Games and education
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Rescooped by Maria Margarida Correia from gpmt
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Submrge | Deeper Thinking about Games and Education

Submrge | Deeper Thinking about Games and Education | Games and education | Scoop.it

Via Beth Dichter, michel verstrepen
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Beth Dichter's curator insight, August 15, 2013 3:23 AM

Submrge is a website that has the tag line “Deeper Thinking About Games and Education.” It is divided into a number of sections including Games, Activities and Links.

What makes this site unique is the information it provides on each game. “Each game page includes important information for teachers, like benefits of play, educational issues for discussion, easily accessible game information, and activities related to the game on Submrge.” In addition to this information there is also a page for each game that includes “important information on the level and subject, but also the activity’s relationship to Bloom’s Taxonomy, Common Core Standards, 21st Century Skills, and the H.E.A.T. Framework. If you are wondering what HEAT Framework stands for think of Higher Order Thinking, Engaged Learning, Authentic Connections and Technology Use. This page also provides a list of learning styles and the games I checked included an Essential Question,

The Links section has resources in the following areas:

* More on Games as Text

* Advice on Games in the Classroom

* General Games Collections (many content-specific)

If you use games in your classroom, or are considering doing so, this website will provide additional resources that may provide you with new ideas.

Rescooped by Maria Margarida Correia from Game Based Learning for Business
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IST ensinar processos de negócio através de jogos sérios | João Fernandes

IST ensinar processos de negócio através de jogos sérios | João Fernandes | Games and education | Scoop.it

Sabia que Portugal já ensina processos de negócio através de Jogos? O IST e a o Inesc-id estão na linha da frente do desenvolvimento de Jogos Sérios e da sua aplicação nas organizações. O GREAT prestará todo o apoio para que Portugal se possa tornar num dos países da vanguarda do uso do GBL nas organizações. Be a GREAT Learner!


Via Miguel Luís
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Rescooped by Maria Margarida Correia from Game Based Learning for Business
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50 Great Sites for Serious, Educational Games

50 Great Sites for Serious, Educational Games | Games and education | Scoop.it

Want to learn more about what's happening on Serious Games worldwide. Here are some GREAT sites. Be a GREAT Learner!


Via François Verrier-Delluc, Miguel Luís
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Rescooped by Maria Margarida Correia from Game Based Learning for Business
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Free Game Based Learning Whitepaper | DGBL | Free eLearning Whitepaper

Free Game Based Learning Whitepaper | DGBL | Free eLearning Whitepaper | Games and education | Scoop.it

Know how to use Digital Game Base Learning effectively in eLearning program. Download the Free DGBL Whitepaper and explore the use of Game Based Learning for organizational learning.


Via Miguel Luís
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Rescooped by Maria Margarida Correia from Interactive Fiction and Digital Game-based Learning
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IF only » Interactive Fiction and Digital game-based learning

IF only » Interactive Fiction and Digital game-based learning | Games and education | Scoop.it

So, I’ve discussed what IF is and suggested how to choose a game for use with students. I think it’s a good idea now to look at why we should be using IF for learning in the first place:


Via Joe Pereira
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Rescooped by Maria Margarida Correia from (R)e-Learning
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Game-based learning: latest evidence and future directions

Game-based learning: latest evidence and future directions | Games and education | Scoop.it

The role of video games in teaching and learning is a source of debate among many educators, researchers and in the popular press. Detractors and advocates have been discussing the influences and the potentials of video games for quite some time, and we feel that sound evidence and informed advice on these topics is still very much needed. Against this background, Futurelab at NFER felt that it was timely to provide practitioners, industry and researchers with an up-to-date account of what the evidence tells us about game-based learning and its potential impact on learning and teaching.


Via giovanni nulli
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Delmai George's curator insight, May 5, 2013 7:37 AM

Detailed report on the latest evidence of game based learning - pros and done.  Further research is needed to make links between use of video games and outcomes.

Rescooped by Maria Margarida Correia from Game Based Learning for Business
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UNESCO Office in Bangkok: The place of computer games in education – Potential and possible repercussions

UNESCO Office in Bangkok: The place of computer games in education – Potential and possible repercussions | Games and education | Scoop.it

Read what UNESCO thinks of the use of Games in Education. GBL is gaining notoriety within the decisors and this will be a GREAT victory for Learning. Be a GREAT Learner!


Via ERTE, Miguel Luís
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Rescooped by Maria Margarida Correia from Game Based Learning for Business
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Pictorial REAP.PT - A Serious Game to teach Portuguese to foreigners

Um bom exemplo do que se está a fazer em Portugal em termos de GBL. O INESC-ID está a efectuar um excelente trabalho, merecendo o destaque internacional que pretendemos disponibilizar. "This game resulted from the partnership between VIMMI and L2F groups of INESC-ID in the context of a Master Thesis about how serious game can be applied to teach Portuguese to foreigners." 


Via Miguel Luís
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Rescooped by Maria Margarida Correia from Game Based Learning for Business
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Video Game Teaching Guides

Video Game Teaching Guides | Games and education | Scoop.it

For many years, I was a video game producer and I always had this feeling that commercial video games, the ones kids played for hours on their Xboxes, PS3′s and Wii’s, could serve as po...


Via Miguel Luís
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