Le guide " Panorama des serious games métiers " est le premier guide numérique à recenser l’ensemble des serious games métiers actuels, dans des domaines professionnels variés tels que les métiers de la communication et des médias, de l’informatique, de l’économie, du transport et de la logistique et bien d’autres encore !…
In the world of software, age is not usually represented by how old the code is in years, but rather by version number. Numbers below 1.o typically represent software before it's big release. Jumps in front of the decimal place -- 2.0, 3.30 and so on -- usually represent a large change to the software.…
Along with “OMGDUDESOAWESOME” one of the words that gamers like to toss around when describing their favorite titles is “immersive.”1 But what exactly does that mean? And what makes a game immersive? Ask 5 people and you’ll probably get 10 opinions, but psychologists have been studying immersion in various kinds of media for decades so they could probably shed some light on those questions.
Except they don’t call it “immersion.” Instead, they call it “presence,” which, admittedly, isn’t as cool. Regardless, researchers have identified several kinds of presence in regards to how we perceive media but it’s spatial presence that I think comes closest to what gamers think of as “immersion.”
Minecraft may have jumped the shark. It may be passed its prime. The phenomenon may be dwindling. And it has nothing to do with Microsoft purchasing the game. Nor do I think the game mechanics have lost any of their excitement. But from my perspective, as a parent, I’m not as supportive [...]
Computer games get a bad press – they're blotting paper for time, destructive, bad for the mind and terrible for the creative soul. That's probably true, but only if you're playing the wrong games. Here's our collection of five games that will help hone your design skills, and also let you have some fun along the way.
Dig into this curated list of highly rated games for high school. There's a spread of content areas but, more important, a range of skills built. Each game is absorbing and detailed, offering experiences certain to challenge older students.
Sure, games can teach gravity or supply and demand, but can they show us how to build a good argument? The following five games do just that by modeling the work of argumentation. Best of all, they approach the subject critically, showing the myriad uses for persuasion and how it's always political.