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Geek Therapy
How Geek Culture is saving the world. Can geeky, nerdy, and techy things help heal the world? Absolutely. | For the Geek Therapy Podcast and more, visit http://www.geektherapy.com.
Curated by Josué Cardona
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Social impact mobile games

Social impact mobile games | Geek Therapy | Scoop.it

Three games for target audiences in India and Africa on non-smart, low-end, widely-available mobile handsets blending social impact content with compelling gameplay.

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10 ways playing video games will make you awesome

10 ways playing video games will make you awesome | Geek Therapy | Scoop.it
DO you love playing video games, but always felt far too guilty doing so? Then forget what your mum has always told you because jumping on the console can actually improve your reactions, memory and social skills.
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ETU - Imperial College Busines School's curator insight, January 2, 2014 4:59 AM

Very Interesting take on Video Games

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Training the Older Brain in 3-D: Video Game Enhances Cognitive Control

Training the Older Brain in 3-D: Video Game Enhances Cognitive Control | Geek Therapy | Scoop.it

Scientists at UC San Francisco are reporting that they have found a way to reverse some of the negative effects of aging on the brain, using a video game designed to improve cognitive control.

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Richard Platt's curator insight, January 11, 2014 10:27 AM

Again another good use case being developed for the elderly, and video gaming.  Now if I could only get pops (he's 75) to play Call of Duty with me and the nephews.

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Cosplay is a healthy art - Malaysia Hobbycon 2013

Cosplay is a healthy art - Malaysia Hobbycon 2013 | Geek Therapy | Scoop.it

Malaysian Resource Development and Information Technology Minister Datuk Siringan Gubat said "Cosplay is a healthy art, a healthy performance art, in fact."

Josué Cardona's insight:

This article shows local government officials embracing Geek Culture in Malaysia.

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Students create video game for kids with cystic fibrosis

Students create video game for kids with cystic fibrosis | Geek Therapy | Scoop.it

Three engineering students have invented a video game for kids with cystic fibrosis designed "to make daily breathing therapy, known as positive expiratory pressure (PEP), more fun."

 

 

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Jacqueline Panvini De Rubin's curator insight, December 14, 2013 7:16 PM

Fisioterapia respiratoria como juego de niños, útil y divertido

Richard Platt's curator insight, January 11, 2014 10:29 AM

Cool, and this was developed by engineering students helping other kids.  Awesome use case

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Recovering From Strokes Using Video Game Therapy (video)

Recovering From Strokes Using Video Game Therapy (video) | Geek Therapy | Scoop.it

Using video games controlled by a players body movements, Dr. Lynne Gauthier has found a way to bring typically expensive and time consuming constraint-induced movement therapy to the comfort of stroke rehabilitation patients own homes.

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Research Says Parents And Kids Should Play Video Games Together

Research Says Parents And Kids Should Play Video Games Together | Geek Therapy | Scoop.it

Two studies look at the benefits of intergenerational video game play. Both found that playing video games with your kids has a positive impact on adolescent development and long-term family outcomes.

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How video gaming can be beneficial for the brain

How video gaming can be beneficial for the brain | Geek Therapy | Scoop.it

Video gaming causes increases in the brain regions responsible for spatial orientation, memory formation and strategic planning as well as fine motor skills. This has been shown in a new study conducted at the Max Planck Institute for Human Development and Charité University Medicine St. Hedwig-Krankenhaus. The positive effects of video gaming may also prove relevant in therapeutic interventions targeting psychiatric disorders.

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Natalia Zhukova's curator insight, November 24, 2013 3:49 AM

I used to think video gaming could only destroy your sense of reality, develop isolation from society, alienation, even depersonalization and loss of identity in which the real self is replaced by virtual, emotions are inhibited and finally you end up with psychiatric disorders. This article changes my approach.

 

Alex Simon's curator insight, December 8, 2013 4:41 PM

i totally agree with this article. i think its really cool someone researched this and found this cool information.

Ella Cooper's curator insight, May 1, 2014 8:11 AM

Thought provoking study that has found a casual link between video gaming and volumetric brain increase. The possibilities for advancements in video gaming therapy for brain disorders could be close with future research. 

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SimCityEDU Headed to the Classroom

SimCityEDU Headed to the Classroom | Geek Therapy | Scoop.it

SimCity is set to become an educational tool, much like Minecraft and Kerbal Space Program before it.

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Carlos Fosca's curator insight, November 9, 2013 11:07 AM

"Designed for middle school students, the game encourages students to think critically about the challenges facing modern cities and the world around them. In the game, students play the role of “mayor,” addressing issues of environmental impact in a virtual city while maintaining employment levels and citizen happiness."

Blanca Bernabé García's curator insight, November 11, 2013 6:42 AM

Lo veniamos pensado desde hace tiempo... los recursos que proporcionan los juegos ideales para la formación!

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Video games take bold step against youth suicide

Video games take bold step against youth suicide | Geek Therapy | Scoop.it

There’s a word you’ll never hear in a new program to help children cope with troubling emotions: Suicide.

 

The interactive story — in his travels, a space explorer finds creatures dealing with differing emotions — will be accessible to many children on About Kids Health, the Sick Kids website for families and patients.

 

Emerging research shows that kids do learn and can change behaviour from technology such as videos, says psychologist Patrick McGrath.

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robyns tut's curator insight, October 22, 2013 10:14 AM

Clever invension but I don't think many children will be interested in playing this compared to other popular games such as GTA 5 and many other violent games. - sara

Nolan foote's curator insight, November 12, 2013 1:01 PM

wow kids from ages 5-14 are  committing Suicide behavior from these vidoe games. The games that I used to play were call of duty and these games mess with your head. There as a boy who played call of duty and  in The game when u kill someone they come back to life and he thought that his parents would  come  back to life. And he had shoot them  and they did not come back to life. So whoever play these games stop playing them they mess with you.

robyns tut's curator insight, November 25, 2013 10:03 AM

understanding from oneself and from ones family is defininitely a huge step toward acceptance or cure. If this program gets far I believe that it would be an amazing journey to better well- being for many-Justine Pearce 

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Computer-assisted treatments help patients conquer their phobias

Computer-assisted treatments help patients conquer their phobias | Geek Therapy | Scoop.it

Dr. Jesse Wright, a psychiatrist with University of Louisville Physicians, has authored papers on the efficacy of computer-assisted therapy and offers the virtual reality therapy in his U of L office.

 

According to Wright, patients with a debilitating fear of flying need to confront that fear directly — not by relying on “avoidance behaviors” like pre-flight medication or alcohol.

 

“To really overcome it, you have to look the fear in the eye and say OK, this is nothing, really, that I need to be afraid of,” Wright said.

 

But therapists can’t go along with patients to help them get through it. That’s where the virtual reality therapy comes in. 

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Manisha Singh's comment, September 18, 2013 6:18 AM
http://fdci.fashioncube.co
Elizabeth Oneil's comment, September 20, 2013 1:41 PM
VVX cool
robyns tut's comment, October 18, 2013 8:08 AM
i have a few phobias that i would love to overcome, my views on this new idea of therapy to get rid of it is a brilliant idea because it will help so many people. Cayleigh
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Social Media Project Monitors Keywords to Prevent Suicide

Social Media Project Monitors Keywords to Prevent Suicide | Geek Therapy | Scoop.it

A Boston-based project is using predictive analysis technology to comb through social media posts in hopes of preventing suicide.

 

The opt-in Durkheim Project combines search technology with predictive analysis to estimate the suicide risk of an individual based on what he or she is posting on Facebook, Twitter or LinkedIn. Already in collaboration with Facebook, the Durkheim Project is currently gathering social media data from participating active duty military members and veterans.

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Maxx Johnson's curator insight, September 18, 2013 12:03 AM

Still good...

robyns tut's curator insight, October 15, 2013 8:02 AM

This could be really helpful in preventing future incidents of suicide due to cyberbullying or other causes. If the project has success among the US army veterans, we could see it being implimented worldwide.

Nandi

Deandra Covington's curator insight, June 28, 2014 9:09 PM

This is probably the neatest way to utilize social media to benefit our troops. The Durkhein Project is testing for mental illnesses by analyzing social media communication. Many people with mental illness want to be heard, but that doesn't mean they will just come out and say it or try to get the help they need. By finding key words or phrases, we may be able to eventually find who has PTSD or who is contemplating suicide.


While they have built a complete science around this, my only concern is that they might pinpoint the wrong people every once in a while. If they do, and their command is notified, could it affect their career? I suppose this is dependent on how they decide to deal with alerts if this is implemented. I think it is important to maintain that clinical intervention would be necessary first and only allow the member's command in if it is verified that the person is suicidal. 


With that said, I give tremendous kudos to this project. People that have a mental illness usually try to let people know they need help in some way or another. The Durkhein Project can help us better able to pinpoint these signs. 

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Drawing cartoons empowers teen with mental disorders

Drawing cartoons empowers teen with mental disorders | Geek Therapy | Scoop.it
Parents of a South Carolina teen with mental disorders help him turn passion for cartoon-drawing into career that will allow him to support himself one day.

 

Zack suffers from a laundry list of mental health issues, including both intermittent explosive- and obsessive-compulsive disorders, which make him different from other kids his age and threaten to inhibit his ability to function as an independent adult.

 

Artistic self-expression through drawing helps to balance Zack's struggles. Together, the Hix family is on a journey to turn a series of Zack's characters into a career as a cartoonist.

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Geek Therapy Podcast Episode 31: Doctor Who is Powerful

Geek Therapy Podcast Episode 31: Doctor Who is Powerful | Geek Therapy | Scoop.it

Guest: Dr. Janina Scarlet, a fellow Geek Therapist. SPOILERS! The 11th Doctor just regenerated in this year's Christmas special and we recently had some of the biggest Doctor Who episodes ever. Josué and Janina discuss the events of recent episodes, share their favorite moments, and talk about some of the insights we can gain from the show. The word "powerful" gets thrown around a lot as they process recent events and discuss the potential of Doctor Who on our lives.

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Video Game Play May Provide Learning, Health, Social Benefits, Review Finds

Video Game Play May Provide Learning, Health, Social Benefits, Review Finds | Geek Therapy | Scoop.it

Playing video games, including violent shooter games, may boost children’s learning, health and social skills, according to a review of research on the positive effects of video game play to be published in December by the American Psychological...

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Trip Hawkins' new game focuses on social emotional learning

Trip Hawkins' new game focuses on social emotional learning | Geek Therapy | Scoop.it

Trip Hawkins, the founder of Electronic Arts and EA Sports, is turning his attention to social emotional learning with a new game to help 6- to 12-year-olds develop social skills that can help prevent bullying and help build better relationships...

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Reg Corney's curator insight, December 17, 2013 3:54 PM

This is such a great idea. Trip has made his money in the gaming industry and now turns his focus to emotional learning. Great work

Dana Eckhoff's curator insight, December 17, 2013 9:21 PM

Excited to see what the huddled masses at EA can do when turned loose on a game for good.

Deborah Banker's curator insight, December 20, 2013 11:08 AM

Finally, found one for the little ones!

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Exercise bike, Mario Kart combine to keep children motivated during therapy sessions

Exercise bike, Mario Kart combine to keep children motivated during therapy sessions | Geek Therapy | Scoop.it

Many children going through therapy at the Glenrose Rehabilitation Hospital aren't going to want to leave, thanks to a new high-tech bike.

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Out With the Old Generation, In With the New

Out With the Old Generation, In With the New | Geek Therapy | Scoop.it

The "next generation" of video game consoles has begun. Why are we so quick to dismiss the old one? Can we learn to enjoy new things while still appreciating the old?

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You could help real-world farmers by playing Cropland Capture

You could help real-world farmers by playing Cropland Capture | Geek Therapy | Scoop.it

You may be able to help real-world farmers by playing a video game.
Cropland Capture, a game hosted on the Geo-Wiki Project's website, tasks players with identifying cropland from Google Earth...

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Robot helps autistic children develop social skills

Robot helps autistic children develop social skills | Geek Therapy | Scoop.it
Meet Russell. His lack of human emotions makes him an ideal conversation partner for non-communicative kids
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Laura Wiesner's curator insight, December 8, 2013 10:55 PM

This article is talking about how a robot can be able to help develop social skills in autistic children. I think this could be a breakthrough and it could help many autistic children Around the world. If the robots were able to become more well known and cheaper to create,this could be a very helpful tool in dealing with autism For all kids despite financial differences. 

Richard Platt's curator insight, January 11, 2014 10:30 AM

Another use case worth checking out

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This awesome dad 3-D printed a prosthetic hand for his son

This awesome dad 3-D printed a prosthetic hand for his son | Geek Therapy | Scoop.it
3-D printers are one of the coolest pieces of technology available. Part of what makes them so cool is how easily they can improve someone's life.
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robyns tut's curator insight, November 25, 2013 8:45 AM

using technology, that is not specifically aimed at helping people, to give this gift gives hope to the ever growing tecnological age- Justine Pearce

Azam Bata's curator insight, November 29, 2013 11:19 AM

was only a matter of time

 

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Boy, 10, saves family in speeding car, credits hours of Mario Kart experience

Boy, 10, saves family in speeding car, credits hours of Mario Kart experience | Geek Therapy | Scoop.it
A 10-year-old Colorado boy who likes to play Mario Kart and drive go-Karts grabbed the wheel of his great-grandmother's speeding car when she passed out and guided it safely off the highway.
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Nolan foote's curator insight, November 12, 2013 12:51 PM

Wow how can a 10 year old boy do this. All the games he had played growing up Mario Kart it really helped save his brother and his grandma great  that's what they called her. The 10-year old colorado boy drove the car into the muddy ditch where soon the car came to a stop. He told his younger brother to keep playing his game and told him your doing great keep it up. Even though there was a car far ahead of them on a highway he new what do to and he did it right. Grandma great had passed out and the boy tried to get her up but he new he had to take the wheel.

Sarah Hibbeln's curator insight, November 12, 2013 1:01 PM

This article surprised me a lot! I always have thought that some video games were a waste of time but to me Mario Kart came very handy in this situation. The ten year old boy knew exactly what to do and from what I know is that Mario Kart doesn't include a lot of things in a real-life car! For example, the gas pedal, brake pedal, the consequencnes of hitting someone, and moving in and out of a lane, which lane you should be in, which lane you shouldn't not be in. And he didn't have the control of the brake so how could he have possibly got off the highway when there was probably a high chance of a stoplight after you got off the highway? I think that he might have have jumped into his grandma's lap but still how could he have reaches the pedals. It might have been that he pulled over into the grass off the road. Now that I know about this current event, I'm going to play more Mario Kart just in case!! 

robyns tut's curator insight, November 25, 2013 8:56 AM

we are usually inclinde to beleve that the lessons learnt from games are thosed of violence, but this proves that i depends on the game and the player  and not all games are "bad"- Justine Pearce

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Video Game Serves as Virtual TBI Therapist

Video Game Serves as Virtual TBI Therapist | Geek Therapy | Scoop.it
VIENNA -- Patients with traumatic brain injury were effectively able to use a video game to improve coordination, researchers reported.
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Carlos Fosca's curator insight, September 24, 2013 8:50 AM

"..Active video games -- such as those on the Kinect or Nintendo's Wii console -- have had mixed outcomes in studies looking at whether they help users get fit. However, a study in July 2013 showed that when it came to video game-related fitness, only games that required physical activity by the player provided a good activity outcome..."

robyns tut's curator insight, September 27, 2013 6:15 AM

If anyone else is doing gaming, this could be interesting to expore.

Nandi

robyns tut's curator insight, September 30, 2013 6:43 AM

This is interesting becauswe games are becoming more and more real, to the point where the brain cannot tell the difference between real life and video games. video games are bad for people with certain medical conditions, why are they helping in this case. Also could explore results off gaming too much.   -Tanah

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Games prove to be winning fitness motivators

Games prove to be winning fitness motivators | Geek Therapy | Scoop.it

After years of failed attempts at self-motivation, it was an app that finally got Sally Albert out of bed and exercising every morning.

 

An Android app, designed as part of a Stanford study, ultimately delivered her the necessary kick in the rear.

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EARLEENabf's comment, September 26, 2013 12:17 AM
Yeah science and technology always helps human life's run
robyns tut's curator insight, October 5, 2013 1:08 PM

This is a great way to promote fitness. You may not know who your behaviour or energy level is perceived by others, but now your bird icon will show you. Very smart way to get people conscious of their health and exercise routine.

robyns tut's comment, October 5, 2013 1:08 PM
- sara
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Game Could Improve ADHD Diagnoses and Treatment

Game Could Improve ADHD Diagnoses and Treatment | Geek Therapy | Scoop.it

CogCubed was founded by a husband-and-wife team: game developer Kurt Roots and child psychiatrist Monika Heller. Their goal is to use sensor technology to produce objective data about symptoms that are often hard to pin down, such as inattentiveness and hyperactivity.

Josué Cardona's insight:

If you have ever taken or seen ADHD testing, this should make a lot of sense.

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