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Rescooped by Maria Margarida Correia from Gamified Health
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Tom Chatfield: 7 ways games reward the brain | Video on TED.com

TED Talks We're bringing gameplay into more aspects of our lives, spending countless hours -- and real money -- exploring virtual worlds for imaginary treasures. Why?


Via Andy Stafford
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Rescooped by Maria Margarida Correia from Purposeful Pedagogy
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Need Reasons To Use Gamification? - Infographic

Need Reasons To Use Gamification? - Infographic | Games and education | Scoop.it

Via Ana Cristina Pratas, Dean J. Fusto
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Miriam Fischer's curator insight, Today, 6:28 AM

Motivation

 

Rescooped by Maria Margarida Correia from The DigiTeacher
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Games and Gamification in Moodle

Games and Gamification in Moodle | Games and education | Scoop.it
Gamification in Moodle is one of the most effective ways to engage and motivate learners, by using game mechanics and games.

Via Dorian Love
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Rescooped by Maria Margarida Correia from Social Media 4 Education
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Explore and race through Wikipedia!

Explore and race through Wikipedia! | Games and education | Scoop.it
A game of exploring and racing through Wikipedia. The wiki games include 'Speed Race', 'Least Clicks', 'Five Clicks to Jesus', 'Six Degrees of Wikipedia' and more!

Via Ana Cristina Pratas, Ivo Nový
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Scooped by Maria Margarida Correia
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Teacher-tested Games to Try with Your Students ~ Educational Technology and Mobile Learning

Teacher-tested Games to Try with Your Students ~ Educational Technology and Mobile Learning | Games and education | Scoop.it
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A Minecraft Add-on To Teach Kids Coding and Programming Skills

A Minecraft Add-on To Teach Kids Coding and Programming Skills | Games and education | Scoop.it
August 10, 2015
LearnToMod is a Minecraft add-on to help students learn coding and programming skills through creating interactive mods to the game. LearnToMod, which we discovered through this...
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Scooped by Maria Margarida Correia
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Why Kids Should Make the Video Games They Love to Play

Why Kids Should Make the Video Games They Love to Play | Games and education | Scoop.it
Making video games is a fun way to get kids coding and thinking carefully about what makes a compelling game.
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Rescooped by Maria Margarida Correia from Effective Technology Integration into Education
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Taking the First Steps Towards Teaching With Video Games

Taking the First Steps Towards Teaching With Video Games | Games and education | Scoop.it
Educators at Nordahl Grieg Upper Secondary, a public high school in Norway, are taking a unique approach to teaching that treats video games as just another classroom tool.

Via Dean J. Fusto, Mark E. Deschaine, PhD
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Rescooped by Maria Margarida Correia from Education 2.0 & 3.0
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Minecraft as digital storytelling tool - Innovation: Education

Minecraft as digital storytelling tool - Innovation: Education | Games and education | Scoop.it
"Grand Theft Diamond", a video from Flood Brook Union School's 6th graders, shows how the game Minecraft can be turned into a digital storytelling platform

Via Cindy Rudy, Yashy Tohsaku
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Rescooped by Maria Margarida Correia from E-Learning-Inclusivo (Mashup)
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Microsoft Released A New Website to Help Teachers Use Minecraft in Their Classes ^ Educational Technology and Mobile Learning

Microsoft Released A New Website to Help Teachers Use Minecraft in Their Classes ^ Educational Technology and Mobile Learning | Games and education | Scoop.it

by Med Kharbach

 

"Minecraft is an immersive learning environment that has started as a game about creating, exploring and managing resources before it becomes one of the leading educational learning platforms for students. A few days ago, Microsoft, Minecraft’s parent company, announced the release of a new website, Minecraft for Education, geared towards providing teachers with a forum where they can share their ideas about how they use Minecraft in their teaching."

 

Via Glynis F.


Via Jim Lerman, Lars-Göran Hedström, juandoming
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Scooped by Maria Margarida Correia
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Simulation game helps students understand traumatic brain injury

Simulation game helps students understand traumatic brain injury | Games and education | Scoop.it
The Golden Hour is a computer simulation game that immerses students in a medical case study to teach them about traumatic brain injuries.
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8 Fun and Educational Math Games for Kids

8 Fun and Educational Math Games for Kids | Games and education | Scoop.it
Eight unique and educational math games for kids including board games, dice games, and card games that combine learning, entertainment and family fun.
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Students as Designers: Game Jams!

Students as Designers: Game Jams! | Games and education | Scoop.it
The game jam (a game about making a game) is a hands-on model for inspiring student creativity, collaboration, and sense of accomplishment.
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Zondle- Another Great Platform to Help you Integrate Game-based Learning Approach in Your Teaching ~ Educational Technology and Mobile Learning

Zondle- Another Great Platform to Help you Integrate Game-based Learning Approach in Your Teaching ~ Educational Technology and Mobile Learning | Games and education | Scoop.it
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Minecraft Fueling Creative Ideas, Analytical Thinking in K-12 Classrooms

Minecraft Fueling Creative Ideas, Analytical Thinking in K-12 Classrooms | Games and education | Scoop.it
One of the world's most popular video games has made significant inroads into K-12 classrooms for teaching everything from city planning to physics.
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8 Great iPad Games to Develop Kids Mathematical Thinking ~ Educational Technology and Mobile Learning

8 Great iPad Games to Develop Kids Mathematical Thinking ~ Educational Technology and Mobile Learning | Games and education | Scoop.it
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Simulations And Games: Making Learning Fun! - eLearning Industry

Simulations And Games: Making Learning Fun! - eLearning Industry | Games and education | Scoop.it
Want to know how to make learning fun? Check the benefits of Simulations And Games!
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Can an Immersive Video Game Teach the Nuances of American History?

Can an Immersive Video Game Teach the Nuances of American History? | Games and education | Scoop.it
This free immersive history game lets students see what it would be like to be a young person during various pivotal moments in American history.
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Two Useful Game-based Learning Tools for Teachers ~ Educational Technology and Mobile Learning

Two Useful Game-based Learning Tools for Teachers ~ Educational Technology and Mobile Learning | Games and education | Scoop.it
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Rescooped by Maria Margarida Correia from gpmt
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Petit guide de gamification

Petit guide de gamification | Games and education | Scoop.it
Ce guide de la gamification fait le point sur la technique, les questions qu'elle soulève, ses méthodes et ses avantages.

Via Audrey Bardon, BOUTELOUP Jean-Paul, michel verstrepen
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Rescooped by Maria Margarida Correia from iGeneration - 21st Century Education
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Four Tools to Help Gamify Your Classroom

Four Tools to Help Gamify Your Classroom | Games and education | Scoop.it
The first step toward gamifying your classroom can be as simple as taking the "ew" out of "review" with these helpful game-oriented apps, selected and described by tech integration expert Curtis Ch...

Via Tom D'Amico (@TDOttawa)
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Rescooped by Maria Margarida Correia from Games, gaming and gamification in Higher Education
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7 Deadly sins of making serious / educational games - Gamified UK Blog

7 Deadly sins of making serious / educational games - Gamified UK Blog | Games and education | Scoop.it
Serious / Educational games are a tricky thing to make but can be very powerful Here are 7 things to avoid!

Via davidconover, Kim Flintoff
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davidconover's curator insight, July 23, 8:16 AM

This is a good list to consider. I will put this in front of my Serious Educational Game Design students and get their feedback.

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Making an Impact with Games? – ProfHacker - Blogs - The Chronicle of Higher Education

Making an Impact with Games? – ProfHacker - Blogs - The Chronicle of Higher Education | Games and education | Scoop.it
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Rescooped by Maria Margarida Correia from ICT
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6 Factors Of Gamification That Changes Students - TeachThought

6 Factors Of Gamification That Changes Students - TeachThought | Games and education | Scoop.it
I was 11 the year my summer camp director transformed the regular schedule, procedures, and lingo that we were used to—into the most memorable, enriching experience I had ever encountered at that point in my life.

I had no idea that he had ‘gamified’ the week; I just knew that it was the best summer ever. Instead of grouping us by numbers, we were named after the Greek alphabet. We competed daily against the other groups in volleyball, softball, kickball, and on the final night —a chariot and Olympic flame opened an epic Olympic Game contest at midnight.

The director, or ‘game master’ as we were inclined to call him, even made everyone reset the clocks and watches—so we never knew what the real time was, the entire schedule was set on some sort of crazy alternate schedule. Now I realize that it probably allowed him to sleep in and us to stay up later, but we were none the wiser.

Daily we played games, wrote skits, went swimming, and competed for cleanest cabins. We did all the regular stuff, but it was more fun because there were rules and boundaries and points and collaboration and competition and a clear, mutual understanding of goals and performance and criteria for success.

As a student, I got to learn more about the power of ‘gamifying’ something, and what effect it had on learners.

Via John Evans, Suvi Salo
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Bonnie Bracey Sutton's curator insight, July 12, 8:02 AM

With gaming you get to learn that there are students who are of talent sitting in the class who do not respond to regular teaching tactics. In gaming you learn from your mistakes and get points for trying.

 

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Free Technology for Teachers: Habitats - An Educational Game from the Smithsonian

Free Technology for Teachers: Habitats - An Educational Game from the Smithsonian | Games and education | Scoop.it

"Habitats is a fun little game from the Smithsonian Science Education Center. The online game challenges elementary school to match animals to their habitats. "

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