Geek Therapy
Follow
Find tag "health"
8.4K views | +0 today
Geek Therapy
How Geek Culture is saving the world. Can geeky, nerdy, and techy things help heal the world? Absolutely. | For the Geek Therapy Podcast and more, visit http://www.geektherapy.com.
Curated by Josué Cardona
Your new post is loading...
Your new post is loading...
Scooped by Josué Cardona
Scoop.it!

How A Game Helps Disadvantaged Women and Children Around the World

How A Game Helps Disadvantaged Women and Children Around the World | Geek Therapy | Scoop.it

Half the Sky Movement is a transmedia initiative that was created to shed light on the struggles of mothers, young girls and their families in countries like Cambodia, Kenya, India, Sierra Leone, and Afghanistan.

 

What makes this initiative so appealing and powerful is how it combines different forms of media to share stories, raise awareness, and find solutions to a host of serious gender-based injustices.

more...
No comment yet.
Scooped by Josué Cardona
Scoop.it!

Yale lab’s video games aim to reduce health risks

Yale lab’s video games aim to reduce health risks | Geek Therapy | Scoop.it
Women’s health is the next frontier for a team of medical researchers at Yale who believe video games can be powerful tools in the fight against HIV and other serious diseases.
more...
No comment yet.
Scooped by Josué Cardona
Scoop.it!

Study: Dance games help bladder control, urinary incontinence

Study: Dance games help bladder control, urinary incontinence | Geek Therapy | Scoop.it

Dance games can help you burn off calories, lose unwanted weight, tone your muscles and teach you some sweet moves to bust out at the next wedding you're invited to. According to a study published in Neurology and Urodynamics, they can also help women with urinary incontinence. Slap that on the next Just Dance game, Ubisoft.

more...
No comment yet.
Scooped by Josué Cardona
Scoop.it!

Google[x] Smart Contact Lens Project to Help Monitor Diabetes

Google[x] Smart Contact Lens Project to Help  Monitor Diabetes | Geek Therapy | Scoop.it

Google [x] is now testing a smart contact lens that’s built to measure glucose levels in tears to help monitor diabetes.

more...
mjonesED's curator insight, January 18, 2:06 PM

I am excited to see these new technology innovations!

Scooped by Josué Cardona
Scoop.it!

Students create video game for kids with cystic fibrosis

Students create video game for kids with cystic fibrosis | Geek Therapy | Scoop.it

Three engineering students have invented a video game for kids with cystic fibrosis designed "to make daily breathing therapy, known as positive expiratory pressure (PEP), more fun."

 

 

more...
Jacqueline Panvini De Rubin's curator insight, December 14, 2013 4:16 PM

Fisioterapia respiratoria como juego de niños, útil y divertido

Richard Platt's curator insight, January 11, 7:29 AM

Cool, and this was developed by engineering students helping other kids.  Awesome use case

Scooped by Josué Cardona
Scoop.it!

Video games take bold step against youth suicide

Video games take bold step against youth suicide | Geek Therapy | Scoop.it

There’s a word you’ll never hear in a new program to help children cope with troubling emotions: Suicide.

 

The interactive story — in his travels, a space explorer finds creatures dealing with differing emotions — will be accessible to many children on About Kids Health, the Sick Kids website for families and patients.

 

Emerging research shows that kids do learn and can change behaviour from technology such as videos, says psychologist Patrick McGrath.

more...
robyns tut's curator insight, October 22, 2013 7:14 AM

Clever invension but I don't think many children will be interested in playing this compared to other popular games such as GTA 5 and many other violent games. - sara

Nolan foote's curator insight, November 12, 2013 10:01 AM

wow kids from ages 5-14 are  committing Suicide behavior from these vidoe games. The games that I used to play were call of duty and these games mess with your head. There as a boy who played call of duty and  in The game when u kill someone they come back to life and he thought that his parents would  come  back to life. And he had shoot them  and they did not come back to life. So whoever play these games stop playing them they mess with you.

robyns tut's curator insight, November 25, 2013 7:03 AM

understanding from oneself and from ones family is defininitely a huge step toward acceptance or cure. If this program gets far I believe that it would be an amazing journey to better well- being for many-Justine Pearce 

Scooped by Josué Cardona
Scoop.it!

Infographic: How Gaming is Affecting Our Culture and Health

Infographic: How Gaming is Affecting Our Culture and Health | Geek Therapy | Scoop.it

The current state of the United States gaming industry might surprise you. Your little brother isn't the only one playing, and parents might actually approve. With 58 percent of Americans playing video games, the types of players and the potential benefits they're reaping span far and wide.

 
more...
Antonia Gozzi's comment, August 25, 2013 10:57 AM
A very nice infographic! I thought I was the only girl who like to play games :)

http://www.softblogger.net
Jess Gronholm's curator insight, August 28, 2013 11:30 AM

After spending time with my family this past week, which includes 5 boys and 2 girls under the age of 10 - I realized just how addicting video games have become. They each had their own iPad or iPhone to play games on - which meant they were all playing seperately rather than together. It made the whole family experience feel a bit disjointed...

Maxx Johnson's curator insight, September 17, 2013 9:05 PM

Social networking and games can hurt and weaken the bonds and face to face communications of people.

Scooped by Josué Cardona
Scoop.it!

Your health plan – now with video games

Your health plan – now with video games | Geek Therapy | Scoop.it

Consumers and health experts alike have long tried to make healthy choices seem more palatable by adding a dose of fun. (Think parents sneaking vegetables into their kids’ macaroni and cheese.) Now, companies are getting in on the action, using games to nudge employees in a more healthful direction.


Experts say such game-like health programs can be used to encourage consumers to engage in a wide range of healthy activities—everything from working out to getting flu shots.

Josué Cardona's insight:

Health insurance companies are using gaming innovations to help people stay healthier, and keep costs down. Everybody wins.

more...
No comment yet.
Scooped by Josué Cardona
Scoop.it!

Video Games Keep Elderly People Emotionally Healthy, New Study Says

Video Games Keep Elderly People Emotionally Healthy, New Study Says | Geek Therapy | Scoop.it
A new study from the North Carolina State University suggests that elderly people who play video games report a better well-being and emotional functioning.
Josué Cardona's insight:

Here is another report suggesting a possible link between video games and improved emotional health, this time among adults over the age of 63. I'm curious to know exactly what games were played and users' skill levels as those factors can make a huge difference. 

more...
No comment yet.
Scooped by Josué Cardona
Scoop.it!

SuperBetter Shifts Focus To Strengthening Players’ Mental Health

SuperBetter Shifts Focus To Strengthening Players’ Mental Health | Geek Therapy | Scoop.it

San Francisco-based startup SuperBetter Labs is shifting the focus of its namesake social game to focus on strengthening mental resiliency, a decision that coincides with the release of its iPhone app and launch of clinical trials.

 

In its work to utilize “the science of personal and social well-being,” SuperBetter is hoping to partner with large hospital groups and health organizations for distribution and potentially employee care. On the consumer side, it says an Android app is in demand and under consideration for the future.

more...
No comment yet.
Scooped by Josué Cardona
Scoop.it!

40 hours of playing violent videos actually IMPROVED the sight of young gamers

40 hours of playing violent videos actually IMPROVED the sight of young gamers | Geek Therapy | Scoop.it

Parents of young children might find it hard to believe, but playing video games could be good for your eyes.

 

Just ten hours of gaming for four weeks dramatically improved the vision of young men and women who as babies were almost blind.

 

After 40 hours of playing a violent video game, they were able to read two extra lines on an eye chart.

 

The simple but effective treatment was devised by Daphne Maurer, of McMaster University in Canada.

more...
No comment yet.
Scooped by Josué Cardona
Scoop.it!

FDA Approved "Digital Pill" Turns Sci-Fi Into Sci-Fact

FDA Approved "Digital Pill" Turns Sci-Fi Into Sci-Fact | Geek Therapy | Scoop.it

Early in August, the FDA gave its official stamp of approval for a "digital pill" that will help medical professionals track a patient's health from inside the body. Sounding like something dreamed up in the mind of a Hollywood screenwriter – the 1966 classic Fantastic Voyage comes to mind – there's actually a lot more science fact here than science fiction.

 

Created by Proteus Digital Health, the digital pill – which used to bear the moniker "Ingestion Event Marker" but is now simply being referred to as an "ingestible sensor"– was developed as a means of informing doctors when their patients have taken their scheduled medication. Apparently, people not taking their prescribed medications at the right times and in the right dosages is a big problem in the medical industry. Big enough for Proteus to have gone to bat to invent an ingenious method of monitoring pill intake remotely without having to have someone holding the patient's hand.

 

Far from giving doctors the ammunition necessary to reprimand their patients for failing to take their pills at the right time, the information collected will give doctors better insight into developing a medication schedule that's better tailored to the patient's habits. It will also be able to tell doctors how patients are responding to their medications, as well as gathering and transmitting addition information like heart rate, body position and activity level.

more...
No comment yet.
Scooped by Josué Cardona
Scoop.it!

Health and Wellness Apps for Kids Promoting Healthier Living

Health and Wellness Apps for Kids Promoting Healthier Living | Geek Therapy | Scoop.it
Now, healthcare professionals and tech companies are attempting to promote healthier living among children and help those children who are sick cope with their illnesses.

 

When it comes to getting kids to eat healthier, there are several tools that can help. Food N’ Me is an interactive website that aims to promote healthy eating among children. Also within the category of helping children eat healthy is ZisBoomBah, which offers online educational games to help children and parents learn about food in a fun way. KidsDental aims to teach children about basic tooth care by using Pixar-like animated characters.

 

Technology is also encouraging children to get active. Work It Off is an Android app that teaches children how they can work off the calories they ingest. Trainer is a game developed by a group of students from The University of Southern California... The goal of the game is to give children the opportunity to discover and share health information. iOS app MotionMaze is a puzzle game powered by movement. 

 

Tech companies are also attempting to improve children’s health for those affected with illness. Jerry the Bear, aims to help children with Type 1 diabetes manage their illness using a teddy bear embedded with hardware, AI and accompanying software. The Pain Squad Mobile App collects data on the child’s pain so it could be more effectively managed.

 

Clearly, the way in which the world is approaching the topic of children’s health is a revolution in progress. Technology is encouraging children to eat right, be active and take ownership of their health. However, getting children to actually adopt, continuously use and enjoy these types of educational digital experiences may prove to be the biggest challenge.

more...
No comment yet.
Scooped by Josué Cardona
Scoop.it!

Stroke Hero: Gamification Raises Stroke Knowledge in Young Children

Stroke Hero: Gamification Raises Stroke Knowledge in Young Children | Geek Therapy | Scoop.it

Researchers from Columbia University have now showed us that a video game can help increase stroke awareness in young children.

more...
No comment yet.
Scooped by Josué Cardona
Scoop.it!

Why I use Second Life as a therapy tool...

Why I use Second Life as a therapy tool... | Geek Therapy | Scoop.it

"There are days where I can’t move my arms or hands too much without risking serious problems. It stops me from painting, drawing, or using polymer clay. But I can still log into Second Life..."

more...
AranGlezMontero's curator insight, February 19, 10:19 AM

When the game can help yourself ...

Scooped by Josué Cardona
Scoop.it!

The healing power of video games

The healing power of video games | Geek Therapy | Scoop.it

How video games helped one teenager beat cancer and form his bridge back to normalcy.

more...
Jessica Marello's curator insight, January 21, 6:17 PM

Videogames are awesome, end of story.

Matija Sprogar's curator insight, March 7, 4:59 PM

Yeah, but just leap into the first multiplayer Mario platformer set in a 3D world! Play as Mario, Luigi, Princess Peach, and Toad—each with their own special skills—in the all-new Sprixie Kingdom. At http://s.shr.lc/19obdCc

Scooped by Josué Cardona
Scoop.it!

Social impact mobile games

Social impact mobile games | Geek Therapy | Scoop.it

Three games for target audiences in India and Africa on non-smart, low-end, widely-available mobile handsets blending social impact content with compelling gameplay.

more...
No comment yet.
Scooped by Josué Cardona
Scoop.it!

This awesome dad 3-D printed a prosthetic hand for his son

This awesome dad 3-D printed a prosthetic hand for his son | Geek Therapy | Scoop.it
3-D printers are one of the coolest pieces of technology available. Part of what makes them so cool is how easily they can improve someone's life.
more...
robyns tut's curator insight, November 25, 2013 5:45 AM

using technology, that is not specifically aimed at helping people, to give this gift gives hope to the ever growing tecnological age- Justine Pearce

Azam Bata's curator insight, November 29, 2013 8:19 AM

was only a matter of time

 

Scooped by Josué Cardona
Scoop.it!

Games prove to be winning fitness motivators

Games prove to be winning fitness motivators | Geek Therapy | Scoop.it

After years of failed attempts at self-motivation, it was an app that finally got Sally Albert out of bed and exercising every morning.

 

An Android app, designed as part of a Stanford study, ultimately delivered her the necessary kick in the rear.

more...
EARLEENabf's comment, September 25, 2013 9:17 PM
Yeah science and technology always helps human life's run
robyns tut's curator insight, October 5, 2013 10:08 AM

This is a great way to promote fitness. You may not know who your behaviour or energy level is perceived by others, but now your bird icon will show you. Very smart way to get people conscious of their health and exercise routine.

robyns tut's comment, October 5, 2013 10:08 AM
- sara
Scooped by Josué Cardona
Scoop.it!

Wii: A Game Changer for Maine Hospitals

Wii: A Game Changer for Maine Hospitals | Geek Therapy | Scoop.it

A number of hospitals around Maine are using Nintendo Wii in their physical and occupational therapy programs.

Josué Cardona's insight:

This articles has a few stories of different hospitals in the area using Wiis and the patients who benefited from them.

more...
Kirsten Milliken's comment, August 6, 2013 2:39 AM
WHo knew? In my own backyard!
Laura Wiesner's curator insight, November 8, 2013 5:12 PM

This article is talking about how the nintendo wii is able to help childred with physical therapy. Certain games can help with certai issues, just like the fishing game that was mentioned in the article. My question is that did nintendo wii do this on purpose knowing that this would be beneficial, or was it discovered. Now that wiki has been informed about this, will they specialize in games that will aid in physical therapy? Now will other gaming devices try to invent games to help with this issue? 

Scooped by Josué Cardona
Scoop.it!

Health Insurance Companies Encourage Healthier Living Through Video Games

Health Insurance Companies Encourage Healthier Living Through Video Games | Geek Therapy | Scoop.it
Insurers and healthcare providers recommend some technology for boosting exercise. In the effort to help to promote living healthier lifestyles, health
Josué Cardona's insight:

It looks like health insurance companies are paying attention to the health potential of games and tech. Lots of potential here.

more...
No comment yet.
Scooped by Josué Cardona
Scoop.it!

Video Games May Sharpen Focusing Skills in Kids With Dyslexia

Video Games May Sharpen Focusing Skills in Kids With Dyslexia | Geek Therapy | Scoop.it
Study found children did better on reading tests after playing an action game
Josué Cardona's insight:

This article explains a study out of Italy that shows that video games may help kids with dyslexia improve their reading skills. 

more...
No comment yet.
Scooped by Josué Cardona
Scoop.it!

Harvard Scientists Create First Cyborg Flesh

Harvard Scientists Create First Cyborg Flesh | Geek Therapy | Scoop.it
Lines between man and machine blur as Harvard bioengineers develop cybernetic tissue.

 

A bioengineering team at Harvard University has created the world's first hybrid of living cells and electronic components. Neurons, muscle cells, and blood vessels (taken from rats) were been spliced with nanowires and transistors that can monitor bioelectric impulses, and researchers predict subtle variations in the technology will let them control cellular behavior.

 

"It allows one to effectively blur the boundary between electronic, inorganic systems and organic, biological ones," team leader Charles Lieber told NewScientist. While these first cyborg tissues are functionally limited, it could reportedly be applied for drug testing, construction of pacemaker-type implants and prosthetics, or even neural observation and medical nano-robotics.

Now, as a rule of thumb, the crazier a potential application of cyborg tech sounds, the less likely we'll see it implemented in the foreseeable future. But the concept of lab-grown "organs-on-a-chip" - whole cybernetically interwoven human organs to obviate human- and animal-test subjects - apparently isn't too many years away.

more...
No comment yet.
Scooped by Josué Cardona
Scoop.it!

Nanoengineers can print 3-D microstructures in mere seconds

Nanoengineers can print 3-D microstructures in mere seconds | Geek Therapy | Scoop.it

Nanoengineers at the University of California, San Diego have developed a novel technology that can fabricate, in mere seconds, microscale three dimensional (3D) structures out of soft, biocompatible hydrogels.

 

Near term, the technology could lead to better systems for growing and studying cells, including stem cells, in the laboratory. Long-term, the goal is to be able to print biological tissues for regenerative medicine. For example, in the future, doctors may repair the damage caused by heart attack by replacing it with tissue that rolled off of a printer.

more...
No comment yet.
Scooped by Josué Cardona
Scoop.it!

Video games to spark interest in books

Video games to spark interest in books | Geek Therapy | Scoop.it
A joint initiative by the National Library Board and Singapore's Cybersports and Online Gaming Association (SCOGA) is using video games to spark gamers' interest in books.

 

The "Game2Read" event, held at the National Library Building over the weekend, aims to encourage reading among the gaming community.

 

Gamers can pick up e-books related to their favourite video games at MediaCorp's ilovebooks booth and look up bits of trivia.

 

"It's an event that basically encourages youth, mainly gamers, to develop more healthy digital habits," said Aaron Khoo, chairman of SCOGA. "In this case, it will be reading, so we call it part of our cyber-wellness initiative."

more...
No comment yet.