Geek Therapy
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Geek Therapy
How Geek Culture is saving the world. Can geeky, nerdy, and techy things help heal the world? Absolutely. | For the Geek Therapy Podcast and more, visit http://www.geektherapy.com.
Curated by Josué Cardona
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Social impact mobile games

Social impact mobile games | Geek Therapy | Scoop.it

Three games for target audiences in India and Africa on non-smart, low-end, widely-available mobile handsets blending social impact content with compelling gameplay.

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Teenage cancer survivor creates social gaming network for young people in treatment

Teenage cancer survivor creates social gaming network for young people in treatment | Geek Therapy | Scoop.it

"A teenage cancer survivor has started a non-profit organization aiming to help children and teenagers in treatment connect with other patients through video games...

 

Founder Steven Gonzalez was inspired to start the Survivor Games group due his "love for video games" and experience being treated at MD Anderson Children's Cancer Hospital in Texas. Gonzalez was diagnosed with a form of leukemia five years ago with a two percent chance of survival. After undergoing chemotherapy and a double cord blood transplant he had to remain in a sterile environment for 100 days. While isolated, Gonzalez would play video games, and during that time built Play Against Cancer, a video game tailored to cancer patients."

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The time is right for socially positive games, says ESA head

The time is right for socially positive games, says ESA head | Geek Therapy | Scoop.it
ESA president Mike Gallagher reinforces the organization's commitment to going beyond games for entertainment, and offering advice for those exploring today's plentitude of opportunities for social change games.
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Trip Hawkins' new game focuses on social emotional learning

Trip Hawkins' new game focuses on social emotional learning | Geek Therapy | Scoop.it

Trip Hawkins, the founder of Electronic Arts and EA Sports, is turning his attention to social emotional learning with a new game to help 6- to 12-year-olds develop social skills that can help prevent bullying and help build better relationships...

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Reg Corney's curator insight, December 17, 2013 3:54 PM

This is such a great idea. Trip has made his money in the gaming industry and now turns his focus to emotional learning. Great work

Dana Eckhoff's curator insight, December 17, 2013 9:21 PM

Excited to see what the huddled masses at EA can do when turned loose on a game for good.

Deborah Banker's curator insight, December 20, 2013 11:08 AM

Finally, found one for the little ones!

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10 online games … with a social purpose

10 online games … with a social purpose | Geek Therapy | Scoop.it

In her classic TEDTalk “Gaming can make a better world” Jane McGonigal pointed out that online games like World of Warcraft inspire people to think like heroes. But are there other games out there like SuperBetter, which are created for a specific social good? Here, many more examples.

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Health Gaming and the Power of Social

As the gaming industry has grown, so, too, has an interest in harnessing the power of play to help consumers improve their health. Finding entertaining ways of getting people to eat a healthier diet, exercise more or keep track of and treat chronic illness is becoming big business.


"It's clearly a growing market," said Bill Ferguson -- editor-in-chief of the Games for Health Journal: Research, Development, and Clinical Applications, a new peer-reviewed journal dedicated to game technology that improves physical and mental health and well-being.


Typically the market share dedicated to health-related games is about 4% or 5%, according to Ferguson. "One out of every 20 games has something to do with health care," he said.

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