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An Educator’s Perspective for the Next 50 Years of Video Games | MentorMob Blog

An Educator’s Perspective for the Next 50 Years of Video Games | MentorMob Blog | Games and education | Scoop.it
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Ten Surprising Truths about Video Games and Learning

Ten Surprising Truths about Video Games and Learning | Games and education | Scoop.it
“Your brain’s important, but not all that important,” said Dr.
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Educational Games to Train Middle Schoolers’ Attention, Empathy

Educational Games to Train Middle Schoolers’ Attention, Empathy | Games and education | Scoop.it
Two years ago, at a meeting on science and education, Richard Davidson challenged video game manufacturers to develop games that emphasize kindness and compassion instead of violence and aggression.
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IF only » Lesson Plan: Galatea (Upper-Intermediate)

IF only » Lesson Plan: Galatea (Upper-Intermediate) | Games and education | Scoop.it

Galatea, by Emily Short (2000) is loosely based on the Greek myth of ‘Pygmalion and Galatea’, which tells the story of a sculptor who creates and falls in love with the statue of a beautiful woman, later brought to life by the goddess Aphrodite. The object of this piece of IF is, as an art critic, to engage in conversation with this version of Galatea and to get her to discuss a wide variety of topics, leading to many different outcomes.


Via Joe Pereira
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MissionV - a game based learning environment for primary and post primary students.

MissionV - a game based learning environment for primary and post primary students. | Games and education | Scoop.it
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Game-Based Learning for the Corporate World | trainingmag.com

Game-Based Learning for the Corporate World | trainingmag.com | Games and education | Scoop.it
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The Gaming Revolution in Education

The Gaming Revolution in Education | Games and education | Scoop.it
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The Future of Gamification | Pew Research Center's Internet & American Life Project

The Future of Gamification | Pew Research Center's Internet & American Life Project | Games and education | Scoop.it
Game mechanics like rewards and feedback loops are gaining ground in digital life and many experts think they will spread widely to key domains like education and health by 2020. Others worry about a darker side.
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World of Warcraft Invades Language Arts Class

World of Warcraft Invades Language Arts Class | Games and education | Scoop.it
In a middle school elective course, students get excited about learning through games.
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9 Essential Elements for Fun in Games | Upside Learning Blog

9 Essential Elements for Fun in Games | Upside Learning Blog | Games and education | Scoop.it
Post highlights 9 Essential Elements for Fun in Games...
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The Imagination Engine: Why Next-Gen Video Games Will Rock Your World

The Imagination Engine: Why Next-Gen Video Games Will Rock Your World | Games and education | Scoop.it
When Tim Sweeney is out in the world discussing pedestrian things—the sweet tea at a particular barbecue restaurant, say, or the irony...
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Game - Meta!Blast

Game - Meta!Blast | Games and education | Scoop.it

 A real-time 3D action-adventure video game, aimed at high school and undergraduate student audiences, meant to provide an entertaining, engaging experience while simultaneously educating players about cell biology.

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Edheads - Activate Your Mind!

Edheads - Activate Your Mind! | Games and education | Scoop.it

Edheads is an online educational resource that provides free science and math games and activities that promote critical thinking.

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Gaming and Learning: Canterbury Tales Meets World of Warcraft

Gaming and Learning: Canterbury Tales Meets World of Warcraft | Games and education | Scoop.it
It's always gratifying to hear from students commenting on MindShift articles.
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Fostering Spatial Thinking Through Games | GIS Education Community

Fostering Spatial Thinking Through Games | GIS Education Community | Games and education | Scoop.it
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Educational Technology Guy: Game On - Increasing Learning through Online Games

Educational Technology Guy: Game On - Increasing Learning through Online Games | Games and education | Scoop.it
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AT&T’s Largest Donation Ever Creates A National Hub For Learning Through Video Games

AT&T’s Largest Donation Ever Creates A National Hub For Learning Through Video Games | Games and education | Scoop.it
Gamification is a major buzzword in learning.
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Study Links Gaming and Cooperation, Not Violence

Study Links Gaming and Cooperation, Not Violence | Games and education | Scoop.it
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Educação e E-learning 2.0: About "The Gamification of Learning and Instruction"

Educação e E-learning 2.0: About "The Gamification of Learning and Instruction" | Games and education | Scoop.it
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5 Ways Teachers Can Evaluate Educational Games

5 Ways Teachers Can Evaluate Educational Games | Games and education | Scoop.it

1. Define the Learning Objective

2. Describe the Learning Mechanic

3. Imagine What Students are Thinking

4. Pick a Game Mechanic

5. Create a Theme Where the Mechanic Can Exist


Via Paulo Simões
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Reading Game – Harry Quantum | Digital Play

Reading Game – Harry Quantum | Digital Play | Games and education | Scoop.it
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Gaming in the Classroom Is Becoming the Norm - Education - GOOD

Gaming in the Classroom Is Becoming the Norm - Education - GOOD | Games and education | Scoop.it
Teachers say gaming helps them personalize instruction and meet the needs of all kids.
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Teachers Transform Commercial Video Game for Class Use

Teachers Transform Commercial Video Game for Class Use | Games and education | Scoop.it
Seeing its massive potential as a learning tool, 2 teachers -- one in Finland, one in the U.S. -- took it upon themselves to create a version for educators.
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Oconomowoc uses video games as teaching tools

Oconomowoc uses video games as teaching tools | Games and education | Scoop.it
Oconomowoc - Instead of pulling out books and paper at Nature Hill Intermediate School on a recent morning, sixth-grader A.J.

Via Ana Cristina Pratas
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nsf.gov - Biological Sciences (BIO) News - Researchers Use Game to Change How Scientists Study Disease Outbreaks - US National Science Foundation (NSF)

nsf.gov - Biological Sciences (BIO) News - Researchers Use Game to Change How Scientists Study Disease Outbreaks - US National Science Foundation (NSF) | Games and education | Scoop.it
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