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New survival MMO Nether wants you to be afraid, but not alone, in a broken city - PC Gamer Magazine

New survival MMO Nether wants you to be afraid, but not alone, in a broken city - PC Gamer Magazine | Gamified Classrooms | Scoop.it
New survival MMO Nether wants you to be afraid, but not alone, in a broken city PC Gamer Magazine The multiplayer survival genre continues to grow.
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Games Can Make "Real Life" More Rewarding

Games Can Make "Real Life" More Rewarding | Gamified Classrooms | Scoop.it
In her 2011 book, Reality is Broken: Why Games Make Us Better and How They Can Change the World, game development expert and author Jane McGonigal describes a number of ways that games can improve ou (RT @MathEvolve: Games Can Make "Real Life" More...
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Small and Serious Games

Small and Serious Games | Gamified Classrooms | Scoop.it
Environmental change? Gun violence? Urban poverty? As simple, playful things, how could games plumb such intricacies?
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Four non-traditional games for your summer vacation — Tech News ...

Four non-traditional games for your summer vacation — Tech News ... | Gamified Classrooms | Scoop.it
Not interested in "traditional" video games? These four independent titles eschew the gameplay experience for more interesting tales that will challenge your mind and your morals.
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The Game Archaeologist: The PLATO MMOs, part 2 - Joystiq

The Game Archaeologist: The PLATO MMOs, part 2 - Joystiq | Gamified Classrooms | Scoop.it
The Game Archaeologist: The PLATO MMOs, part 2 Joystiq Last time we saw some of the innovations that would fuel MUDs and MMOs in years to come: networking, persistent characters, multiplayer matches with up to 32 people at a time, 3-D gaming in a...
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Sociology students and tutors develop game-based learning tools - Leeds Metropolitan University

Sociology students and tutors develop game-based learning tools Leeds Metropolitan University Students and tutors have worked together on an award-winning HEA funded project where they developed a game-based learning resource to be used in research...
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Gamed Learning

Gamed Learning | Gamified Classrooms | Scoop.it
Gamification is a model. Even the word "gamification" is under scrutiny by those in the industry. It is an immature discipline that is developing. I have heard it described as persuasion marketing,...
Jon Cassie's insight:

Gamification is a model - it doesn't cure everything. But it is a singularly useful tool in creating and sustaining engagement and flow in the classroom.

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Game On: An Online Challenge to Gifted Students to Compete Globally

Game On: An Online Challenge to Gifted Students to Compete Globally | Gamified Classrooms | Scoop.it
Brilliant.org is an online hub for the world's most promising young minds to come together, connect, and see how they measure up against one another. Khim says she's already hearing that students are listing Brilliant on their college applications.
Jon Cassie's insight:

Brilliant is the right word!

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Using the Story Pyramid to Plan Gamification Elements [video] | Engaging Leader

Using the Story Pyramid to Plan Gamification Elements [video] | Engaging Leader | Gamified Classrooms | Scoop.it
Planning gamification can be like writing a story, the temptation is to start with the minute details, the characters we follow and events that  take place.
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Should teachers blend game-based and problem-based learning?

Should teachers blend game-based and problem-based learning? | Gamified Classrooms | Scoop.it
For educators focused on 21st-century learning, Derek Luebbe, a high-school principal at the American International School of Budapest, finds potential in a blend of game-based and problem-based learning.
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Plague Inc - a game where you evolve microbes to create a global plague

Plague Inc - a game where you evolve microbes to create a global plague | Gamified Classrooms | Scoop.it
Gigaom reviews Plague Inc (for iOS ($0.99) and Android (free)).


Plague Inc is not just a game, it is a threat to all life forms on earth and must be taken seriously.
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Badges, Game-Based Learning, and The Source ARG | HASTAC

Badges, Game-Based Learning, and The Source ARG | HASTAC | Gamified Classrooms | Scoop.it
RT @HASTAC: Badges, Game-Based Learning, and The Source ARG: http://t.co/n0YL8ANO7b #digitalbadges
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A SOLO update

A SOLO update | Gamified Classrooms | Scoop.it
Four weeks have passed since the start of the year so it’s a good time for me to reflect and evaluate my SOLO journey. This year my focus is on implementing SOLO (Structured Observed Learning Outco...
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StarCraft MMO invades Kickstarter for funding - Joystiq

StarCraft MMO invades Kickstarter for funding - Joystiq | Gamified Classrooms | Scoop.it
TechSpot StarCraft MMO invades Kickstarter for funding Joystiq A StarCraft 2 mod that turns the much-beloved sci-fi RTS into a World of Warcraft-like MMORPG has launched on Kickstarter.
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New survival MMO Nether wants you to be afraid, but not alone, in a broken city - PC Gamer Magazine

New survival MMO Nether wants you to be afraid, but not alone, in a broken city - PC Gamer Magazine | Gamified Classrooms | Scoop.it
New survival MMO Nether wants you to be afraid, but not alone, in a broken city PC Gamer Magazine The multiplayer survival genre continues to grow.
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Game-based learning: latest evidence and future directions | VTE - Vitrine Technologie Education

Game-based learning: latest evidence and future directions | VTE - Vitrine Technologie Education | Gamified Classrooms | Scoop.it
This report from FutureLab at National Foundation for Educational Research (NFER) in England and Wales (NFR) provides an update about game-based learning and its potential impact on learning and teaching.
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EsdeGroot's curator insight, August 29, 2013 8:05 AM

Not about learning communties per se but on educ gaming

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The very best storytelling games to light your imagination on fire - io9

The very best storytelling games to light your imagination on fire - io9 | Gamified Classrooms | Scoop.it
The very best storytelling games to light your imagination on fire io9 Take an evening joking around with friends, add a pinch of D&D and a dash of Who's Line Is It Anyway?, and you've got some idea of what a story game is.
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What a Board Game Can Teach a CEO - New York Times

What a Board Game Can Teach a CEO - New York Times | Gamified Classrooms | Scoop.it
What a Board Game Can Teach a CEO New York Times I love learning and I love a challenge. At Dartmouth, I took all the economics courses I could once I discovered how much I loved ... It's a war game based on Japanese history.
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What Can Game-Like Learning Do For Teachers and Students? | Institute of Play

What Can Game-Like Learning Do For Teachers and Students? | Institute of Play | Gamified Classrooms | Scoop.it
What can game-like learning do for teachers & students? Check this out: http://t.co/SyDmba04If #GBL #edchat #edtech #gamification
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Valeria&Giorgia's curator insight, March 9, 1:27 PM

Domande e risposte sulla Gamification nell'insegnamento e nell'apprendimento. Iniziativa curata dall'Institute of Play attraverso un interessante progetto video.

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34 Learning Games for Students From edshelf | D...

34 Learning Games for Students From edshelf | D... | Gamified Classrooms | Scoop.it
A collection of web-based educational learning games for students, such as Minecraft, Sumdog, BrainNook, PowerMyLearning, DimensionU, etc.
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Twitter / hormetic: 10 gamification mechanisms ...

Twitter / hormetic: 10 gamification mechanisms ... | Gamified Classrooms | Scoop.it
10 gamification mechanisms look incompat with ~2 motivators listed by @rajatrocks, esp'ly autonomy & mastery http://t.co/LFBQMr6F2F
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Achievement, Not Just for Achievers!

Achievement, Not Just for Achievers! | Gamified Classrooms | Scoop.it
Achievement is a word that, in gamification especially, has several potential meanings and can cause significant confusion. In gamification, it is often associated with things like points and badges.
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Shadows in the Woods: candlelit board-game for kids and adults

Shadows in the Woods: candlelit board-game for kids and adults | Gamified Classrooms | Scoop.it
"Shadows in the Woods" is the English version of the German board game Waldschattenspiel, an absolutely beautiful and extremely fun game for two or more kids and one adult.
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Soviet board-games, 1920-1938

Soviet board-games, 1920-1938 | Gamified Classrooms | Scoop.it
Ross sez, "If you loved the Soviet erotic alphabet, you're going to love this. Mind-blowing graphics, and hilarious titles.
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SimCity as a Game to Inspire Young Engineers and City Planners - GCo

SimCity as a Game to Inspire Young Engineers and City Planners - GCo | Gamified Classrooms | Scoop.it
SimCity is a city-building game that can often mirror the real world. Mike Rose has used it to analyze real problems, and it can be used in education.
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