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10 Video Games To Get Started With Game-Based Learning

10 Video Games To Get Started With Game-Based Learning | Games and education | Scoop.it
Looking for a way to engage students anywhere, anytime? Games offer rewards, challenges and victories that students may not find in the real world, according to researcher Jane McGonigal.
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Overcoming 10 Common Obstacles of Game-Based Teaching

Overcoming 10 Common Obstacles of Game-Based Teaching | Games and education | Scoop.it
Jordan Shapiro offers up 10 strategies for overcoming obstacles that are common in game-based teaching in this info-packed MindShift article.
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MinecraftEdu: The Craft Of Digital Citizens -

MinecraftEdu: The Craft Of Digital Citizens - | Games and education | Scoop.it
MinecraftEdu: The Craft Of Digital Citizens by TeachThought Staff Originally released in 2011, Minecraft quickly found a place in classrooms around the world. It was dead simple to use–at its simplest you stack digital blocks, and its most complex you can recreate entire cities, create video games...
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45 Game Based Learning Journals

A compilation of journal sources associated with Game-Based Learning, Simulations, Serious Games, Gamification, Virtual Reality, Immersive Learning.

Via Kim Flintoff
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Rescooped by Maria Margarida Correia from EdTech Evolution - Mapping the Intersection of tech, innovation, and instruction
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5 Stages to Gamification Infographic

5 Stages to Gamification Infographic | Games and education | Scoop.it
5 Stages to Gamification Infographic Having grown up in a digital world that’s replete with video games, augmented realities, virtual realities and social media platforms, millennials and newer generations of tech-natives are not only very familiar with game mechanics, they are hungry for g... http://elearninginfographics.com/5-stages-to-gamification-infographic/
Via elearninginfographic, Dean J. Fusto
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Dr. Theresa Kauffman's curator insight, January 6, 9:29 AM
Suggestions for engaging students with gamification stages. Your students will love this!
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Understanding the Role of Achievements in Game-Based Learning | Blair | International Journal of Serious Games

Understanding the Role of Achievements in Game-Based Learning | Blair | International Journal of Serious Games | Games and education | Scoop.it
Understanding the Role of Achievements in Game-Based Learning

Via Chris Carter, Dean J. Fusto
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Chris Carter's curator insight, December 28, 2016 8:20 AM
Wonderful insights!
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How to Engage the Students Who Need It Most: Gamification

How to Engage the Students Who Need It Most: Gamification | Games and education | Scoop.it
That’s the truth about gamification: it will not make your kids smarter or perform better on tests. Gamification is about increasing motivation and engagement. Once you have a kid’s attention, it is still up to the teacher to deliver a solid, meaningful lesson. Gamification is not a magic bullet, nor does every student need it, but the students who benefit the most from a gamified classroom just so happen to be the ones who most need motivation and engagement.

Via Nik Peachey
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Ante Lauc's curator insight, December 26, 2016 2:21 AM
Gamification will improve GAU/HAU
Teresa Maceira's curator insight, January 2, 12:32 PM

Good explanation of gamification.

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Epic Classroom Examples of Minecraft in Education

Epic Classroom Examples of Minecraft in Education | Games and education | Scoop.it
Here are three great examples of how to use Minecraft in the classroom, along with some tips on how to get started exploring Minecraft's unique features.
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A Clear Explanation of Gamification

A Clear Explanation of Gamification | Games and education | Scoop.it
Gamification is one of the trendy words in education right now. In most education conference programs I find at least a couple o
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5 Fun Geography Games for Geography Awareness Week

5 Fun Geography Games for Geography Awareness Week | Games and education | Scoop.it
On each of the previous three days I've shared some resources and ideas for Geography Awareness Week . Continuing that pattern, here ar
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9 Mistakes to Avoid When Designing Educational Games - DML Central

9 Mistakes to Avoid When Designing Educational Games - DML Central | Games and education | Scoop.it
The more you play test, the more likely you are to find opportunities for improvement.
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A Parent’s Guide to Playing Minecraft With Your Kids

A Parent’s Guide to Playing Minecraft With Your Kids | Games and education | Scoop.it
When your kid shows interest in a popular phenomenon, usually there’s not much to understand—you just help them turn on the videos, and put the toys on their birthday wish list. But it’s a little trickier when your kid comes home and insists that they need to play Minecraft. You have some learning to do.
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Epic Guide To Game Based Learning

Epic Guide To Game Based Learning | Games and education | Scoop.it

Games are fun. We can use them to teach. It isn’t that hard. Game based learning excites learning in my classroom. It can ignite your classroom too. In this post, I’ll share what I’m doing in my classroom.


Via Cindy Rudy, malek
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5 Ways Gamification Can Help Students Develop A Growth Mindset — Emerging Education Technologies

5 Ways Gamification Can Help Students Develop A Growth Mindset — Emerging Education Technologies | Games and education | Scoop.it
Gamification allows us to enhance our knowledge and enhance our basic soft skills like multi-tasking, collaborating, creative thinking and committing to a goal. In 2002, the word gamification was coined as a way to describe the incorporation of game-thinking and
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Why we should all think about the gamification of education

Why we should all think about the gamification of education | Games and education | Scoop.it
The educational system as we know it needs a revamp. Actually, a revamp is not enough. The educational system needs to be restructured. A lot of things need to change, and the sooner that happens, the better. Too many students drop out of school, and this isn’t the way to get successful... http://elearningfeeds.com/why-we-should-all-think-about-the-gamification-of-education/
Via Christopher Pappas, steve batchelder, juandoming
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Teacher's Guide: Using Evaluation Games

Teacher's Guide: Using Evaluation Games | Games and education | Scoop.it
Bad Apple and Use It? or Lose It? are designed to answer the question, "How good is the information?" Assessing the credibility of information can be an arduous task, especially for students who seldom see information in school that cannot be trusted.

The evaluation activities in this issue of the Resource Kit take a differe

Via Dennis T OConnor
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Dennis T OConnor's curator insight, January 9, 1:59 PM

Help your students learn to evaluate websites with these online games.

Ines Bieler's curator insight, January 9, 3:12 PM

Help your students learn to evaluate websites with these online games.

Ressources pour les cours d'anglais's curator insight, February 15, 6:43 AM
Très intéressant pour apprendre à vérifier l'information !
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Gamification Successes and Failures in Higher Education

Gamification Successes and Failures in Higher Education | Games and education | Scoop.it
By Bob Hand - Gamification has had good and bad effects on education. In order to understand these effects, let's take a look at examples of both.
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All-Around Development: 7 Best Educational Online Games for Children

All-Around Development: 7 Best Educational Online Games for Children | Games and education | Scoop.it
By Kate Thora - Seven online games that not only engage children but can help them develop critical thinking skills and boost educational performance.
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Minecraft en classe : quand le jeu colle parfaitement aux objectifs pédagogiques

Minecraft en classe : quand le jeu colle parfaitement aux objectifs pédagogiques | Games and education | Scoop.it
David Plumel, professeur de technologie au collège « Les Allières » de Saint-Pierre-le-Moûtier (58), utilise Minecraft depuis deux ans en classe de 5ème et de 3ème ce qui lui permet de travailler autrement en classe et hors la classe et d’avoir des projets beaucoup plus aboutis. « Minecraft est un bac un sable dans lequel on […]
Via Xavier Van Dieren, michel verstrepen
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5 Pitfalls of Gamification That Every Course Author Should Know About — Emerging Education Technologies

5 Pitfalls of Gamification That Every Course Author Should Know About — Emerging Education Technologies | Games and education | Scoop.it
Don’t let These Gamification Missteps Undermine Your Efforts to Make Your Course More Engaging We all were children. This means that we all played games in some way or another. Unlike with doing homework, eating broccoli or taking medicine, we
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Gaming for learning

Gaming for learning | Games and education | Scoop.it
Serious gaming is growing in appeal across the education sector. This article explores gaming as a tool for learning, using the Aqua Republica Eco Challenge 2016 as an example.

Via Kim Flintoff, Alfonso Gonzalez, Oskar Almazan
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Kim Flintoff's curator insight, November 13, 2016 5:36 PM

Maybe we can look at an ANZ Water Challenge?  The Trans-Tasman Test in Water and Sustainability? @NZAquaRepublica

Gust MEES's curator insight, November 13, 2016 5:53 PM
Serious gaming is growing in appeal across the education sector. This article explores gaming as a tool for learning, using the Aqua Republica Eco Challenge 2016 as an example.

 

Gaming as a tool for learning

Games have long been used for developing both skills and knowledge. As digital technologies continue to develop, the range of digital learning games also continues to grow, driving an area of learning called game-based learning. It’s not new, but it is using new digital tools and platforms – and there is an accompanying pedagogical shift from using games to motivate and engage students in learning to using ‘serious games’ as the basis for knowledge and skill development. ‘Gamification’ describes the process of applying game rules to a learning process.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Gamification

 

 

davidconover's curator insight, November 14, 2016 11:23 AM
An excellent example of Serious Gaming used across the curriculum.
 
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12 Educational Games to Boost Productivity

12 Educational Games to Boost Productivity | Games and education | Scoop.it
By Victoria Vypovska Staying productive in the classroom is a challenge for both teachers and students, and it can feel nearly impossible when you have a long list of house-keeping things to get done, in addition to learning.

Via Ariana Amorim
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Rescooped by Maria Margarida Correia from Learning Technology News
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8 Ways to Use Minecraft in Your Classroom (Now That it’s Free)

8 Ways to Use Minecraft in Your Classroom (Now That it’s Free) | Games and education | Scoop.it
There are over 100 million registered Minecraft players and it’s the third-best-­selling video game in history, after Tetris and Wii Sports. The great news, just out this summer: Now it’s free, courtesy of Microsoft. Minecraft Education Edition is designed specifically for classroom use and gives teachers the tools they need to use Minecraft in their lessons.

Via Nik Peachey
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Nik Peachey's curator insight, October 27, 2016 12:24 PM

Looks interesting.

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Math Playground - Hundreds of Math Games & Instructional Videos

Math Playground - Hundreds of Math Games & Instructional Videos | Games and education | Scoop.it
Math Playground is a great website containing hundreds of mathematics games appropriate for K-8 students. I first reviewed the site bac
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Daniel Gonzales's curator insight, October 20, 2016 2:05 PM
Awesome resource for teachers or parents! Click image or heading, great article to share ;-)
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GameOn World - A Fun Geography Game

GameOn World - A Fun Geography Game | Games and education | Scoop.it
GameOn World is a free geography game system developed by a teacher and his student here in Maine. GameOn World is played in a manne
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