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ADP Center for Teacher Preparation & Learning Technologies
ADP Center for Teacher Preparation & Learning Technologies
News, Tools and Resources for Teaching and Learning in the Digital Age (and the future of education)
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STEM Education Technology Trends: Evolving Classrooms - The Network: Cisco's Technology News Site

STEM Education Technology Trends: Evolving Classrooms - The Network: Cisco's Technology News Site | ADP Center for Teacher Preparation & Learning Technologies | Scoop.it

A nationwide push for creating STEM (Science, Technology, Engineering & Mathematics) learning opportunities through technology is taking center stage. Learn more about what it looks like and how students are benefiting.

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Google's Eric Schmidt: Entirely Missing the Point on Computer Education - Forbes

I’m afraid that this piece by Google‘s Eric Schmidt entirely misses the point about computing education. He seems to think that economic value will be increased by teaching every British child how to code as opposed to the current method of teaching every child how to use a computer. I’m afraid that this is entirely the wrong way around. Absolutely, as the phrase goes, bass ackwards.

For economic value, economic growth, does not come from the invention of new things: no, not even the creation of spiffy new code. It comes from the use of those inventions to either do old things more efficiently or to do entirely new things. Thus we do not want to teach people how to invent new things, we want to teach people how to make use of new things that are invented.

OK, so I’m rather over egging the argument: we’d still like some people to be inventing new things of course. But it’s only ever a minority that are either going to be interested in or any good at doing so.

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NJ Spotlight | NJ's First Virtual Charter School a Screen Test for Online Learning

NJ Spotlight | NJ's First Virtual Charter School a Screen Test for Online Learning | ADP Center for Teacher Preparation & Learning Technologies | Scoop.it

New Jersey’s first comprehensive charter school to hold all of its classes online is beginning to enroll students from across the state for next fall, even as questions persist to how exactly the new breed of schools will operate and be funded.

 

The New Jersey Virtual Academy Charter School (NJVACS), operating under contract with the for-profit online education company, K12 Inc., has begun advertising its New Jersey program through traditional press releases, email blasts and informational events.

After just a week of accepting names, it had enrolled more than 300 students, said school officials, who did not rule out that demand could outnumber seats and a lottery may be needed. The school seeks to enroll 850 for its first year, kindergarten through 10th grade.

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Apps: Students Tap Into Video for Physics Learning

Apps: Students Tap Into Video for Physics Learning | ADP Center for Teacher Preparation & Learning Technologies | Scoop.it
We experience concepts of physics daily. Whether we’re walking, playing sports, driving a car, the concepts are naturally occurring all around us. What if we could capture the movement around us to learn and evaluate basic physics so that we could then learn to identify it daily in our lives?

Vernier has done just that with its Video Physics app geared toward high school students. The app, which can be used on the iPhone, iPod Touch and iPad, leverages video to increase knowledge and understanding about physics concepts.

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Blended Learning Programs to Watch

Blended Learning Programs to Watch | ADP Center for Teacher Preparation & Learning Technologies | Scoop.it

With two foundations funding brand new blended learning charter schools and a growing number of education leaders advocating this approach, we share some examples of programs that point the way to what is possible.
In the three years since the U.S. Department of Education published a meta-analysis of research indicating that blended learning — which combines face- to-face with online education — was more effective than either approach on its own, a wide variety of organizations have launched blended learning initiatives. Most of the ground-breaking blended learning programs (also known as hybrid learning programs) that are making news these days are charter schools because of the flexibility such schools are given to experiment beyond the normal constraints of geography, time and class size.

Two philanthropic foundations have recently thrown their support to a wide range of blended/hybrid charter schools now in the planning or early implementation phase. In 2011, the Michael & Susan Dell Foundation awarded five $200,000 one-year grants to hybrid charter schools aimed at creating case studies to explain each school's educational methods and results. Through its Next Generation Learning Challenges grants, the Bill & Melinda Gates Foundation is also funding charters that promise to “combine the best aspects of brick and mortar and online learning and result in more personalized, mastery based learning” for students in grades 6-12; in February, 2012, the foundation awarded five $150,000 grants to secondary schools, with additional awards to be announced in May and September.

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The Powerful Role of Video Games In Learning | Edudemic

The Powerful Role of Video Games In Learning | Edudemic | ADP Center for Teacher Preparation & Learning Technologies | Scoop.it

According to a new infographic from FrugalDad, video games play a critical role in bolstering a child’s ability to socialize, learn, and grow. From therapy to literacy improvement, video games are an easy way to get a child’s brain to start thinking, problem-solving, and figuring out solutions to complex problems.


Via Nik Peachey, Lisa Durff
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Almanac Online : Can tech close the achievement gap?

Almanac Online : Can tech close the achievement gap? | ADP Center for Teacher Preparation & Learning Technologies | Scoop.it

Digital technology is a disruptive force that is and has been upending many established institutions, including publishing, entertainment and what constitutes working for a living. While it has made inroads into education, it's still debatable whether it has a useful role in the complex learning that leads to lifelong creativity and the ability to think critically.

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MediaShift . Why We Need to Teach Mindfulness in a Digital Age | PBS

MediaShift . Why We Need to Teach Mindfulness in a Digital Age | PBS | ADP Center for Teacher Preparation & Learning Technologies | Scoop.it

Think of sitting quietly in a spartan room. There are no TVs, computers, smartphones, books, magazines or music. If you're like most people, this probably sounds like a recipe for boredom. In our culture, we avoid moments of "not-doing" because we don't associate boredom with having any value. And our aversion to boredom and not-doing have been amplified in our hyper-connected age.

It's been said that the currency of the Net is attention. As connectivity penetrates the furthest reaches of our lives, all of us, but schools in particular, need to treat attention as a skill to be cultivated.

A torrent of stimulation is just a click or touchscreen away, ensuring that even the slightest trace of boredom can be mitigated through constant screen connectivity. As beneficial as this perpetual connectivity can be, neuroscience has been uncovering some detrimental side effects.

Recent brain imaging studies reveal that sections of our brains are highly active during down time. This has led scientists to imply that moments of not-doing are critical for connecting and synthesizing new information, ideas and experiences. Dr. Michael Rich, a professor at Harvard Medical School put it this way in a 2010 New York Times article: "Downtime is to the brain what sleep is to the body."

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Guide to Using Free Apps to Support Higher Order Thinking Skills

Guide to Using Free Apps to Support Higher Order Thinking Skills | ADP Center for Teacher Preparation & Learning Technologies | Scoop.it

Via Learning in Hand

 

"Lisa Johnson and Yolanda Barker have published an eBook titled Hot Apps 4 HOTS: A Guide to Using Free Apps to Support Higher Order Thinking Skills. The book includes nine step-by-step activities that focus on each level of Bloom's taxonomy and includes loads of links to further resources. Like the title says, Lisa and Yolanda write about free apps and most of them work on both iPads and iPod touches. Here are the apps used in the activities:"


Via Jim Lerman
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Technology Integration Matrix

The following resources have been developed to assist teachers, schools, and districts in applying the Technology Integration Matrix as part of a comprehensive technology integration plan.

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Lessons from teachers — Learning through digital stories, small moments — NewsWorks

Lessons from teachers — Learning through digital stories, small moments   — NewsWorks | ADP Center for Teacher Preparation & Learning Technologies | Scoop.it

When Robert Rivera-Amezola first considered crafting a digital stories lesson for his 4th grade students at Willard Elementary, he had only three Macintosh computers in his classroom and no knowledge of the applications to create such projects.

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DIY kit lets you build functional mini robots ... out of paper

DIY kit lets you build functional mini robots ... out of paper | ADP Center for Teacher Preparation & Learning Technologies | Scoop.it

If you love robotics sets or enjoy papercraft projects, then odds are that you'll get giddy as soon as you see the reDIYmate kits. After all, they combine the best of those two worlds and allow you to build functional, Wi-Fi-connected robots out of paper.

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Quick Look: A Field Guide on How to Create an Innovator

Quick Look: A Field Guide on How to Create an Innovator | ADP Center for Teacher Preparation & Learning Technologies | Scoop.it

Food for thought: “Every student starts school with unbounded imagination, curiosity and creativity – until he or she learns that knowing the right answer is far more important than asking a thoughtful question. So it isn’t so much about ‘think different,’ as Apple says, but acting differently and understanding where the reactions take you.”

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Committee explores innovative ways to use social media to enhance learning

Using a pilot program to make the transition from paper textbooks to digital textbooks, intensifying the use of social media in recruiting new teachers and using social media to get community...

 

According to the report, Wilcox charged the committee with four goals:

--Increase opportunities for students to learn through social media.
--Enhance teacher know-how regarding social media.
--Explore ways to improve communication using social media.
--Develop parameters to safeguard against social media threats without inhibiting social media as an organizational tool.

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Video Game Competition With STEM Focus Launched

Video Game Competition With STEM Focus Launched | ADP Center for Teacher Preparation & Learning Technologies | Scoop.it
So it turns out the story of the Chevy Nova's failure in Latin America is just an urban legend, which is perhaps good news for DimensionU.

The New York-based online educational gaming company on Wednesday announced a five-week math gaming competition called DU The Math that is selling itself to students as an opportunity to participate in Mindless Behavior. Fortunately for educational gaming advocates, if not for the parents of teenage daughters, we're talking about the boy band and not summer learning loss.

At no cost, students grades 3-9 can sign up as individuals or a school-based team to compete for awards including $40,00 in scholarship prizes, a piano lesson from Greyson Chance, and a day as the honorary fifth member of the hip-hop group that obviously didn't heed advice from the Serious Games Association when choosing a name. The tournament includes five one-week competitions that begin Monday and end May 13, and is an effort to draw attention to games that support education in science, technology, engineering, and math, or the STEM fields, according to a press release.

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Teaching Foreign Language Through Storytelling

What is the best way to help students learn a second language?
Traditionally, teachers tackle the "how" of the language. Students learn a list of vocabulary, are introduced to various rules, produce language according to those rules, and are corrected as needed.
This year I tried something different: using storytelling to help my 8th graders become more confident second-language (L2) learners. This method emphasizes the gradual acquisition of language rather than the memorization of vocabulary and rules. It's more about "what" is said than "how" it is said.
Here are my takeaways from this big change. While these insights are about teaching Spanish, they could apply to any major pedagogical shift.

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Facebook and Twitter should be used in schools as learning tools, says new report - Education News - News - WalesOnline

Facebook and Twitter should be used in schools as learning tools, says new report - Education News - News - WalesOnline | ADP Center for Teacher Preparation & Learning Technologies | Scoop.it
Children could be allowed to bring their own computers into school as part of a “digital transformation” of the Welsh classroom.
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Poll Shows Positive Academic Impact on Students Who Use ROBLOX Virtual Building Playground

-ROBLOX.com, a free online virtual gaming playground designed for children ages 6-14 years old and visited by millions of kids monthly, today announced the results of a ‘Player and Parent’ survey showing a correlation between students who use ROBLOX for school projects and the subsequent improvements of their academic grades. Overall the survey revealed that 75 percent of parents noticed a positive difference in their children’s grades after playing ROBLOX while 67 percent of players, ages 10-16 years old, also noticed an improvement of their grades for assignments in class.

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The rise of e-reading | Pew Internet Libraries

The rise of e-reading | Pew Internet Libraries | ADP Center for Teacher Preparation & Learning Technologies | Scoop.it
21% of Americans have read an e-book. The increasing availability of e-content is prompting some to read more than in the past and to prefer buying books to borrowing them.
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Inquiry to look at digital learning in schools - Technology - NZ Herald News

Inquiry to look at digital learning in schools - Technology - NZ Herald News | ADP Center for Teacher Preparation & Learning Technologies | Scoop.it
How schools can best use online learning and other digital technology is to be investigated in a parliamentary inquiry.
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Online startup seeks to rival the Ivy League - This is a major

Online startup seeks to rival the Ivy League - This is a major | ADP Center for Teacher Preparation & Learning Technologies | Scoop.it

The 36-year-old executive, who has run the Snapfish photo-sharing website and the Redbeacon home-maintenance site, said this week that he had landed $25 million in seed money for an audacious new venture: creating an elite global university online. From scratch.
The Internet already teems with online universities, both private and public, respected and questionable. But Nelson is betting the world could use a brand-new model. He is not alone; several other high-profile educational entrepreneurs have launched innovative ventures this year in hopes of harnessing the Internet to upend the ivory towers.

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Rethinking the Library to Improve Information Literacy

Rethinking the Library to Improve Information Literacy | ADP Center for Teacher Preparation & Learning Technologies | Scoop.it

In January 2007, I was hired by Springfield Township School District to teach English. One of the first pieces of advice I received was, "Seek out Joyce Valenza." I took this advice and sought out Joyce, the STSD librarian, immediately. Joyce and I collaborated on several lessons and she was always excited to help my class find new ways to approach research and Language Arts. Although it was three years ago, Joyce was ahead of the curve and understood the necessity of information literacy and the importance of emerging technologies and the evolving library.

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Dean Harris: award winning local technologist teaching computer science to Philly high schoolers

Dean Harris: award winning local technologist teaching computer science to Philly high schoolers | ADP Center for Teacher Preparation & Learning Technologies | Scoop.it

Every Saturday morning since January, a group of about 17 Philadelphia teenagers have been trooping over to a Temple University computer lab to learn about computer science.
WHAT IT TAKES to be a black tech entrepreneur:
The organization that helped Dean Harris first instruct kids is hosting a special Philly Tech Week lunchtime event.
WHEN: Thursday, April 26, 2012, 12-1pm
WHAT: Panel discussion on challenges and strategy
WHERE: WHYY, 150 N. 6th Street, Old City
FREE RSVP
Light lunch provided by Saxbys
The students, mostly from area charter and magnet schools, are largely college-bound and predictably excited to learn, say those involved. So it’s surprising that their teacher, Dean Harris, sees himself as unlikely role model, he told Technically Philly, but his track record as an innovative digital electronics technologist suggests otherwise.

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20 Technology Skills that Every Educator Should Have | Digital Learning Environments

In 2005 I wrote a similar article and have had requests to write an update. Technology has changed a great deal in the last 5-6 years. Although, realistically, you would not use all of these technologies, you should be knowledgeable in what each of the following technology is and how it could be/might be used in a classroom. \

1. Google Tools Knowledge
2. Google Earth Knowledge
3. Wiki Knowledge
4. Blogging Knowledge
5. Spreadsheets Skills
6. Database Skills
7. Social Bookmarking Knowledge
8. Social Networking Knowledge
9. Web Resources in content area
10. Web Searching skills
11. Web2.0 Tools
12. Interactive White Board skills (SmartBoard and Promethean)
13. Website design and management skills
14. Presentation Tools
15. IM knowledge
16. Video and Podcasting
17. RSS feeds
18. Mobile and Handheld Computing
19. Virtual Worlds
20. Collaboration & Communication Tools

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Student-Created Video Games Enter Science Class

Student-Created Video Games Enter Science Class | ADP Center for Teacher Preparation & Learning Technologies | Scoop.it
Identifying bones in a skeleton, learning how chemical elements react, understanding alternative energy uses. These lessons have jumped out of the textbook and into the hands of students who created video games that teach the concepts to their peers.

It’s part of Globaloria, a national program that allows middle school and high school students to design educational video games on topics related to math, science, engineering and social issues. In the process of creating the games, they learn about the topics, as well as how to program a video game.

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