-profit and non-profit Makerspaces.  Some really great talk about the future of Makerspaces, how they impact the community, the roles of makerspaces in schools, etc. etc.


Via Melanie Barker
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The Maker Movement and Guilds 2.0 - Part 1

The Maker Movement and Guilds 2.0 - Part 1 | Guilds 2.0 for Creatives | Scoop.it

Real “movements” fascinate me. They, more so than fads, are better indicators of underlying fundamental social, technological and economic trends that might...

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