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What Game Based Learning Can Do for Student Achievement (EdSurge News)

What Game Based Learning Can Do for Student Achievement (EdSurge News) | Gifted Education | Scoop.it

Like its devotees, gaming has come a long way. And more than ever before, we understand that different students learn in different ways. Providing a multi-layered approach is essential for ensuring that everyone is learning.


Via Nik Peachey
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Nik Peachey's curator insight, June 1, 2014 3:44 AM

Good article with some good game suggestions.

Joe Pereira's curator insight, June 2, 2014 8:44 AM

A nice little article with a few good game suggestions to use in the classroom, although it is extremely disappointing not see any paser-based IF mentioned when they've included 'Gone Home' and 'Myst', described as a 'first-person puzzle game'. Both these games are a direct graphical evolution of the standard text adventure. One thing I don't like in the article though, is the author's decision to discuss both the topics of Digital Game-based learning and Gamification. I don't think Gamification should be discussed at all with educators, when real video games can be used for learning, instead of game-like concepts.

 

Rescooped by Louise Hawkins from iPads, MakerEd and More in Education
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3 Ways Coding and Gaming Can Enhance Learning - Edutopia

3 Ways Coding and Gaming Can Enhance Learning - Edutopia | Gifted Education | Scoop.it

"Coding isn't just for computer science any more. Educators are finding that teaching students to write code and design games enhances learning and creates engagement. These examples illustrate how coding and games are being used across the curriculum and at all levels, as well as why great teaching is at the very heart of this innovation."

 


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malek's comment, April 30, 2014 7:11 AM
Inspiring to learn some new codes
WEAC's curator insight, April 30, 2014 3:01 PM

Using coding and gaming as an educational tool is a great way to connect with a certain segment of students.

Mirta Liliana Filgueira's curator insight, May 1, 2014 12:49 PM

Juegos párr mejorar el Aprendizaje.

Rescooped by Louise Hawkins from 21st Century Teaching and Learning Resources
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Best Websites for Teaching & Learning 2013 | American Association of School Librarians (AASL)

Best Websites for Teaching & Learning 2013 | American Association of School Librarians (AASL) | Gifted Education | Scoop.it

The 2013 Best Websites for Teaching and Learning foster the qualities of innovation, creativity, active participation, and collaboration. They are free, Web-based sites that are user friendly and encourage a community of learners to explore and discover.

Media Sharing

Digital Storytelling

Manage & Organize

Social Networking & Communication

Content Resources

Curriculum Collaboration


Via Rob Hatfield, M.Ed.
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Rob Hatfield, M.Ed.'s curator insight, February 22, 2014 1:22 AM

These are excellent resources to add to your 21st century teaching and learning environments.

Rescooped by Louise Hawkins from Learning Technology News
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How Do We Teach Digital Literacy to Digital Natives? - Edudemic

How Do We Teach Digital Literacy to Digital Natives? - Edudemic | Gifted Education | Scoop.it

Young people today are instant messengers, gamers, photo sharers and supreme multitaskers. But while they use the technology tools available to them 24/7, they are struggling to sort fact from fiction, think critically, decipher cultural inferences, detect commercial intent and analyze social implications. All of which makes them extremely vulnerable to the overwhelming amount of information they have access to

 


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Amy Melendez's curator insight, June 3, 2014 10:56 PM

From the post: "It is our job as educators and content producers to encourage kids to be capable, global citizens in a digital age. Integrating a news story into your classroom everyday not only sparks important conversations, but encourages students to create and analyze their own media responses, provides a basis for asking questions and is a seamless, natural way to incorporate CCSS nonfiction content into your daily lesson plan."

Deyanira Sequeira's curator insight, June 4, 2014 1:35 PM

¿cómo dar alfabetización digital a los nativos digitales?

TeachingStudies's curator insight, June 5, 2014 4:58 AM

bridge to cross

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Digital Differentiation Tools for Teachers

Digital Differentiation Tools for Teachers | Gifted Education | Scoop.it

Digital differentiation is a new concept I learned from our colleague Susan Oxnevad. She did a really wonderful job crafting and designing the tools for digital differentiation which I am sharing with you below in the form of interactive images created using Thinglink.


Via John Purificati, AUBREYabf
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Rescooped by Louise Hawkins from 21st Century Teaching and Learning
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Project-Based Learning vs. Problem-Based Learning vs. X-BL | Edutopia

Project-Based Learning vs. Problem-Based Learning vs. X-BL | Edutopia | Gifted Education | Scoop.it

At the Buck Institute for Education (BIE), we've been keeping a list of the many types of "_____- based learning" we've run across over the years:

Case-based learningChallenge-based learningCommunity-based learningDesign-based learningGame-based learningInquiry-based learningLand-based learningPassion-based learningPlace-based learningProblem-based learningProficiency-based learningService-based learningStudio-based learningTeam-based learningWork-based learning

. . . and our new fave . . .

Zombie-based learning (look it up!)


Via Rob Hatfield, M.Ed.
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Rob Hatfield, M.Ed.'s curator insight, January 11, 2014 8:03 PM

Integrated Project/Problem-based learning can be modified to add an additional deeper learning aspect. With Problem based learning there are elements of both collaborative and individual learning within the "problem".