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Education and Training: From Game-Based Learning to Gamification | Gamifeye

Education and Training: From Game-Based Learning to Gamification | Gamifeye | Gamified Classrooms | Scoop.it
Gamification is a concept commonly known as the use of game mechanics in non-gaming contexts.
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The Journey to Gamify Math in Kindergarten

The Journey to Gamify Math in Kindergarten | Gamified Classrooms | Scoop.it
RT @lisadawley: The Journey to Gamify Math in Kindergarten http://t.co/VVNuTydA @3DGameLab All right, great work!!
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Game-based learning design | Practical guides | Learnig

Game-based learning design | Practical guides | Learnig | Gamified Classrooms | Scoop.it
In this free practical guide we explore the growing use of gamification in learning and use real-life examples to explore how game-based techniques can energise online learning programmes.
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Boss Level Brings Principles of Connected Learning to Life | Institute of Play

Boss Level Brings Principles of Connected Learning to Life | Institute of Play | Gamified Classrooms | Scoop.it
Boss Level at Quest Schools is an intensive two-week school-wide collaboration at the end of each trimester, where students work in teams to solve a difficult design challenge that synthesizes everything they’ve learned in all their classes.
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How Can We Level Up the Way the World Thinks About Games and Learning? | Institute of Play

How Can We Level Up the Way the World Thinks About Games and Learning? | Institute of Play | Gamified Classrooms | Scoop.it
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The MOOC movement is not an indicator of educational evolution - O'Reilly Radar

The MOOC movement is not an indicator of educational evolution - O'Reilly Radar | Gamified Classrooms | Scoop.it
Somehow, recently, a lot of people have taken an interest in the broadcast of canned educational materials, and this practice — under a term that proponents and detractors have...
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Why People Play Video Games

Why People Play Video Games | Gamified Classrooms | Scoop.it
Why People Play Video Games: game-based learning (RT @TeachThought: Ever wondered why people love video games so much?
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Schools Are Using Starcraft 2 as Serious Teaching Tools - GCo

Schools Are Using Starcraft 2 as Serious Teaching Tools - GCo | Gamified Classrooms | Scoop.it
Two Starcraft classes in american universities give hope that the transition to more innovative and engaging methods of learning are in the horizon...
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Gamification and the Education System, Time for an Upgrade? - Business 2 Community

Gamification and the Education System, Time for an Upgrade? - Business 2 Community | Gamified Classrooms | Scoop.it
Business 2 CommunityGamification and the Education System, Time for an Upgrade?Business 2 CommunityThe principles of gamification have been at the centre of educational learning theory since the beginning.
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Converting Large Group Classes to Massive Online Courses

Converting Large Group Classes to Massive Online Courses | Gamified Classrooms | Scoop.it
Last month, the NY Times declared 2012 as the year of the MOOC. With so many educators and students involved in these courses, we should think about how we can best convert the university course experience to this new, scalable online experience.
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We Are Teachers

We Are Teachers | Gamified Classrooms | Scoop.it
Find out how game-based learning can engage students, enhance learning and develop critical thinking skills.
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Video Games in the STEM Classroom

Video Games in the STEM Classroom | Gamified Classrooms | Scoop.it
STEM educator Shawn Cornally discusses why simply pulling games into the classroom does not necessarily make for a relevant lesson, but strategically using them--for example, as a gateway into computer programming--can present excellent learning...
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Serious Games – Gamification

Serious Games – Gamification | Gamified Classrooms | Scoop.it
Serious Games – Gamification, by Serious Games: updated automatically with a curated selection of articles, blog posts, videos and photos. (Serious Games - Gamification is out!
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GAME ON! GAME JAM in London

GAME ON! GAME JAM in London | Gamified Classrooms | Scoop.it
Whoa! It's a 48 Hour Game Jam happening simultaneously in NYC and London.
WITH MIND CANDY, GITHUB AND MOZILLA
At the Mozilla Space in London
DOORS OPEN AT 6:30 FRIDAY THE 14TH OF DECEMBER WITH SPECIAL GUEST SPEAKERS.
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One Class, 36,000 Students by Elliott Holt

One Class, 36,000 Students by  Elliott  Holt | Gamified Classrooms | Scoop.it
Can a MOOC teach poetry? (One Class, 36,000 Students: Can a MOOC teach poetry?
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Learn for Life

Learn for Life | Gamified Classrooms | Scoop.it
How well we learn is directly linked to where we learn. Because the digital age has changed the way we gather knowledge dramatically, places where we learn now look and feel very differently than they did just a decade earlier.
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Schools Improvement Net | UK universities are wary of getting on board the mooc train

Schools Improvement Net | UK universities are wary of getting on board the mooc train | Gamified Classrooms | Scoop.it
Schools Improvement News: Moocs – massive online open courses – have taken off in America, but are UK universities holding back from joining a global revolution in online education?
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Design Thinking MOOC #dtmooc

Design Thinking MOOC #dtmooc | Gamified Classrooms | Scoop.it
Design Thinking MOOC #dtmooc, by suZombie06: updated automatically with a curated selection of articles, blog posts, videos and photos. (Design Thinking MOOC #dtmooc is out!
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8 Great Posts on Game Based Learning and Gamification

8 Great Posts on Game Based Learning and Gamification | Gamified Classrooms | Scoop.it
Remember 2011? I know... it seems like a long time ago. This time last fall, we were just wrapping up an 8 part blog series on gamification and game based learning.
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Pixelfountain

Pixelfountain | Gamified Classrooms | Scoop.it
I work for a company called pixelfountain who design, develop and deliver games based learning primarily to the adult training and development market. We have recently been given the opportunity however, to work on a ...
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Where Does Gamification Fit in Higher Education? [#Infographic] | TRENDS IN HIGHER EDUCATION

Where Does Gamification Fit in Higher Education? [#Infographic] | TRENDS IN HIGHER EDUCATION | Gamified Classrooms | Scoop.it
Are points and badges a waste of time, or the key to unlocking hidden motivation in college students? (Where Does Gamification Fit in Higher Education?
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Kids Learn Mandarin - Game Based Learning Package For 2-6yr Olds

Kids Learn Mandarin - Game Based Learning Package For 2-6yr Olds http://t.co/knduW5cY...
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