Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy
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Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy
How to integrate and include graphic novels while motivating students and meeting Common Core Standards
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How To Read Graphic Novels

How To Read Graphic Novels | Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy | Scoop.it

For the interested by uninitiated...here are the basics to understainding how to read graphic novels with outstanding links and suggestions.

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Meryl Jaffe, PhD's comment, March 20, 2013 9:49 PM
Thank you PEB for the visit and rescoop.
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Top 10 Graphic Novels for Youth: 2013, by Ian Chipman | Booklist Online

Top 10 Graphic Novels for Youth: 2013, by Ian  Chipman | Booklist Online | Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy | Scoop.it
Booklist Online Book Review: Top 10 Graphic Novels for Youth: 2013.Chipman, Ian (author).FEATURE.First published March 1, 2013 (Booklist).Books For Youth - Fiction - Graphic Novels

 

This year’s list of best graphic novels for youth reviewed in Booklist during the past year is particularly diverse, ranging from history lessons to reinvented superheroes to a new look at an old favorite.

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Meryl Jaffe, PhD's curator insight, March 1, 2013 10:40 AM

Some nice reading suggestions here...worth a look.

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Stan Lee launches new digital kids imprint – Kid’s Universe - Once Upon A Sketch

Stan Lee launches new digital kids imprint – Kid’s Universe - Once Upon A Sketch | Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy | Scoop.it

Stan Lee is the creator that brought the world Marvel comics and heroes like Spider-Man, the Fantastic Four, and the X-Men. It looks like he is spreading his wings into the e-book market and has overseen the creation of a line of digital children’s books.

 

We are happiest to announce that the first book released from Stan’s imprint is by Dani Jones. A prolific illustrator who shares a great deal of information and resources for other illustrators on her blog and live webcasts. The first title is called Monsters vs. Kittens!

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Flaws Found in Fredric Wertham’s Comic-Book Studies

Flaws Found in Fredric Wertham’s Comic-Book Studies | Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy | Scoop.it
A recent study of the materials Dr. Fredric Wertham used to write “Seduction of the Innocent” suggests that he misrepresented his research and falsified his results.
Meryl Jaffe, PhD's insight:

What so many of us have known for some time, The New York Times has finally discovered and exposed the flaws of Wertham's "Seduction of the Innocent."  Kudos NYTimes ...here's to the expanding worlds and audiences of graphic novels!

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Fun Fads vs. Fighting Fads...When to do what in the Classroom

Fun Fads vs. Fighting Fads...When to do what in the Classroom | Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy | Scoop.it

As defined in Wikipedia, a fad is:

 

...any form of behavior that develops among a large population and is collectively followed with enthusiasm for some period... fads may be driven by mass media programming, emotional excitement, peer pressure, or the desire of 'being hip'... a fad is generally considered a fleeting behavior whereas a trend is considered to be a behavior that evolves into a relatively permanent change.." 

Let's have some fun reviewing a few fads we've faced related to parenting and education:

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How Comics Help Students Retain Knowledge is a Growing Field of Study

How Comics Help Students Retain Knowledge is a Growing Field of Study | Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy | Scoop.it
A new study showing that comics help students recall verbatim knowledge is the latest in a growing field of study on how graphic novels can be used to aid in teaching and communication.
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Meryl Jaffe, PhD's comment, February 27, 2013 2:30 PM
Thank you GSeremetakis and Sally DeCost for the visit and rescoops.
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Berlin's burgeoning graphic novel scene | Culture | DW.DE | 13.02.2013

Berlin's burgeoning graphic novel scene | Culture | DW.DE | 13.02.2013 | Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy | Scoop.it
Germany has a thriving comic and graphic novel community, and its center is Berlin. DW’s Jane Paulick steps into the world of sequential art.
Meryl Jaffe, PhD's insight:

Insight into the path graphic novels and sequential art are taking.

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Creating Effective Teaching Guides for Graphic Novels

Creating Effective Teaching Guides for Graphic Novels | Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy | Scoop.it
Peter Gutiérrez, creator of a number of teaching guides for comics and graphic novels, including TOON Book’s Little Mouse Gets Ready and Bloomsbury’s Rapunzel’s Revenge, discusses the ins and outs of creating reading guides, teaching guides and...
Meryl Jaffe, PhD's insight:

Great parameters to think about when creating lesson plans for graphic novels.

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Delayed Gratification and Impulse Control: Some Nifty Graphic Novels that Help Relay this Message to Kids.

Delayed Gratification and Impulse Control: Some Nifty Graphic Novels that Help Relay this Message to Kids. | Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy | Scoop.it

From departingthetext.blogspot.com

"To begin with...A person's ability to delay gratification relates to their ability to recognize the rewards of patience and waiting, while at the same time being able to practice impulse control, self control, willpower and self-regulation...."

 

This post relays how parents and teachers can help teach their children impulse control and delayed gratification, and kids' books and graphic novels that can help with the modeling and discussions.

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Spring 2013 Announcements: Comics & Graphic Novels: Childhood Rediscovered

Spring 2013 Announcements: Comics & Graphic Novels: Childhood Rediscovered | Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy | Scoop.it

"Last year might just have been the greatest ever for graphic novels... Which is another way of saying that 2013 has a lot to live up to. Although ... the first half of 2013 is a little less showy; it boasts the return of two past winners of the PW Graphic Novel Critics Poll: Dash Shaw and Rutu Modan. There’s certainly no dearth of good reading this season."

Meryl Jaffe, PhD's insight:

Some comments and previews for Kids/Young Adult graphic novels.

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28 Graphic Novels to Celebrate African American History Month | Graphic Novels Short Takes

28 Graphic Novels to Celebrate African American History Month | Graphic Novels Short Takes | Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy | Scoop.it

Interesting selections.

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Meryl Jaffe, PhD's comment, January 25, 2013 5:45 PM
THanks GSeremetakis for the visit and rescoop.
Sandra V. Barbosa's comment, January 27, 2013 10:16 PM
Meryl Jaffe, I'm following you. Follow me too. Thanks.
Meryl Jaffe, PhD's comment, February 2, 2013 10:36 PM
Thank you Sandra for the visit and and follow.
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Behind the Scenes of Nick Abadzis’ LAIKA | An Outstanding Non-Fiction Graphic Novel for Grades 4+

Behind the Scenes of Nick Abadzis’ LAIKA | An Outstanding Non-Fiction Graphic Novel for Grades 4+ | Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy | Scoop.it

This is a space suit: It was designed by the Soviet space program to send the first live astronaut into space, during the Sputnik era. The astronaut's name was LAIKA" 

 

Laika is an awesome non-fiction graphic novel for kids ages 8+ describing how she was selected to be Earth's first astronaut and is WELL WORTH the read. This post here shows the real-life behind the scenes facts behind the book and Nick Abadzis' research.

Meryl Jaffe, PhD's insight:

AWESOME for any science lesson, language-arts or history lesson.

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New study shows that graphic novels really do help people learn

New study shows that graphic novels really do help people learn | Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy | Scoop.it

University of Oklahoma professor Jeremy Short co-authored a new study, titled “Graphic presentation: An empirical examination of the graphic novel approach to communicate business concepts.”  According to short:
 
The experiment had one set of participants read a short excerpt from Atlas Black: The Complete Adventure, a graphic novel created to teach key management concepts using the storyline of two students aspiring to start their own business. A second set of participants read material from a traditional textbook covering the same topics. Participants were then given a short quiz about the material covered in the excerpts. While both groups were able to apply the concepts, the results indicated that participants who had read the graphic novel excerpt were better able to recognize direct quotes than participants exposed to the traditional textbook.

Meryl Jaffe, PhD's insight:

"It’s part of a growing body of study showing how the verbal visual blend hits the brain. If this finding holds up, it could be a bombshell for comics, as business race to prepare their textbooks in comics form."

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Comic artist Gene Luen Yang talks about getting graphic in school

Comic artist Gene Luen Yang talks about getting graphic in school | Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy | Scoop.it
Comic books were once considered strictly kids’ stuff, but by the 1980s graphic novels had begun to compete with traditional novels for top book prizes.
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How to find picture books for older children

How to find picture books for older children | Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy | Scoop.it
Often seen as insufficiently demanding, there are plenty of illustrated stories that will engage stronger young readers
Meryl Jaffe, PhD's insight:

Nice list of literary suggestions!

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Meryl Jaffe, PhD's comment, February 27, 2013 2:29 PM
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Campbell’s Rules of Comprehension | The Comics Journal

Campbell’s Rules of Comprehension | The Comics Journal | Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy | Scoop.it

Reading comprehension for comics...These are a bunch of principles I quickly worked out once when I needed to give a college lecture about making comics... they are rules... for the purpose of commanding the means of expressing oneself in the most effective way... If you have no use for it, put it in the back of the cupboard. Just remember to serve the drinks out of it when I’m visiting.

Meryl Jaffe, PhD's insight:

Excellent 'rules' and insights into how to read and how to write/create comics and graphic novels.

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Making the invisible visible: International Science and Engineering Visualisation Challenge – in pictures

Making the invisible visible: International Science and Engineering Visualisation Challenge – in pictures | Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy | Scoop.it
The international challenge recognises people who use visual media to promote the public understanding of scientific research

 

This First place (illustration): 'Connectivity of a cognitive computer based on the macaque brain' is a detail of a 'wiring diagram' of the neural connections between major regions of the monkey's brain. It was created to provide guidance for connecting computer chips into a brain-like network Photograph: Emmett McQuinn, Theodore M. Wong, Pallab Datta, Myron D. Flickner, Raghavendra Singh, Steven K. Esser, Rathinakumar Appuswamy, William P. Risk, and Dharmendra S. Modha; IBM Research - Almaden/2012 Science/NSF International Science & Engineering Visualization Challenge
Meryl Jaffe, PhD's insight:

On page 8 Find VELOCITY RAPTOR an awesome game for students that illustrates what happens when you travel at the speed of light.

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Integrating Graphica into Your Curriculum: Recommended Titles for Grades 6–12

Integrating Graphica into Your Curriculum: Recommended Titles for Grades 6–12 | Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy | Scoop.it

By Peter Gutierrez via The Alan Review

 

Thanks to the recent proliferation of professional development workshops and books on graphic literature, the question of whether the medium has a place in reading is no longer so controversial. Now conversations have shifted beyond the “engagement factor” and the “acceptance/rationale issue” and have started to focus on best practices and how to integrate comics, graphic novels, nonfiction, and manga into the ELA curriculum.

 

Here is an outstanding list of graphica that belong in classrooms along with teaching suggestions.

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Comics artist Spiegelman takes off 'Maus' mask | Culture | DW.DE | 24.09.2012

Comics artist Spiegelman takes off 'Maus' mask | Culture | DW.DE | 24.09.2012 | Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy | Scoop.it
Art Spiegelman revolutionized comic books with his Pulitzer Prize-winning "Maus." In an interview with DW, he talks about the value of comics, the post-9/11 world, and life under the weight of a 5,000-pound mouse.
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How can Pictionary help visual skills?

How can Pictionary help visual skills? | Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy | Scoop.it
Pictionary is a fun game for the whole the family and for any age; there is even an edition designed for younger children. You can make up your own version of the game and add your own words suitab...
Meryl Jaffe, PhD's insight:

Now I know why I love this game!

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Meryl Jaffe, PhD's comment, February 27, 2013 11:19 PM
Thank you Kimberley for the visit and rescoop.
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Expanding Horizons with 21st-Century Learning Tools: Interactive Visual Dictionaries

Expanding Horizons with 21st-Century Learning Tools: Interactive Visual Dictionaries | Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy | Scoop.it
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Meryl Jaffe, PhD's curator insight, February 10, 2013 6:15 PM

Three GREAT literacy learning tools!

Meryl Jaffe, PhD's comment, February 11, 2013 3:45 PM
Thank you Katie, Andrea, and GSeremetakis for your visits and rescoops.
Meryl Jaffe, PhD's comment, February 12, 2013 6:57 PM
Thank you Kikolaos for the visit and rescoop.
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Will Eisner Hall of Fame 2013 Nominees

Will Eisner Hall of Fame 2013 Nominees | Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy | Scoop.it
The 2013 nominees for the Will Eisner Hall of Fame are here! Vote now for your favorites for this year's awards. The deadline for voting is March 4, 2013.
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Great Graphic Novels 2013 | Young Adult Library Services Association (YALSA)

Great Graphic Novels 2013 | Young Adult Library Services Association (YALSA) | Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy | Scoop.it

This is a list of non-fiction  and fiction graphic novels - worth a look!

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Color Casts Powerful Messages: Learn how to USE it!

Color Casts Powerful Messages: Learn how to USE it! | Graphic Novels in Classrooms: Promoting Visual and Verbal LIteracy | Scoop.it

"As we become more immersed in internet advertising, gaming, social media, and the relaying of information in what we now call "infographics" (a one-page presentation of charts, facts and images), we need to spend more time examining visual literacy - understanding how color, lines, angles, camera shots, and the insertion of short bursts of text so profoundly influence our emotions, our decisions and the inferences we make."

Meryl Jaffe, PhD's insight:

Really useful information.

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Meryl Jaffe, PhD's comment, February 11, 2013 3:48 PM
Thanks for the visit.
Sally DeCost's comment, February 27, 2013 11:54 AM
This is great information! I need to visit more often!
Meryl Jaffe, PhD's comment, February 27, 2013 2:31 PM
Thank you Sally for the visit...I hope you DO visit more often. [I love your pages by the way too! Looking forward to more meetings.