This is the full text of a scroll of knowledge from the Knowledge Guru himself. He will be appearing in person at DevLearn to hand out scrolls and spread the word that game-based learning works. (We need to know.
This blog title is taken directly from a chapter title in James Paul Gee’s book, What Video Games Have to Teach Us About Learning and Literacy. I stop here in the book, which I would highly recommend...
TED Talks Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how.
New board games for the holidaysSan Francisco ChronicleSo let's just agree that for some of us, board games offer a fast track to a heightened plane of experience - and that many others know or love someone in the first camp.
Perhaps the best way to think about games in education is not to automatically call everything that looks like fun a “learning game.” Lumping all digital... (What’s the Difference Between Games and Gamification?
Forget AP Biology and Latin class: get those pre-meds hooked on Call of Duty. The University of Texas Medical Branch at Galveston found that teenage video gamers were better at simulated surgery than medical residents.
Thanks to an ever richer assortment of educational games, students at nearly all levels of schooling are getting the chance to learn while having fun, experimenting, and practicing essential skills through video games.