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Geek Therapy
How Geek Culture is saving the world. Can geeky, nerdy, and techy things help heal the world? Absolutely. | For the Geek Therapy Podcast and more, visit http://www.geektherapy.com.
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Study: Social Media Helps With Teenage Empathy, Awareness

Study: Social Media Helps With Teenage Empathy, Awareness | Geek Therapy | Scoop.it

According to the study, conducted online in January, more than half of teens (55 percent) say social media sites like Facebook and Twitter have made them more aware of the needs of others. This is a huge increase from 2011 when 4 in 10 (44 percent) said their use of social media made them more aware. The study also says 2 in 3 teens (68 percent) agree that the benefits of social media outweigh the risks.

Josué Cardona's insight:

This article contrasts two recent studies on social networking and its effects on teens, highlighting the perceived benefits shown in one study on increased empathy and awareness.

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Blogging as Therapy for Teenagers - Studied

Blogging as Therapy for Teenagers - Studied | Geek Therapy | Scoop.it
Research has long backed the therapeutic value of diary-keeping for teenage girls and boys. But according to a new study, when teenagers detail their woes onto a blog, the therapeutic value is even greater. Blogging, it seems, can be good for you.

 

The study, published in the journal Psychological Services and conducted by Meyran Boniel-Nissim and Azy Barak, psychology professors at the University of Haifa, Israel, found the engagement with an online community allowed by the blog format made it more effective in relieving the writer’s social distress than a private diary would be.

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Teenage cancer survivor creates social gaming network for young people in treatment

Teenage cancer survivor creates social gaming network for young people in treatment | Geek Therapy | Scoop.it

"A teenage cancer survivor has started a non-profit organization aiming to help children and teenagers in treatment connect with other patients through video games...

 

Founder Steven Gonzalez was inspired to start the Survivor Games group due his "love for video games" and experience being treated at MD Anderson Children's Cancer Hospital in Texas. Gonzalez was diagnosed with a form of leukemia five years ago with a two percent chance of survival. After undergoing chemotherapy and a double cord blood transplant he had to remain in a sterile environment for 100 days. While isolated, Gonzalez would play video games, and during that time built Play Against Cancer, a video game tailored to cancer patients."

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